Difference between revisions of "Standard Character Sheet"

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Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
 
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
  
 +
 +
- Back to [[The_Valley_of_Cradles]]
 +
==Background==
 +
Write a brief history of your PC here.
 
==Character Details==
 
==Character Details==
  
Line 18: Line 22:
 
==Characteristics==
 
==Characteristics==
 
Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''.
 
Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''.
 +
*Damage Bonus/Minus: '''+/- Damage Dice'''
 +
*Hit Point Bonus/minus: '''+/-HPs'''
 +
*Experience bonus: '''+/-%'''
 +
*Encumbrance limit:
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*Agility: +/-n%
+
*'''Agility: +/-n%'''
**Dance (30%/5%)
+
**Dance (30%/5%):-
***Style:
+
***Style: n%
**Dodge (15%)
+
**Dodge (15%): n%
**Climb (25%)
+
**Climb (25%): n%
**Jump (25%)
+
**Jump (25%): n%
**Tumbling (25%)
+
**<u>Tumbling</u> (25%): n%
  
  
*Aim: +/-n%
+
*'''Aim: +/-n%'''
 
**Catch (25%): n%
 
**Catch (25%): n%
 
**Throw (25%): n%
 
**Throw (25%): n%
  
  
*Knowledge: +/-n%
+
*'''Knowledge: +/-n%'''
 
**Evaluate (10%):-
 
**Evaluate (10%):-
 
***Treasure: n%
 
***Treasure: n%
Line 60: Line 68:
 
***Survival: n%
 
***Survival: n%
 
***Weatherlore: n%
 
***Weatherlore: n%
**Healing lore: (10%):-
+
**<u>Healing lore</u>: (10%):-
Identify disease: n%
+
***Identify disease: n%
 
***Indentify poison: n%
 
***Indentify poison: n%
 
***Doctoring: n%
 
***Doctoring: n%
**Martial arts (0%)
+
**<u>Martial arts </u>(0%): n%
**River Lore (20%)
+
**<u>River Lore</u> (20%): n%
**Spirit Lore. (5%)
+
**<u>Spirit Lore</u> (5%): n%
**Star lore (Navigation)(10%):-
+
**<u>Star lore </u>(Navigation)(10%):-
 
***Trailblazing: n%
 
***Trailblazing: n%
 
***Seaborne: n%
 
***Seaborne: n%
  
  
*Manipulation[Body]: +/-n%
+
*'''Manipulation[Body]: +/-n%'''
**Boating (10%)
+
**Boating (10%): n%
**Sailing (5%)
+
**<u>Sailing</u> (5%): n%
**Craft, Physical (30%/10%) Sp:  
+
**Craft, Physical (30%/10%) Sp:-
 
***Armour/weapon/shield making: n%  
 
***Armour/weapon/shield making: n%  
 
***Masonry/architect: n%
 
***Masonry/architect: n%
**Peaceful Cut: n%
+
***Peaceful Cut/butchery: n%
**Shiphandling: n%
+
***Shiphandling: n%
 +
***Teamster/packhandler: n%
 
**Swimming (15%): n%
 
**Swimming (15%): n%
**Teamster/packhandler: n%
 
 
**Riding (5%): n%
 
**Riding (5%): n%
**Running (25%): n%
+
**<u>Running (25%)</u>: n%
**Drive Cart/wagon (15%): n%
+
**<u>Drive Cart/wagon (15%)</u>: n%
  
  
*Manipulation[Fine]: +/-n%
+
*'''Manipulation[Fine]: +/-n%'''
 
**First aid (10%): n%
 
**First aid (10%): n%
 
**Treat disease/poison (5): n%
 
**Treat disease/poison (5): n%
Line 101: Line 109:
 
***Trapsmith: n%
 
***Trapsmith: n%
 
***Locksmith: n%
 
***Locksmith: n%
**Devices (5)% [lock pick] [trap set/disarm]
+
**Devices (5):-
**Feign Death (10)%
+
***Lock pick: n%
**Foil Restraints (0)%
+
***Trap set/disarm: n%
**Play Instr. (Var)
+
**<u>Feign Death </u>(10): n%
 +
**<u>Foil Restraints</u> (0): n%
 +
**<u>Play Instrument</u> (Var): n%
  
  
*Perception: +/-n%
+
*'''Perception: +/-n%'''
 
**Listen (25)%: n%
 
**Listen (25)%: n%
 
**Scan (25)%: n%
 
**Scan (25)%: n%
**Sense (5%):-
+
**<u>Sense</u> (5%):-
 
***Ambush: n%
 
***Ambush: n%
 
***Chaos: n%
 
***Chaos: n%
 
***Assassin: n%
 
***Assassin: n%
**Spot (5)% [Hidden items] [Trap]: n%
+
**Spot (5):-
**Taste analysis (5%): n%
+
***Hidden items: n%
**Tracking (10%): n%
+
***Trap: n%
 +
**<u>Taste analysis</u> (5%): n%
 +
**<u>Tracking</u> (10%): n%
  
  
*Stealth: +/-n%
+
*'''Stealth: +/-n%'''
 
**Camouflage (10%): n%
 
**Camouflage (10%): n%
 
**Hide (15%): n%
 
**Hide (15%): n%
 
**Move quietly (15%): n%
 
**Move quietly (15%): n%
 
**Ambush (5)%: n%
 
**Ambush (5)%: n%
**Shadowing (10%): n%
+
**<u>Shadowing</u> (10%): n%
**Swim Quietly (Sp.): n%
+
**<u>Swim Quietly</u> (Sp.): n%
  
  
*Communication: +/-n%
+
*'''Communication: +/-n%'''
 
**Bargain (10%): n%
 
**Bargain (10%): n%
 
**Orate (10%): n%
 
**Orate (10%): n%
 
**Sing (5%): n%
 
**Sing (5%): n%
**Speak Lang. (Int x 5 [Home langs, 00% other.): n%
+
**Speak Language:-
**Understand beast speech. (10%): n%
+
***Native (Int x 5): n%
**Voice Mimicry (5%): n%
+
***Other (00): n%
 +
**<u>Understand beast speech</u> (10%): n%
 +
**<u>Voice Mimicry</u> (5%): n%
  
  
*Social: +/-n%
+
*'''Social: +/-n%'''
**Acting (10%): n%
+
**<u>Acting </u>(10%): n%
**Bribery (20%): n%
+
**<u>Bribery</u> (20%): n%
 
**Fast talk (20%): n%
 
**Fast talk (20%): n%
**Disguise (10%): n%
+
**<u>Disguise</u> (10%): n%
**Wise (30%/10%/5%): n%
+
**Wise (30%/10%/5%):-
 
***Streetwise: n%
 
***Streetwise: n%
 
***Courtliness: n%
 
***Courtliness: n%
 
***Nomad ways: n%
 
***Nomad ways: n%
 
</div>
 
</div>
 +
 +
==Hit Points and Armour==
 +
{| border="1" cellpadding="2"
 +
!width="200"|Location Name
 +
!width="300"|Armour types
 +
!width="50"|H.P.
 +
!width="50"|A.P.
 +
!width="50"|Enc.
 +
!width="100"|Location
 +
|-
 +
|Head || Armour Type || number || number || number || 19-20
 +
|-
 +
|Left Arm || Armour Type || number || number || number || 16-18
 +
|-
 +
|Right Arm || Armour Type || number || number || number || 13-15
 +
|-
 +
|Chest || Armour Type || number || number || number || 12
 +
|-
 +
|Abdomen || Armour Type || number || number || number || 09-11
 +
|-
 +
|Left Leg || Armour Type || number || number || number || 05-08
 +
|-
 +
|Right Leg || Armour Type || number || number || number || 01-04
 +
|}
 +
 +
*Total Hit Points: nHP
 +
 +
==Weapons and Shields==
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
 +
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
 +
 +
{| border="1" cellpadding="2"
 +
!width="200"|Weapon/Shield Name
 +
!width="150"|Damage
 +
!width="50"|S.R.
 +
!width="50"|A.P.
 +
!width="60"|Attack %
 +
!width="60"|Parry %
 +
!width="100"|Range
 +
!width="50"|Enc.
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
 +
|-
 +
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
 +
|-
 +
|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
 +
|-
 +
|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
 +
|-
 +
|Grapple || Special || sr || special || atk% || pry% || melee || 0
 +
|}
 +
 +
==Magic==
 +
*'''Power:-'''
 +
** Current Characteristic POW:
 +
** Current Available POW:
 +
** Current Stored POW:
 +
 +
 +
'''Spirits:'''
 +
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 +
*Spirit One
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
 +
*Spirit Two
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
 +
*Spirit Three
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
</div>
 +
 +
 +
*'''Battle Magic:'''
 +
** List your Battle Magic Spells here.
 +
 +
* '''Rune Magic:'''
 +
** List your Rune Magic Spells here.
 +
 +
==Mounts==
 +
Str: '''Number''', Con: '''Number''', Siz: '''Number''',  Pow: '''Number''', Dex: '''Number'''.
 +
*Damage Bonus/Minus: '''+/- Damage Dice'''
 +
*Hit Point Bonus/minus: '''+/-HPs'''
 +
*Move Rate:
 +
{| border="1" cellpadding="2"
 +
!width="200"|Location Name
 +
!width="225"|Armour types
 +
!width="50"|H.P.
 +
!width="50"|A.P.
 +
!width="50"|Enc.
 +
!width="100"|Location
 +
|-
 +
|Head || Armour Type || number || number || number || 17-20
 +
|-
 +
|Left Foreleg || Armour Type || number || number || number || 14-16
 +
|-
 +
|Right foreleg || Armour Type || number || number || number || 11-13
 +
|-
 +
|Forequarters || Armour Type || number || number || number || 08-10
 +
|-
 +
|Hindquarters || Armour Type || number || number || number || 05-07
 +
|-
 +
|Left Hindleg || Armour Type || number || number || number || 03-04
 +
|-
 +
|Right Hindleg || Armour Type || number || number || number || 01-02
 +
|}
 +
 +
*Total Hit Points: nHP
 +
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
 +
 +
{| border="1" cellpadding="2"
 +
!width="200"|Attack
 +
!width="150"|Damage
 +
!width="50"|S.R.
 +
!width="60"|Attack %
 +
 +
|-
 +
|Bite || damage || sr || atk%
 +
|-
 +
|Kick || damage || sr || atk%
 +
|-
 +
|Rear and plunge || damage || sr || atk%
 +
|}
 +
 +
==Equipment==
 +
*Weapons:
 +
** List your weapons and shields here
 +
*Armour:
 +
** List you armour and clothing here
 +
*Other:
 +
**List everything else here.

Latest revision as of 21:15, 30 January 2009

- Back to The_Valley_of_Cradles

Character Sheet Format[edit]

Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.


- Back to The_Valley_of_Cradles

Background[edit]

Write a brief history of your PC here.

Character Details[edit]

  • Name: Character Name goes here
  • Race: Character Race goes here
  • Cults:-
    • Rune Level: Character cults go here
    • Initiate: Character cults go here
    • Lay Member: Character cults go here
  • Social Condition: This is where things like 'poor noble' go
  • Sex: Character gender goes here
  • Previous Experience: This is where things like 'Foot Barbarian' go.

Characteristics[edit]

Str: Number, Con: Number, Siz: Number, Int: Number, Pow: Number, Dex: Number:, Cha: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Experience bonus: +/-%
  • Encumbrance limit:

Skill Groups[edit]

  • Agility: +/-n%
    • Dance (30%/5%):-
      • Style: n%
    • Dodge (15%): n%
    • Climb (25%): n%
    • Jump (25%): n%
    • Tumbling (25%): n%


  • Aim: +/-n%
    • Catch (25%): n%
    • Throw (25%): n%


  • Knowledge: +/-n%
    • Evaluate (10%):-
      • Treasure: n%
      • Trade Goods: n%
      • Art: n%
    • Read/Write Language (10/0%):-
      • Language Name: n%
    • Animal Lore (5%):-
      • Find cattle food: n%
      • Hunting: n%
      • Tending/Herding: n%
      • Training: n%
    • Folk Lore (30%) By culture/race.: n%
    • Mineral Lore (5%):-
      • Mining: n%
      • Caving: n%
      • Assess Mineral: n%
    • Plant Lore (5%):-
      • Find healing plants: n%
      • Identify plants: n%
      • Farming: n%
    • World lore (5%):-
      • Find Water: n%
      • Survival: n%
      • Weatherlore: n%
    • Healing lore: (10%):-
      • Identify disease: n%
      • Indentify poison: n%
      • Doctoring: n%
    • Martial arts (0%): n%
    • River Lore (20%): n%
    • Spirit Lore (5%): n%
    • Star lore (Navigation)(10%):-
      • Trailblazing: n%
      • Seaborne: n%


  • Manipulation[Body]: +/-n%
    • Boating (10%): n%
    • Sailing (5%): n%
    • Craft, Physical (30%/10%) Sp:-
      • Armour/weapon/shield making: n%
      • Masonry/architect: n%
      • Peaceful Cut/butchery: n%
      • Shiphandling: n%
      • Teamster/packhandler: n%
    • Swimming (15%): n%
    • Riding (5%): n%
    • Running (25%): n%
    • Drive Cart/wagon (15%): n%


  • Manipulation[Fine]: +/-n%
    • First aid (10%): n%
    • Treat disease/poison (5): n%
    • Sleight of hand (15%):-
      • Hide item: n%
      • Pick pockets: n%
      • Palm object: n%
    • Craft, Fine (30%/10)% Sp:-
      • Map making: n%
      • Netmaking: n%
      • Gemsmith/Jewelcraft: n%
      • Brewing: n%
      • Trapsmith: n%
      • Locksmith: n%
    • Devices (5):-
      • Lock pick: n%
      • Trap set/disarm: n%
    • Feign Death (10): n%
    • Foil Restraints (0): n%
    • Play Instrument (Var): n%


  • Perception: +/-n%
    • Listen (25)%: n%
    • Scan (25)%: n%
    • Sense (5%):-
      • Ambush: n%
      • Chaos: n%
      • Assassin: n%
    • Spot (5):-
      • Hidden items: n%
      • Trap: n%
    • Taste analysis (5%): n%
    • Tracking (10%): n%


  • Stealth: +/-n%
    • Camouflage (10%): n%
    • Hide (15%): n%
    • Move quietly (15%): n%
    • Ambush (5)%: n%
    • Shadowing (10%): n%
    • Swim Quietly (Sp.): n%


  • Communication: +/-n%
    • Bargain (10%): n%
    • Orate (10%): n%
    • Sing (5%): n%
    • Speak Language:-
      • Native (Int x 5): n%
      • Other (00): n%
    • Understand beast speech (10%): n%
    • Voice Mimicry (5%): n%


  • Social: +/-n%
    • Acting (10%): n%
    • Bribery (20%): n%
    • Fast talk (20%): n%
    • Disguise (10%): n%
    • Wise (30%/10%/5%):-
      • Streetwise: n%
      • Courtliness: n%
      • Nomad ways: n%

Hit Points and Armour[edit]

Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 19-20
Left Arm Armour Type number number number 16-18
Right Arm Armour Type number number number 13-15
Chest Armour Type number number number 12
Abdomen Armour Type number number number 09-11
Left Leg Armour Type number number number 05-08
Right Leg Armour Type number number number 01-04
  • Total Hit Points: nHP

Weapons and Shields[edit]

  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
  • Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
RH Dagger 1d4+2 sr 12 atk% pry% melee 0
Fist 1d3 sr arm atk% pry% melee 0
Kick 1d6 sr leg atk% pry% melee 0
Head Butt 1d4 sr head atk% pry% melee 0
Grapple Special sr special atk% pry% melee 0

Magic[edit]

  • Power:-
    • Current Characteristic POW:
    • Current Available POW:
    • Current Stored POW:


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • List your Battle Magic Spells here.
  • Rune Magic:
    • List your Rune Magic Spells here.

Mounts[edit]

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment[edit]

  • Weapons:
    • List your weapons and shields here
  • Armour:
    • List you armour and clothing here
  • Other:
    • List everything else here.