Difference between revisions of "Standard Character Sheet"

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Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
 
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
  
 +
 +
- Back to [[The_Valley_of_Cradles]]
 +
==Background==
 +
Write a brief history of your PC here.
 
==Character Details==
 
==Character Details==
  
Line 18: Line 22:
 
==Characteristics==
 
==Characteristics==
 
Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''.
 
Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''.
 +
*Damage Bonus/Minus: '''+/- Damage Dice'''
 +
*Hit Point Bonus/minus: '''+/-HPs'''
 +
*Experience bonus: '''+/-%'''
 +
*Encumbrance limit:
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*Agility: +n%
+
*'''Agility: +/-n%'''
**Dance 30%/5% [many]
+
**Dance (30%/5%):-
**Dodge 15%
+
***Style: n%
**Climb 25%
+
**Dodge (15%): n%
**Jump 25%
+
**Climb (25%): n%
**Tumbling 25%
+
**Jump (25%): n%
 +
**<u>Tumbling</u> (25%): n%
  
Aim: +n%
+
 
 +
*'''Aim: +/-n%'''
 
**Catch (25%): n%
 
**Catch (25%): n%
 
**Throw (25%): n%
 
**Throw (25%): n%
  
Knowledge:
 
**Evaluate 10% [Treasure][Trade Goods][Art]
 
**R/W Lang 10/0% [Many]
 
**Animal Lore 5% [Find cattle food] [Hunting][Tending/Herding][Training]
 
**Folk Lore 30% By culture/race.
 
**Mineral Lore 5% [Mining] [caving] [Assess Mineral]
 
**Plant Lore 5% [Find healing plants] [Identify plants][Farming]
 
**World lore 5% [Find Water] [Survival] [Weatherlore]
 
**Healing lore: 10% [Identify disease] [Id poison] [doctoring]
 
**Martial arts 0%
 
**River Lore 20%
 
**Spirit Lore. 5%
 
**Star lore (Navigation): 10% 
 
***[Trailblazing]
 
***[Seaborne]
 
  
Manipulation[Body] Str, Int, Pow, Dex.
+
*'''Knowledge: +/-n%'''
Boating 10%
+
**Evaluate (10%):-
Sailing 5%
+
***Treasure: n%
Craft, Physical 30%/10% Sp: Armour/weapon/shield making, Masonry/architect,
+
***Trade Goods: n%
Peaceful Cut. Shiphandling, Teamster/packhandler.
+
***Art: n%
Swimming 15%
+
**Read/Write Language (10/0%):-
Riding 5%
+
***Language Name: n%
Running 25%
+
**Animal Lore (5%):-
Drive Cart/wagon 15%
+
***Find cattle food: n%
 +
***Hunting: n%
 +
***Tending/Herding: n%
 +
***Training: n%
 +
**Folk Lore (30%) By culture/race.: n%
 +
**Mineral Lore (5%):-
 +
***Mining: n%
 +
***Caving: n%
 +
***Assess Mineral: n%
 +
**Plant Lore (5%):-
 +
***Find healing plants: n%
 +
***Identify plants: n%
 +
***Farming: n%
 +
**World lore (5%):-
 +
***Find Water: n%
 +
***Survival: n%
 +
***Weatherlore: n%
 +
**<u>Healing lore</u>: (10%):-
 +
***Identify disease: n%
 +
***Indentify poison: n%
 +
***Doctoring: n%
 +
**<u>Martial arts </u>(0%): n%
 +
**<u>River Lore</u> (20%): n%
 +
**<u>Spirit Lore</u> (5%): n%
 +
**<u>Star lore </u>(Navigation)(10%):-
 +
***Trailblazing: n%
 +
***Seaborne: n%
 +
 
 +
 
 +
*'''Manipulation[Body]: +/-n%'''
 +
**Boating (10%): n%
 +
**<u>Sailing</u> (5%): n%
 +
**Craft, Physical (30%/10%) Sp:-
 +
***Armour/weapon/shield making: n%
 +
***Masonry/architect: n%
 +
***Peaceful Cut/butchery: n%
 +
***Shiphandling: n%
 +
***Teamster/packhandler: n%
 +
**Swimming (15%): n%
 +
**Riding (5%): n%
 +
**<u>Running (25%)</u>: n%
 +
**<u>Drive Cart/wagon (15%)</u>: n%
 +
 
 +
 
 +
*'''Manipulation[Fine]: +/-n%'''
 +
**First aid (10%): n%
 +
**Treat disease/poison (5): n%
 +
**Sleight of hand (15%):-
 +
***Hide item: n%
 +
***Pick pockets: n%
 +
***Palm object: n%
 +
**Craft, Fine (30%/10)% Sp:-
 +
***Map making: n%
 +
***Netmaking: n%
 +
***Gemsmith/Jewelcraft: n%
 +
***Brewing: n%
 +
***Trapsmith: n%
 +
***Locksmith: n%
 +
**Devices (5):-
 +
***Lock pick: n%
 +
***Trap set/disarm: n%
 +
**<u>Feign Death </u>(10): n%
 +
**<u>Foil Restraints</u> (0): n%
 +
**<u>Play Instrument</u> (Var): n%
 +
 
 +
 
 +
*'''Perception: +/-n%'''
 +
**Listen (25)%: n%
 +
**Scan (25)%: n%
 +
**<u>Sense</u> (5%):-
 +
***Ambush: n%
 +
***Chaos: n%
 +
***Assassin: n%
 +
**Spot (5):-
 +
***Hidden items: n%
 +
***Trap: n%
 +
**<u>Taste analysis</u> (5%): n%
 +
**<u>Tracking</u> (10%): n%
 +
 
 +
 
 +
*'''Stealth: +/-n%'''
 +
**Camouflage (10%): n%
 +
**Hide (15%): n%
 +
**Move quietly (15%): n%
 +
**Ambush (5)%: n%
 +
**<u>Shadowing</u> (10%): n%
 +
**<u>Swim Quietly</u> (Sp.): n%
 +
 
 +
 
 +
*'''Communication: +/-n%'''
 +
**Bargain (10%): n%
 +
**Orate (10%): n%
 +
**Sing (5%): n%
 +
**Speak Language:-
 +
***Native (Int x 5): n%
 +
***Other (00): n%
 +
**<u>Understand beast speech</u> (10%): n%
 +
**<u>Voice Mimicry</u> (5%): n%
 +
 
  
Manipulation[Fine] Int, Pow, Dex.
+
*'''Social: +/-n%'''
 +
**<u>Acting </u>(10%): n%
 +
**<u>Bribery</u> (20%): n%
 +
**Fast talk (20%): n%
 +
**<u>Disguise</u> (10%): n%
 +
**Wise (30%/10%/5%):-
 +
***Streetwise: n%
 +
***Courtliness: n%
 +
***Nomad ways: n%
 +
</div>
  
First aid 10%
+
==Hit Points and Armour==
Treat disease/poison 5%
+
{| border="1" cellpadding="2"
Sleight of hand 15% [hide item] [pick pockets] [palm object]
+
!width="200"|Location Name
Craft, Fine 30%/10% Sp: Map making, Netmaking, Gemsmith/Jewelcraft, Brewing, trapsmith, locksmith.
+
!width="300"|Armour types
Devices 5% [lock pick] [trap set/disarm]
+
!width="50"|H.P.
Feign Death 10%
+
!width="50"|A.P.
Foil Restraints 0%
+
!width="50"|Enc.
Play Instr. Var
+
!width="100"|Location
 +
|-
 +
|Head || Armour Type || number || number || number || 19-20
 +
|-
 +
|Left Arm || Armour Type || number || number || number || 16-18
 +
|-
 +
|Right Arm || Armour Type || number || number || number || 13-15  
 +
|-
 +
|Chest || Armour Type || number || number || number || 12
 +
|-
 +
|Abdomen || Armour Type || number || number || number || 09-11
 +
|-
 +
|Left Leg || Armour Type || number || number || number || 05-08
 +
|-
 +
|Right Leg || Armour Type || number || number || number || 01-04
 +
|}
  
Perception: Con, Int, Pow.
+
*Total Hit Points: nHP
  
Listen 25%
+
==Weapons and Shields==
Scan 25%
+
* Attack Bonus/Minus: +/-%
Sense 5% [ambush] [chaos][assassin]
+
* Parry Bonus/Minus: +/-%
Spot 5% [Hidden items] [Trap]
+
* Aim Bonus/Minus: +/-%
Taste analysis 5%
+
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
Tracking 10%
 
  
Stealth: Siz, Pow, Int, Dex.
+
{| border="1" cellpadding="2"
 +
!width="200"|Weapon/Shield Name
 +
!width="150"|Damage
 +
!width="50"|S.R.
 +
!width="50"|A.P.
 +
!width="60"|Attack %
 +
!width="60"|Parry %
 +
!width="100"|Range
 +
!width="50"|Enc.
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
 +
|-
 +
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
 +
|-
 +
|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
 +
|-
 +
|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
 +
|-
 +
|Grapple || Special || sr || special || atk% || pry% || melee || 0
 +
|}
  
Camouflage 10%
+
==Magic==
Hide 15%
+
*'''Power:-'''
Move quietly 15%
+
** Current Characteristic POW:
Ambush 5%
+
** Current Available POW:
Shadowing 10%
+
** Current Stored POW:
Swim Quietly Sp.
 
  
Communication: Cha, Int, Pow.
 
  
Bargain 10%
+
'''Spirits:'''
Orate 10%
+
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
Sing 5%
+
*Spirit One
Speak Lang. Int x 5 [Home langs] 00% other.
+
** INT:
Understand beast speech. 10%
+
** POW:
Voice Mimicry 5%
+
** Where Bound:
  
Social: Cha Int Pow Dex
+
*Spirit Two
 +
** INT:
 +
** POW:
 +
** Where Bound:
  
Acting 10%
+
*Spirit Three
Bribery 20%
+
** INT:
Fast talk 20%
+
** POW:
Disguise 10%
+
** Where Bound:
Wise 30%/10%/5% Streetwise, Courtliness, Nomad ways,
 
 
</div>
 
</div>
 +
 +
 +
*'''Battle Magic:'''
 +
** List your Battle Magic Spells here.
 +
 +
* '''Rune Magic:'''
 +
** List your Rune Magic Spells here.
 +
 +
==Mounts==
 +
Str: '''Number''', Con: '''Number''', Siz: '''Number''',  Pow: '''Number''', Dex: '''Number'''.
 +
*Damage Bonus/Minus: '''+/- Damage Dice'''
 +
*Hit Point Bonus/minus: '''+/-HPs'''
 +
*Move Rate:
 +
{| border="1" cellpadding="2"
 +
!width="200"|Location Name
 +
!width="225"|Armour types
 +
!width="50"|H.P.
 +
!width="50"|A.P.
 +
!width="50"|Enc.
 +
!width="100"|Location
 +
|-
 +
|Head || Armour Type || number || number || number || 17-20
 +
|-
 +
|Left Foreleg || Armour Type || number || number || number || 14-16
 +
|-
 +
|Right foreleg || Armour Type || number || number || number || 11-13
 +
|-
 +
|Forequarters || Armour Type || number || number || number || 08-10
 +
|-
 +
|Hindquarters || Armour Type || number || number || number || 05-07
 +
|-
 +
|Left Hindleg || Armour Type || number || number || number || 03-04
 +
|-
 +
|Right Hindleg || Armour Type || number || number || number || 01-02
 +
|}
 +
 +
*Total Hit Points: nHP
 +
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
 +
 +
{| border="1" cellpadding="2"
 +
!width="200"|Attack
 +
!width="150"|Damage
 +
!width="50"|S.R.
 +
!width="60"|Attack %
 +
 +
|-
 +
|Bite || damage || sr || atk%
 +
|-
 +
|Kick || damage || sr || atk%
 +
|-
 +
|Rear and plunge || damage || sr || atk%
 +
|}
 +
 +
==Equipment==
 +
*Weapons:
 +
** List your weapons and shields here
 +
*Armour:
 +
** List you armour and clothing here
 +
*Other:
 +
**List everything else here.

Latest revision as of 21:15, 30 January 2009

- Back to The_Valley_of_Cradles

Character Sheet Format[edit]

Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.


- Back to The_Valley_of_Cradles

Background[edit]

Write a brief history of your PC here.

Character Details[edit]

  • Name: Character Name goes here
  • Race: Character Race goes here
  • Cults:-
    • Rune Level: Character cults go here
    • Initiate: Character cults go here
    • Lay Member: Character cults go here
  • Social Condition: This is where things like 'poor noble' go
  • Sex: Character gender goes here
  • Previous Experience: This is where things like 'Foot Barbarian' go.

Characteristics[edit]

Str: Number, Con: Number, Siz: Number, Int: Number, Pow: Number, Dex: Number:, Cha: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Experience bonus: +/-%
  • Encumbrance limit:

Skill Groups[edit]

  • Agility: +/-n%
    • Dance (30%/5%):-
      • Style: n%
    • Dodge (15%): n%
    • Climb (25%): n%
    • Jump (25%): n%
    • Tumbling (25%): n%


  • Aim: +/-n%
    • Catch (25%): n%
    • Throw (25%): n%


  • Knowledge: +/-n%
    • Evaluate (10%):-
      • Treasure: n%
      • Trade Goods: n%
      • Art: n%
    • Read/Write Language (10/0%):-
      • Language Name: n%
    • Animal Lore (5%):-
      • Find cattle food: n%
      • Hunting: n%
      • Tending/Herding: n%
      • Training: n%
    • Folk Lore (30%) By culture/race.: n%
    • Mineral Lore (5%):-
      • Mining: n%
      • Caving: n%
      • Assess Mineral: n%
    • Plant Lore (5%):-
      • Find healing plants: n%
      • Identify plants: n%
      • Farming: n%
    • World lore (5%):-
      • Find Water: n%
      • Survival: n%
      • Weatherlore: n%
    • Healing lore: (10%):-
      • Identify disease: n%
      • Indentify poison: n%
      • Doctoring: n%
    • Martial arts (0%): n%
    • River Lore (20%): n%
    • Spirit Lore (5%): n%
    • Star lore (Navigation)(10%):-
      • Trailblazing: n%
      • Seaborne: n%


  • Manipulation[Body]: +/-n%
    • Boating (10%): n%
    • Sailing (5%): n%
    • Craft, Physical (30%/10%) Sp:-
      • Armour/weapon/shield making: n%
      • Masonry/architect: n%
      • Peaceful Cut/butchery: n%
      • Shiphandling: n%
      • Teamster/packhandler: n%
    • Swimming (15%): n%
    • Riding (5%): n%
    • Running (25%): n%
    • Drive Cart/wagon (15%): n%


  • Manipulation[Fine]: +/-n%
    • First aid (10%): n%
    • Treat disease/poison (5): n%
    • Sleight of hand (15%):-
      • Hide item: n%
      • Pick pockets: n%
      • Palm object: n%
    • Craft, Fine (30%/10)% Sp:-
      • Map making: n%
      • Netmaking: n%
      • Gemsmith/Jewelcraft: n%
      • Brewing: n%
      • Trapsmith: n%
      • Locksmith: n%
    • Devices (5):-
      • Lock pick: n%
      • Trap set/disarm: n%
    • Feign Death (10): n%
    • Foil Restraints (0): n%
    • Play Instrument (Var): n%


  • Perception: +/-n%
    • Listen (25)%: n%
    • Scan (25)%: n%
    • Sense (5%):-
      • Ambush: n%
      • Chaos: n%
      • Assassin: n%
    • Spot (5):-
      • Hidden items: n%
      • Trap: n%
    • Taste analysis (5%): n%
    • Tracking (10%): n%


  • Stealth: +/-n%
    • Camouflage (10%): n%
    • Hide (15%): n%
    • Move quietly (15%): n%
    • Ambush (5)%: n%
    • Shadowing (10%): n%
    • Swim Quietly (Sp.): n%


  • Communication: +/-n%
    • Bargain (10%): n%
    • Orate (10%): n%
    • Sing (5%): n%
    • Speak Language:-
      • Native (Int x 5): n%
      • Other (00): n%
    • Understand beast speech (10%): n%
    • Voice Mimicry (5%): n%


  • Social: +/-n%
    • Acting (10%): n%
    • Bribery (20%): n%
    • Fast talk (20%): n%
    • Disguise (10%): n%
    • Wise (30%/10%/5%):-
      • Streetwise: n%
      • Courtliness: n%
      • Nomad ways: n%

Hit Points and Armour[edit]

Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 19-20
Left Arm Armour Type number number number 16-18
Right Arm Armour Type number number number 13-15
Chest Armour Type number number number 12
Abdomen Armour Type number number number 09-11
Left Leg Armour Type number number number 05-08
Right Leg Armour Type number number number 01-04
  • Total Hit Points: nHP

Weapons and Shields[edit]

  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
  • Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
RH Dagger 1d4+2 sr 12 atk% pry% melee 0
Fist 1d3 sr arm atk% pry% melee 0
Kick 1d6 sr leg atk% pry% melee 0
Head Butt 1d4 sr head atk% pry% melee 0
Grapple Special sr special atk% pry% melee 0

Magic[edit]

  • Power:-
    • Current Characteristic POW:
    • Current Available POW:
    • Current Stored POW:


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • List your Battle Magic Spells here.
  • Rune Magic:
    • List your Rune Magic Spells here.

Mounts[edit]

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment[edit]

  • Weapons:
    • List your weapons and shields here
  • Armour:
    • List you armour and clothing here
  • Other:
    • List everything else here.