Editing Standard Character Sheet

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 4: Line 4:
 
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
 
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
  
 
- Back to [[The_Valley_of_Cradles]]
 
==Background==
 
Write a brief history of your PC here.
 
 
==Character Details==
 
==Character Details==
  
Line 25: Line 21:
 
*Hit Point Bonus/minus: '''+/-HPs'''
 
*Hit Point Bonus/minus: '''+/-HPs'''
 
*Experience bonus: '''+/-%'''
 
*Experience bonus: '''+/-%'''
*Encumbrance limit:
+
 
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*'''Agility: +/-n%'''
 
*'''Agility: +/-n%'''
**Dance (30%/5%):-
+
**Dance (30%/5%): n%
***Style: n%
+
***Style:-
 
**Dodge (15%): n%
 
**Dodge (15%): n%
 
**Climb (25%): n%
 
**Climb (25%): n%
Line 88: Line 84:
 
***Peaceful Cut/butchery: n%
 
***Peaceful Cut/butchery: n%
 
***Shiphandling: n%
 
***Shiphandling: n%
***Teamster/packhandler: n%
 
 
**Swimming (15%): n%
 
**Swimming (15%): n%
 +
**Teamster/packhandler: n%
 
**Riding (5%): n%
 
**Riding (5%): n%
 
**<u>Running (25%)</u>: n%
 
**<u>Running (25%)</u>: n%
Line 112: Line 108:
 
***Lock pick: n%
 
***Lock pick: n%
 
***Trap set/disarm: n%
 
***Trap set/disarm: n%
**<u>Feign Death </u>(10): n%
+
**<u>Feign Death </u>(10)%
 
**<u>Foil Restraints</u> (0): n%
 
**<u>Foil Restraints</u> (0): n%
 
**<u>Play Instrument</u> (Var): n%
 
**<u>Play Instrument</u> (Var): n%
Line 144: Line 140:
 
**Orate (10%): n%
 
**Orate (10%): n%
 
**Sing (5%): n%
 
**Sing (5%): n%
**Speak Language:-
+
**Speak Lang. (Int x 5 [Home langs, 00% other.): n%
***Native (Int x 5): n%
 
***Other (00): n%
 
 
**<u>Understand beast speech</u> (10%): n%
 
**<u>Understand beast speech</u> (10%): n%
 
**<u>Voice Mimicry</u> (5%): n%
 
**<u>Voice Mimicry</u> (5%): n%
Line 165: Line 159:
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="200"|Location Name
!width="300"|Armour types
+
!width="225"|Armour types
 
!width="50"|H.P.
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|A.P.
!width="50"|Enc.
 
 
!width="100"|Location
 
!width="100"|Location
 
|-
 
|-
|Head || Armour Type || number || number || number || 19-20  
+
|Head || Armour Type || number || number || 19-20  
 
|-
 
|-
|Left Arm || Armour Type || number || number || number || 16-18
+
|Left Arm || Armour Type || number || number || 16-18
 
|-
 
|-
|Right Arm || Armour Type || number || number || number || 13-15  
+
|Right Arm || Armour Type || number || number || 13-15  
 
|-
 
|-
|Chest || Armour Type || number || number || number || 12
+
|Chest || Armour Type || number || number || 12
 
|-
 
|-
|Abdomen || Armour Type || number || number || number || 09-11
+
|Abdomen || Armour Type || number || number || 09-11
 
|-
 
|-
|Left Leg || Armour Type || number || number || number || 05-08
+
|Left Leg || Armour Type || number || number || 05-08
 
|-
 
|-
|Right Leg || Armour Type || number || number || number || 01-04
+
|Right Leg || Armour Type || number || number || 01-04
 
|}
 
|}
  
Line 189: Line 182:
  
 
==Weapons and Shields==
 
==Weapons and Shields==
* Attack Bonus/Minus: +/-%
 
* Parry Bonus/Minus: +/-%
 
* Aim Bonus/Minus: +/-%
 
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
 
 
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="200"|Weapon/Shield Name
 
!width="200"|Weapon/Shield Name
Line 199: Line 187:
 
!width="50"|S.R.
 
!width="50"|S.R.
 
!width="50"|A.P.
 
!width="50"|A.P.
!width="60"|Attack %
+
!width="50"|Attack %
!width="60"|Parry %
+
!width="50"|Parry %
 
!width="100"|Range
 
!width="100"|Range
 
!width="50"|Enc.
 
!width="50"|Enc.
Line 214: Line 202:
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|-
|Grapple || Special || sr || special || atk% || pry% || melee || 0
+
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|}
 
 
 
==Magic==
 
*'''Power:-'''
 
** Current Characteristic POW:
 
** Current Available POW:
 
** Current Stored POW:
 
 
 
 
 
'''Spirits:'''
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*Spirit One
 
** INT:
 
** POW:
 
** Where Bound:
 
 
 
*Spirit Two
 
** INT:
 
** POW:
 
** Where Bound:
 
 
 
*Spirit Three
 
** INT:
 
** POW:
 
** Where Bound:
 
</div>
 
 
 
 
 
*'''Battle Magic:'''
 
** List your Battle Magic Spells here.
 
 
 
* '''Rune Magic:'''
 
** List your Rune Magic Spells here.
 
 
 
==Mounts==
 
Str: '''Number''', Con: '''Number''', Siz: '''Number''',  Pow: '''Number''', Dex: '''Number'''.
 
*Damage Bonus/Minus: '''+/- Damage Dice'''
 
*Hit Point Bonus/minus: '''+/-HPs'''
 
*Move Rate:
 
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="225"|Armour types
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|Enc.
 
!width="100"|Location
 
|-
 
|Head || Armour Type || number || number || number || 17-20
 
|-
 
|Left Foreleg || Armour Type || number || number || number || 14-16
 
|-
 
|Right foreleg || Armour Type || number || number || number || 11-13
 
|-
 
|Forequarters || Armour Type || number || number || number || 08-10
 
|-
 
|Hindquarters || Armour Type || number || number || number || 05-07
 
|-
 
|Left Hindleg || Armour Type || number || number || number || 03-04
 
|-
 
|Right Hindleg || Armour Type || number || number || number || 01-02
 
 
|}
 
|}
  
 
*Total Hit Points: nHP
 
*Total Hit Points: nHP
 
* Attack Bonus/Minus: +/-%
 
* Parry Bonus/Minus: +/-%
 
* Aim Bonus/Minus: +/-%
 
 
{| border="1" cellpadding="2"
 
!width="200"|Attack
 
!width="150"|Damage
 
!width="50"|S.R.
 
!width="60"|Attack %
 
 
|-
 
|Bite || damage || sr || atk%
 
|-
 
|Kick || damage || sr || atk%
 
|-
 
|Rear and plunge || damage || sr || atk%
 
|}
 
 
==Equipment==
 
*Weapons:
 
** List your weapons and shields here
 
*Armour:
 
** List you armour and clothing here
 
*Other:
 
**List everything else here.
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)