Difference between revisions of "Standard Equipment"

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* '''[[Hireling Costs]]'''
 
* '''[[Hireling Costs]]'''
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
 
{| border="1" cellpadding="2"
 
!width="150"|Weapons
 
!width="100"|Damage
 
!width="100"|Cost (gp)
 
!width="150"|Encumbrance
 
!width="300"|Notes
 
|-
 
|'''Battle Axe''' || '''1d8''' || '''7''' || '''50''' ||
 
|-
 
|'''Hand Axe''' || '''1d6''' || '''4''' || '''30''' || Range 10/20/30
 
|-
 
|'''Normal Dagger''' || '''1d4''' || '''3''' || '''10''' || Range 10/20/30
 
|-
 
|'''Silver Dagger''' || '''1d4''' || '''30''' || '''10''' || Damages lyncanthropes
 
|-
 
|'''Short Sword''' || '''1d6''' || '''7''' || '''30''' ||
 
|-
 
|'''Sword''' || '''1d8''' || '''10''' || '''60''' ||
 
|-
 
|'''Two-handed Sword''' || '''1d10''' || '''15''' || '''150''' || 2-handed
 
|-
 
|'''Mace''' || '''1d6''' || '''5''' || '''30''' || Usable by clerics
 
|-
 
|'''Club''' || '''1d4''' || '''3''' || '''30''' || Usable by clerics
 
|-
 
|'''Staff''' || '''1d4''' || '''5''' || '''30''' || Two handed; Usable by clerics
 
|-
 
|'''Polearm''' || '''1d10''' || '''7''' || '''150''' || Two handed; functions as a spear
 
|-
 
|'''Spear''' || '''1d6''' || '''3''' || '''30''' || Can attack from second rank
 
|-
 
|'''Javelin''' || '''1d4''' || '''3''' || '''20''' || Range 20/40/60
 
|-
 
|'''War Hammer''' || '''1d6''' || '''5''' || '''30'''|| Usable by clerics
 
|-
 
|'''Sling w/ 30 Stones''' || '''1d4''' || '''2''' || '''10''' || Usable be clerics;  Range 40/80/160
 
|-
 
|'''Crossbow''' || '''1d6''' || '''30''' || '''50''' || Range 80/160/240
 
|-
 
|'''Case of 30 Quarrels''' ||  || '''10''' || ||
 
|-
 
|'''Long Bow''' || '''1d6''' || '''40''' || '''30'''|| Range 70/140/210
 
|-
 
|'''Short Bow''' || '''1d6''' || '''25''' || '''30'''|| Range 50/100/150
 
|-
 
|'''Quiver of 20 Arrows''' ||  || '''5''' || ||
 
|-
 
|'''1 Silver Tipped Arrow''' ||  || '''5''' || || Damages lycanthropes
 
|-
 
|}
 
 
 
 
{| border="1" cellpadding="2"
 
!width="150"|Armor
 
!width="100"|Armor Class
 
!width="100"|Cost (gp)
 
!width="150"|Encumbrance
 
!width="300"|Notes
 
|-
 
|'''Leather''' || '''7''' || '''20''' || '''200''' ||
 
|-
 
|'''Chainmail''' || '''5''' || '''40''' || '''400''' ||
 
|-
 
|'''Platemail''' || '''3''' || '''60''' || '''500''' ||
 
|-
 
|'''Shield''' || '''(-1)''' || '''10''' || '''100''' || Improves AC by 1 level
 
|-
 
|}
 
  
  

Revision as of 22:28, 15 February 2013

- Main Page; Keep On The Borderlands


Miscellaneous Equipment Cost (gp) Notes
Backpack 5 Holds 400 coins
Flask of Oil 2 Burn, baby, burn!
Small Hammer 2
Holy Symbol 25 Necessary for clerics to turn undead
Holy Water (1 vial) 25 Damages undead
Iron Spikes (12) 1
Lantern 10 Burns for 24 Turns (4 hours) w/ 1 flask of oil
Mirror (hand-sized, steel) 5
Iron Rations (1 week) 15 Preserved
Standard Rations (1 week) 5 Unpreserved
Rope (50') 1
Sack (small) 1 Holds 200 coins; requires a hand
Sack (large) 2 Holds 600 coins; requires a hand
Thieves Tools 25 Necessary for picking locks and disarming traps
Tinder Box (flint & steel)
Torches (6) 1 1 torch burns for 6 Turns (1 hour)
Water/Wine Skin 1
Wolfsbane (1 bunch) 10 Chase away lycanthropes
Wooden Pole (10') 1



- Main Page; Keep On The Borderlands