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'''Senses''' ''passive'' perception 13; Languages Basic plus native</br>
 
'''Senses''' ''passive'' perception 13; Languages Basic plus native</br>
 
'''ACTIONS'''</br>
 
'''ACTIONS'''</br>
'''''Blaster Rifle''''' (100 pc). Ranged Weapon Attack: +5 to hit; Hit: 3d8+5 energy. Autofire, Ranged Weapon Attack: +0 (+3 braces); Hit: Hit: 5d8+5 or AOE 10x10ft 3d8+1, Dex save DC12 for ½. Range 200/1,200ft</br>
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'''''Blaster Rifle''''' (100 pc). Ranged Weapon Attack: +5 to hit; Hit: 3d8+5 energy. Autofire, Ranged Weapon Attack: +0 (+3 braces); Hit: Hit: 5d8+5 or Dex save DC12 AOE 10x10ft 3d8+1, ½ save. Range 200/1,200ft</br>
'''''Blaster Pistol''''' (50 pc). Ranged Weapon Attack: +4 to hit, one target; Hit: 3d6+3 energy. Range 50/300ft</br>
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'''''Blaster Pistol''''' (100 pc). Ranged Weapon Attack: +4 to hit, one target; Hit: 3d6+3 energy. Range 50/300ft</br>
 
'''''Vibro-blade''''' (pc). Melee weapon attack +4 to</br> hit, one target, reach 5ft; Hit: 2d6+3 slashing.</br>
 
'''''Vibro-blade''''' (pc). Melee weapon attack +4 to</br> hit, one target, reach 5ft; Hit: 2d6+3 slashing.</br>
 
'''Extra Gear''': Bandolier (4 power cells for rifle, 4 power cells for pistol, 2 power cells for vibroblade), Binder cuffs (2 sets), Datapad, Short range comlink, Stimpac (2), Utility belt</br>
 
'''Extra Gear''': Bandolier (4 power cells for rifle, 4 power cells for pistol, 2 power cells for vibroblade), Binder cuffs (2 sets), Datapad, Short range comlink, Stimpac (2), Utility belt</br>
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'''ACTIONS'''</br>
 
'''ACTIONS'''</br>
 
'''''Double Attack'''''. With attack action, take two attacks in the round.</br>
 
'''''Double Attack'''''. With attack action, take two attacks in the round.</br>
'''''Blaster Rifle''''' (100 pc). Ranged Weapon Attack: +7 to hit, one target; Hit: 3d8+9 energy damage. Or Autofire, Ranged Weapon Attack: +2 (+5 braces) to hit; Hit: 5d8+9 or AOE 10x10ft 3d8+4 energy, Dex save DC14, ½. Range 200/1,200ft.</br>
+
'''''Blaster Rifle''''' (100 pc). Ranged Weapon Attack: +7 to hit, one target; Hit: 3d8+9 energy damage. Or Autofire, Ranged Weapon Attack: +2 (+5 braces) to hit; Hit: 5d8+9 or Dex save DC14 AOE 10x10ft 3d8+4 energy, ½ save. Range 200/1,200ft.</br>
Blaster Pistol (50 pc). Ranged Weapon Attack: +6 to hit, one target; Hit: 3d6+7 energy. Range 50/300ft</br>  
+
Blaster Pistol (50 pc). Ranged Weapon Attack: +6 to hit, one target; Hit: 3d6+7 energy. Range 50/300ft</br>
 
'''''Vibro-blade''''' (pc). Melee weapon attack +6 to hit, one target, reach 5ft; Hit: 2d6+7 slashing damage.</br>
 
'''''Vibro-blade''''' (pc). Melee weapon attack +6 to hit, one target, reach 5ft; Hit: 2d6+7 slashing damage.</br>
 
[[File:SWD5.BountyHunter.jpg | 400px | left]]'''Extra Gear''': Bandolier (4 power cells for rifle, 4 power cells for pistol, 4 power cells for vibroblade), Binder cuffs (2 sets), Datapad, Helmet Package (low-light vision, +2 to Perception checks, hands-free short-range comlink), Stimpac (2), Utility belt</br>
 
[[File:SWD5.BountyHunter.jpg | 400px | left]]'''Extra Gear''': Bandolier (4 power cells for rifle, 4 power cells for pistol, 4 power cells for vibroblade), Binder cuffs (2 sets), Datapad, Helmet Package (low-light vision, +2 to Perception checks, hands-free short-range comlink), Stimpac (2), Utility belt</br>
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'''ACTIONS'''</br>
 
'''ACTIONS'''</br>
 
'''''Triple Attack'''''. With attack action, make three attacks in the round.</br>  
 
'''''Triple Attack'''''. With attack action, make three attacks in the round.</br>  
'''''Blaster Rifle*''''' (100 pc). Ranged Weapon Attack: +11 to hit; Hit: 3d8+15 energy. Autofire, Range Attack: +6 (+9 brace); Hit: 5d8+15 or AOE 10x10ft 3d8+8, Dex save DC17 for ½. Range 600/1,200ft</br>
+
'''''Blaster Rifle*''''' (100 pc). Ranged Weapon Attack: +11 to hit; Hit: 3d8+15 energy. Autofire, Range Attack: +6 (+9 brace); Hit: 5d8+15 or Dex save DC17 AOE 10x10ft 3d8+8, ½ save. Range 600/1,200ft</br>
 
'''''Blaster Pistol''''' (50 pc). Ranged Weapon Attack: +9 to hit, one target; Hit: 3d6+11 energy. Range 150/300ft</br>
 
'''''Blaster Pistol''''' (50 pc). Ranged Weapon Attack: +9 to hit, one target; Hit: 3d6+11 energy. Range 150/300ft</br>
 
'''''Martial Arts'''''. Melee attack +9 to hit, one target, reach 5ft; Hit: 1d6+11 bludgeoning.</br>
 
'''''Martial Arts'''''. Melee attack +9 to hit, one target, reach 5ft; Hit: 1d6+11 bludgeoning.</br>

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