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Dathomir is a lush jungle world also full of a number of fresh water lakes, mountains and shallow seas. The weather is generally pleasent although large storms can hit various parts of the planet during different seasons. Czerka Corp has one Space Port on the planet called '''''Footfall''''' which is also the name of the planets only settlement in the northern hemisphere where their main corporate headquarters is located and most of the miners are based.  
 
Dathomir is a lush jungle world also full of a number of fresh water lakes, mountains and shallow seas. The weather is generally pleasent although large storms can hit various parts of the planet during different seasons. Czerka Corp has one Space Port on the planet called '''''Footfall''''' which is also the name of the planets only settlement in the northern hemisphere where their main corporate headquarters is located and most of the miners are based.  
  
There are also a few shattered Human primitive cultures in the southern hemisphere who are believed to originated from an ancient colony that fell to barbarians in ages past. Czerka has little to no contact with them as they do not mine in that area.
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There are few shattered Human primitive cultures in the southern hemisphere who are believed to originated from an ancient colony that fell to barbarians in ages past. Czerka has little to no contact with them as they do not mine in that area.
  
 
The Republic Survey Guild team is made up of four members and a translator droid able to communicate with the Kwi. The heroes are to make contact with them and Czerka corp to try and resolove the situation before the natives are massacured by the mercs.
 
The Republic Survey Guild team is made up of four members and a translator droid able to communicate with the Kwi. The heroes are to make contact with them and Czerka corp to try and resolove the situation before the natives are massacured by the mercs.
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== THE HEROES ==
 
== THE HEROES ==
 
{| class="wikitable"
 
{| class="wikitable"
| '''NAME''' || '''PLAYED BY''' || '''CLASS/LEVEL''' || '''SPECIES''' || '''HP''' || '''AC'''
+
| '''NAME''' || '''PLAYED BY''' || '''CLASS/LEVEL''' || '''SPECIES''' || '''HP''' || '''AC''' || '''NOTES'''
 
|-
 
|-
| [https://wiki.rpg.net/index.php/StarWars_for_5ed/Caron_Halla  '''Caron Halla'''] || @Stormraven || Scoundrel 5 || Human || 44 || 18
+
| [[xc | '''x''']] || @Stormraven || x/5 || Human || 10 || 15 || x
 
|-
 
|-
| [[Vin Bolso | '''Vin Bolso''']] || @thebigh || Scout 5 || Human || 54 || 20
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| [[xx | '''x''']] || @thebigh || x/5 || Human || 10 || 15 || x
 
|-
 
|-
| [[Lykka Sataar | '''Lykka Sataar''']] || @Gremlin || Jedi 5 || Mirialin || 49 || 20/19* 
+
| [[xx | '''x''']] || @Gremlin || x/5 || x || 10 || 15 || x
 
|-
 
|-
| [[Aesix_Goddeq_StarWarsKOTOR_PBP_game | '''Aesix Goddeq''']] || @jmucchiello || Jedi-5 || Zabrak || 54 || 21/19*
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| [[xx | '''x''']] || @Nate_MI || x/5 || x || 10 || 15 || x
 
|-
 
|-
| NPCs :(
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| [[xx | '''x''']] || @jmucchiello || x/5 || x || 10 || 15 || x
 
|-
 
|-
| [[Misiahl Kuzef | '''Misiahl Kuzef''']] || @Naphthalim || Soldier 5 || Miraluka || 64 || 18
+
| [[xx | '''x''']] || @ || x/5 || x || 10 || 15 || x
|-
 
| [[Jarim Dso | '''Jarim Dso''']] || @Nate_MI || Jedi 5 || Mol Calmari || 44 || 17
 
 
|-
 
|-
 
|}
 
|}
: * ''without an ignited lightsaber.''
 
 
[[File:SWD5.theHeroes.jpg]]
 
[[File:SWD5.theHeroes.jpg]]
 
=== Hero's Ship & Droid Ally ===
 
=== Hero's Ship & Droid Ally ===
The heroes have been assigned a Republic Transport ship to take them there. If no one has piloting and/or computer use (to plot a course) there is an NPC Astromech Droid (T3-D1 "Ted"; see below) that can preform these functions.
+
The heroes have been assigned a ship to transport them there. If no one has piloting and/or computer use (to plot a course) there is an NPC Astromech Droid (T3-D1 "Ted"; see below) that can preform these functions.
  
'''KT-600 Light Freighter'''[https://i.pinimg.com/564x/4d/f8/3a/4df83a94a315767daa24c57ba5ce8b2d.jpg]</br>
+
'''XL-Class Stock Light Freighter'''[https://i.pinimg.com/564x/33/6d/2a/336d2aa913bdecb78ca2058caf771577.jpg]</br>
 
'''Colossal Transport'''</br>
 
'''Colossal Transport'''</br>
'''Man/Atk mod''' -6/+2; '''Senses''' sensors +2; '''AC''' 12 (armor +8) + pilot’s Dex or Int mod (max +2); '''HD''' 10, '''HP''' 200, '''Hardness''' 12, '''SR''' 15, '''Threshold''' 62; '''Speed''' 300 feet (max. velocity 1,500 mph), fly 6 (starship scale); '''Strength bonus''' +22; '''Abilities''' Str 44, Dex 10, Int 14; '''Crew''' 3 (min 1 w/no gunners), '''Passengers''' 6, '''Cargo''' 80 tons, '''Consumables''' 2 months; '''Availability''' Licensed, '''Cost''' 150,000; '''Hyperdrive''' x2 (navcomputer), backup x12</br>
+
'''Man/Atk mod''' -6/+2; '''Senses''' sensors +2; '''AC''' 12 (armor +8) + pilot’s Dex or Int mod (max +2); '''HD''' 10, '''HP''' 200, '''Hardness''' 15, '''SR''' 15, '''Threshold''' 76; '''Speed''' 300 feet (max. velocity 1,500 mph), fly 6 (starship scale); '''Strength bonus''' +22; '''Abilities''' Str 44, Dex 10, Int 14; '''Crew''' 2, '''Passengers''' 6, '''Cargo''' 80 tons, '''Consumables''' 2 months; '''Availability''' Licensed, '''Cost''' 150,000; '''Hyperdrive''' x2 (navcomputer via hyperspace buoys), backup x12</br>
'''Weapons''': Two Duel linked laser cannons Turrets (two gunner turrets): Damage 5d10 x2 energy, Range 1,000/5,000 (2/10)</br>
+
'''Weapons''': Duel linked laser cannons (gunner turret): Damage 5d10 x2 energy, Range 1,000/5,000 (2/10)</br>
  
  
'''2nd Degree T3 Astromech Droid''' (T3-C3 'Tac-ee'[https://static.wikia.nocookie.net/swfanon/images/f/fb/T3-NEGD.jpg/revision/latest?cb=20090412025215]), ''Small sized droid Scout 3''</br>
+
'''2nd Degree T3 Astromech Droid''' (T3-D1 'Ted'[https://static.wikia.nocookie.net/swfanon/images/f/fb/T3-NEGD.jpg/revision/latest?cb=20090412025215]), ''Small sized droid Scout 3''</br>
 
'''Destiny Points''' 3 (1d4+1), '''Dark Side''' 0</br>
 
'''Destiny Points''' 3 (1d4+1), '''Dark Side''' 0</br>
'''Armor Class''' 17 (unarmed)</br>
+
'''Armor Class''' 16 (unarmed)</br>
 
'''Hit Points''' 34 (HD 3d8, Second Wind 1d8+3); '''Damage Threshold''' 17 (recovery +4, begining of the round)</br>
 
'''Hit Points''' 34 (HD 3d8, Second Wind 1d8+3); '''Damage Threshold''' 17 (recovery +4, begining of the round)</br>
 
'''Speed''' 20 feet (wheels)</br>
 
'''Speed''' 20 feet (wheels)</br>
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'''Saving Throws''' Dexterity +3, Wisdom +4</br>
 
'''Saving Throws''' Dexterity +3, Wisdom +4</br>
 
'''Proficiencies''' Pistol, Rifle, Simple; Light Armor</br>
 
'''Proficiencies''' Pistol, Rifle, Simple; Light Armor</br>
'''Skills''' Computer Use +7, Galactic Lore +5, Investigation +5, Mechanic +7, Perception +4, Pilot +3, Techology +5, Thievery +5</br>
+
'''Skills''' Computer Use +7, Galactic Lore +5, Investigation +5, Mechanic +7, Perception +4, Pilot +3, Techology +5</br>
'''Feats''' Shake it Off (recover from reeling at beginning of round), Skill Expertise (Computer Use, Mechanic), Skill Proficiency (Technology and Thievery), Tech Specialist (create upgrades to tech), Z-G Training (not at disadvantage in zero gravity)</br>
+
'''Feats''' Shake it Off (recover from reeling at beginning of round), Skill Expertise (Computer Use, Mechanic), Skill Proficiency (Technology), Tech Specialist (create upgrades to tech), Z-G Training (not at disadvantage in zero gravity)</br>
 
'''Talents''' Fast Repairs (half rounds for jury-rig or restore/reroute power), Jurry Rig (advantage with Mechanics to do short term fixes), Mechanic (double HP restored with mechanics check) </br>
 
'''Talents''' Fast Repairs (half rounds for jury-rig or restore/reroute power), Jurry Rig (advantage with Mechanics to do short term fixes), Mechanic (double HP restored with mechanics check) </br>
 
'''Senses''' ''passive'' perception 14; '''Languages''' Binary, Basic (understand only), Duros (understand only)</br>
 
'''Senses''' ''passive'' perception 14; '''Languages''' Binary, Basic (understand only), Duros (understand only)</br>
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'''ACTIONS'''</br>
 
'''ACTIONS'''</br>
 
'''''Stun Pistol'''''. (50 pc). Ranged Weapon Attack: +3 to hit, one target; Hit: 3d6+2 energy. Stun Only. Range 50/300ft</br>
 
'''''Stun Pistol'''''. (50 pc). Ranged Weapon Attack: +3 to hit, one target; Hit: 3d6+2 energy. Stun Only. Range 50/300ft</br>
'''Extra Gear''': Built in Navcompuer and Repair Kit. Also has the hyperspace route to Dathomir  from the Duros Trade Run bouy system (via Bespin). To plot the final course through the Navcompture is a DC20 with this data (it would be a 30 without it or an Advanced Navocompture system).
+
'''Extra Gear''': Built in Navcompuer and Repair Kit. Also has the hyperspace route to D from the Duros Trade Run bouy system. To plot the final course through the Navcompture is a 20 with this data (it would be a 30 without it or an Advanced Navocompture system).
  
 
== OTHER NOTES ==
 
== OTHER NOTES ==
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'''Sector''': Quelli sector</br>
 
'''Sector''': Quelli sector</br>
 
'''System''': Dathomir system</br>
 
'''System''': Dathomir system</br>
'''Suns''': 1- Domir (Red Giant)</br>
+
'''Suns''': 1- Domir</br>
 
'''Moons''': 4</br>
 
'''Moons''': 4</br>
 
'''Trade routes''': None</br>
 
'''Trade routes''': None</br>
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'''ARKANIAN SPECIES TRAITS'''[https://swrpggm.com/arkanian/]</br>
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'''ARKANIAN SPECIES TRAITS'''[https://static.wikia.nocookie.net/starwars/images/c/c8/Adasca_HS.png/revision/latest?cb=20190322042326]</br>
 
'''Ability Score Modifiers''': +2 to Intelligence, -2 to Charima and +1 to Two other Attributes of the player's choice, due to extensive genetic manipulations. Seeing themselves and the pinical of evolution and treating all other species as lesser beings makes them rather unpersonable. Alternatively those that reject this manipulation they gain +2 to Intelligence only.</br>
 
'''Ability Score Modifiers''': +2 to Intelligence, -2 to Charima and +1 to Two other Attributes of the player's choice, due to extensive genetic manipulations. Seeing themselves and the pinical of evolution and treating all other species as lesser beings makes them rather unpersonable. Alternatively those that reject this manipulation they gain +2 to Intelligence only.</br>
 
'''Medium Sized and Speed''': base 30 feet</br>
 
'''Medium Sized and Speed''': base 30 feet</br>
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'''ARKANIAN OFFSHOOT SPECIES TRAITS'''[https://www.pinterest.com/pin/844002786409078385/]</br>
+
''''ARKANIAN OFFSHOOT SPECIES TRAIT'''[https://www.pinterest.com/pin/844002786409078385/]</br>
 
'''Ability Score Modifers''': +2 to any one Attribute of choice and +1 to one additional Attribute of player's choice.</br>
 
'''Ability Score Modifers''': +2 to any one Attribute of choice and +1 to one additional Attribute of player's choice.</br>
 
'''Medium Sized and Speed''': base 30 feet</br>
 
'''Medium Sized and Speed''': base 30 feet</br>
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'''FEEORIN SPECIES TRAITS'''[https://www.pinterest.co.uk/pin/564849978238621370/]</br>
+
'''FEEORIN SPECIES TRAITS'''[https://twitter.com/isticmedia/status/1320488472013099009]</br>
 
'''Ability Score Modifiers''': +4 to Strength, -1 to Dexterity, -1 to Wisdom</br>
 
'''Ability Score Modifiers''': +4 to Strength, -1 to Dexterity, -1 to Wisdom</br>
 
'''Medium Sized and Speed''': base 30 feet</br>
 
'''Medium Sized and Speed''': base 30 feet</br>

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