Difference between revisions of "Standard Character Sheet"

From RPGnet
Jump to: navigation, search
(Weapons and Shields)
(Weapons and Shields)
Line 182: Line 182:
  
 
==Weapons and Shields==
 
==Weapons and Shields==
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
 +
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
 
!width="200"|Weapon/Shield Name
 
!width="200"|Weapon/Shield Name

Revision as of 17:55, 28 January 2009

- Back to The_Valley_of_Cradles

Character Sheet Format

Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.

Character Details

  • Name: Character Name goes here
  • Race: Character Race goes here
  • Cults:-
    • Rune Level: Character cults go here
    • Initiate: Character cults go here
    • Lay Member: Character cults go here
  • Social Condition: This is where things like 'poor noble' go
  • Sex: Character gender goes here
  • Previous Experience: This is where things like 'Foot Barbarian' go.

Characteristics

Str: Number, Con: Number, Siz: Number, Int: Number, Pow: Number, Dex: Number:, Cha: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Experience bonus: +/-%


Skill Groups

  • Agility: +/-n%
    • Dance (30%/5%): n%
      • Style:-
    • Dodge (15%): n%
    • Climb (25%): n%
    • Jump (25%): n%
    • Tumbling (25%): n%


  • Aim: +/-n%
    • Catch (25%): n%
    • Throw (25%): n%


  • Knowledge: +/-n%
    • Evaluate (10%):-
      • Treasure: n%
      • Trade Goods: n%
      • Art: n%
    • Read/Write Language (10/0%):-
      • Language Name: n%
    • Animal Lore (5%):-
      • Find cattle food: n%
      • Hunting: n%
      • Tending/Herding: n%
      • Training: n%
    • Folk Lore (30%) By culture/race.: n%
    • Mineral Lore (5%):-
      • Mining: n%
      • Caving: n%
      • Assess Mineral: n%
    • Plant Lore (5%):-
      • Find healing plants: n%
      • Identify plants: n%
      • Farming: n%
    • World lore (5%):-
      • Find Water: n%
      • Survival: n%
      • Weatherlore: n%
    • Healing lore: (10%):-
      • Identify disease: n%
      • Indentify poison: n%
      • Doctoring: n%
    • Martial arts (0%): n%
    • River Lore (20%): n%
    • Spirit Lore (5%): n%
    • Star lore (Navigation)(10%):-
      • Trailblazing: n%
      • Seaborne: n%


  • Manipulation[Body]: +/-n%
    • Boating (10%): n%
    • Sailing (5%): n%
    • Craft, Physical (30%/10%) Sp:-
      • Armour/weapon/shield making: n%
      • Masonry/architect: n%
      • Peaceful Cut/butchery: n%
      • Shiphandling: n%
    • Swimming (15%): n%
    • Teamster/packhandler: n%
    • Riding (5%): n%
    • Running (25%): n%
    • Drive Cart/wagon (15%): n%


  • Manipulation[Fine]: +/-n%
    • First aid (10%): n%
    • Treat disease/poison (5): n%
    • Sleight of hand (15%):-
      • Hide item: n%
      • Pick pockets: n%
      • Palm object: n%
    • Craft, Fine (30%/10)% Sp:-
      • Map making: n%
      • Netmaking: n%
      • Gemsmith/Jewelcraft: n%
      • Brewing: n%
      • Trapsmith: n%
      • Locksmith: n%
    • Devices (5):-
      • Lock pick: n%
      • Trap set/disarm: n%
    • Feign Death (10)%
    • Foil Restraints (0): n%
    • Play Instrument (Var): n%


  • Perception: +/-n%
    • Listen (25)%: n%
    • Scan (25)%: n%
    • Sense (5%):-
      • Ambush: n%
      • Chaos: n%
      • Assassin: n%
    • Spot (5):-
      • Hidden items: n%
      • Trap: n%
    • Taste analysis (5%): n%
    • Tracking (10%): n%


  • Stealth: +/-n%
    • Camouflage (10%): n%
    • Hide (15%): n%
    • Move quietly (15%): n%
    • Ambush (5)%: n%
    • Shadowing (10%): n%
    • Swim Quietly (Sp.): n%


  • Communication: +/-n%
    • Bargain (10%): n%
    • Orate (10%): n%
    • Sing (5%): n%
    • Speak Lang. (Int x 5 [Home langs, 00% other.): n%
    • Understand beast speech (10%): n%
    • Voice Mimicry (5%): n%


  • Social: +/-n%
    • Acting (10%): n%
    • Bribery (20%): n%
    • Fast talk (20%): n%
    • Disguise (10%): n%
    • Wise (30%/10%/5%):-
      • Streetwise: n%
      • Courtliness: n%
      • Nomad ways: n%

Hit Points and Armour

Location Name Armour types H.P. A.P. Location
Head Armour Type number number 19-20
Left Arm Armour Type number number 16-18
Right Arm Armour Type number number 13-15
Chest Armour Type number number 12
Abdomen Armour Type number number 09-11
Left Leg Armour Type number number 05-08
Right Leg Armour Type number number 01-04
  • Total Hit Points: nHP

Weapons and Shields

  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc