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A wealthy aristocrat with an acient lineage or ideal rich of new 'family money'. Spends most their time gambling and enjoying life. Might sponsour a group for various missions and quests.
 
A wealthy aristocrat with an acient lineage or ideal rich of new 'family money'. Spends most their time gambling and enjoying life. Might sponsour a group for various missions and quests.
  
==== Criminals ====
+
==== CRIMINALS ====
 
Crime has been a constant plague on the Republic and Empire from the early days. Criminals include organized crime (under a Crime Boss or Leader type) and independents. Every criminal organization has a boss and a number of minions to run the day to day operations for the organization. Thugs and muscle to punish civilians, enforcers to maintain discipline in the group or sent out to take care of those trouble makers the day-to-day minions can take care of and the boss to make sure the money flows.</br></br>
 
Crime has been a constant plague on the Republic and Empire from the early days. Criminals include organized crime (under a Crime Boss or Leader type) and independents. Every criminal organization has a boss and a number of minions to run the day to day operations for the organization. Thugs and muscle to punish civilians, enforcers to maintain discipline in the group or sent out to take care of those trouble makers the day-to-day minions can take care of and the boss to make sure the money flows.</br></br>
 
[[File:SWD5.Gamble.jpg | 400px | right]]
 
[[File:SWD5.Gamble.jpg | 400px | right]]
'''GAMBLE''', ''Medium sized humanoid nonheroic 3/Scoundrel 3''</br>
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'''Gambler''', ''Medium sized humanoid nonheroic 3/Scoundrel 3''</br>
 
'''Destiny Points''' 3 (d4+1), '''Dark Side''' 4</br>
 
'''Destiny Points''' 3 (d4+1), '''Dark Side''' 4</br>
 
'''Armor Class''' 17 (unarmored)</br>
 
'''Armor Class''' 17 (unarmored)</br>
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'''''Hold-out Blaster Pistol''''' (6 pc). Ranged weapon attack +4 to hit, one target; Hit: 3d4+2 energy, Range 150/300</br>
 
'''''Hold-out Blaster Pistol''''' (6 pc). Ranged weapon attack +4 to hit, one target; Hit: 3d4+2 energy, Range 150/300</br>
 
Professional gamblers have to balance their reputations as gamblers with not scaring off their opponents at the table long enough to extract enough creds from their pockets.</br></br>
 
Professional gamblers have to balance their reputations as gamblers with not scaring off their opponents at the table long enough to extract enough creds from their pockets.</br></br>
'''SLICER''', ''Medium sized humanoid Scoundrel 5 (criminal)''</br>
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'''Slicer''', ''Medium sized humanoid Scoundrel 5 (criminal)''</br>
 
'''Destiny Points''' 5 (d4+1), '''Dark Side''' 4</br>
 
'''Destiny Points''' 5 (d4+1), '''Dark Side''' 4</br>
 
'''Armor Class''' 19 (unarmored)</br>
 
'''Armor Class''' 19 (unarmored)</br>
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'''Extra Gear''': Datapad, Repair kit, Slicer kit</br>
 
'''Extra Gear''': Datapad, Repair kit, Slicer kit</br>
 
The Slicer specializes in bypassing computer system security to get to the juicy secret data troves others want to keep hidden.</br></br>
 
The Slicer specializes in bypassing computer system security to get to the juicy secret data troves others want to keep hidden.</br></br>
'''THUG''', ''Medium sized humanoid nonheroic 4''</br>
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'''Thug''', ''Medium sized humanoid nonheroic 4''</br>
 
'''Dark Side''' 4</br>
 
'''Dark Side''' 4</br>
 
'''Armor Class''' 15 (combat jumpsuit ACR 14, +2 threshold)</br>
 
'''Armor Class''' 15 (combat jumpsuit ACR 14, +2 threshold)</br>
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or '''''Sport Blaster Rifle''''' (50 pc). Ranged Weapon Attack: +3 to hit, one target; Hit: 3d6+1 energy. Range 200/1,200ft</br>
 
or '''''Sport Blaster Rifle''''' (50 pc). Ranged Weapon Attack: +3 to hit, one target; Hit: 3d6+1 energy. Range 200/1,200ft</br>
 
Whether cheap muscle or a local gang thug, this thug is a commonly found throughout the galaxy. Such foes often fill a variety of the roles serving a main enforcer or lieutenant, due to being more capable than many starting in the profession.</br></br>
 
Whether cheap muscle or a local gang thug, this thug is a commonly found throughout the galaxy. Such foes often fill a variety of the roles serving a main enforcer or lieutenant, due to being more capable than many starting in the profession.</br></br>
'''MUSCLE''', ''Medium sized humanoid nonheroic 4/Soldier 1''</br>
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'''Muscle''', ''Medium sized humanoid nonheroic 4/Soldier 1''</br>
 
'''Dark Side''' 4</br>
 
'''Dark Side''' 4</br>
 
'''Armor Class''' 14 (combat jumpsuit ACR 14, +2 threshold)</br>
 
'''Armor Class''' 14 (combat jumpsuit ACR 14, +2 threshold)</br>
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'''''Sport Blaster Pistol''''' (25 pc). Ranged weapon attack +3 to hit, one target; Hit: 3d4 energy damage, Range 50/300ft</br>
 
'''''Sport Blaster Pistol''''' (25 pc). Ranged weapon attack +3 to hit, one target; Hit: 3d4 energy damage, Range 50/300ft</br>
 
These are the stronger thugs of crime organization, mostly meant to be big and intimidating and to beat up foes with their fists if need be. Most also carry a heavy maul like clubs (although certain species prefer other weapons, such as Gamorreans and their love of heavy axes).</br></br>
 
These are the stronger thugs of crime organization, mostly meant to be big and intimidating and to beat up foes with their fists if need be. Most also carry a heavy maul like clubs (although certain species prefer other weapons, such as Gamorreans and their love of heavy axes).</br></br>
'''CRIMINAL ENFORCER''', ''Medium sized humanoid Scoundrel* 5/Soldier 3 (criminal)''</br>
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'''Criminal Enforcer''', ''Medium sized humanoid Scoundrel* 5/Soldier 3 (criminal)''</br>
 
'''Destiny Points''' 4 (1d4+1), '''Dark Side''' 7</br>
 
'''Destiny Points''' 4 (1d4+1), '''Dark Side''' 7</br>
 
'''Armor Class''' 19 (unarmored)</br>
 
'''Armor Class''' 19 (unarmored)</br>
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Every criminal organization needs someone to ‘enforce’ the rules of the crime boss. That’s where the enforcer comes in. They carry out the special jobs that the leadership.</br></br>
 
Every criminal organization needs someone to ‘enforce’ the rules of the crime boss. That’s where the enforcer comes in. They carry out the special jobs that the leadership.</br></br>
 
[[File:SWD5.CrimeQueen.jpg | 450px | left]]
 
[[File:SWD5.CrimeQueen.jpg | 450px | left]]
'''MAJOR CRIME BOSS''', ''Medium sized humanoid Scoundrel* 10/Noble 5 (criminal)''</br>
+
'''Major Crime Boss''', ''Medium sized humanoid Scoundrel* 10/Noble 5 (criminal)''</br>
 
'''Destiny Points''' 12 (1d4+1), '''Dark Side''' 10</br>
 
'''Destiny Points''' 12 (1d4+1), '''Dark Side''' 10</br>
 
'''Armor Class''' 22 (unarmored)</br>
 
'''Armor Class''' 22 (unarmored)</br>

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