Difference between revisions of "Star Trek Odyssey Play By Post"

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(NPCs (Shipboard))
Line 251: Line 251:
 
*Starship Duty (Engineering Officer)
 
*Starship Duty (Engineering Officer)
 
*Engineering Certification (Can use all Engineering group skills Untrained)
 
*Engineering Certification (Can use all Engineering group skills Untrained)
 +
 +
===Michael A. Flannagan, Human Chief Tactical Officer===
 +
'''Species:''' Human
 +
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)
 +
*Human Spirit (+1 Courage)
 +
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)
 +
 +
'''Profession:''' Starship Officer
 +
'''Professional Skills:''' Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*
 +
'''Professional Ability:''' Starship Duty
 +
'''Elite Profession:''' Starship Security Officer
 +
'''Professional Skills:''' First Aid, Inquire, Investigate, Observe, System Operation, Tactics
 +
'''Professional Ability:''' Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)
 +
 +
'''Attributes:'''
 +
*Strength 8 (+1)
 +
*Intellect 8 (+1)
 +
*Agility 10 (+2)
 +
*Vitality 8 (+1)
 +
*Presence 7 (+0)
 +
*Perception 9 (+1)
 +
 +
'''Cultural Skills:'''
 +
*Culture 5
 +
*History 3
 +
*Politics 3
 +
*Religion 3
 +
*Coventry Station 4
 +
*Federation Standard 6
 +
*Cardassian 2
 +
 +
'''Professional Skills:'''
 +
*Computer Use (Hacking) +4
 +
*Repair +3
 +
*System Operation (Tactical) +5
 +
*System Engineering +1
 +
*Energy Weapons +4
 +
*Tactics (Space) +2
 +
*Starfleet Unarmed Combat +3
 +
*Athletics +1
 +
*Observe +2
 +
*Investigate +2
 +
 +
'''Non-Professional Skills:'''
 +
*Knitting +2
 +
*Piano +2
 +
 +
'''Edges:''' Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)
 +
'''Flaws:''' None
 +
 +
'''Reactions:'''
 +
*Quickness +2
 +
*Savvy +1
 +
*Stamina +1
 +
*Willpower +3
 +
 +
*Defense 9
 +
*Health 9
 +
*Courage 4
 +
*Renown 0
 +
 +
'''Development and Advancement'''
 +
''Personal Development: Scientific Upbringing''
 +
*Computer Use +2
 +
Repair +1, System Operation +1, Systems Engineering +1
 +
*Edge: Meticulous (bonus to extended tests)
 +
 +
''Professional Development: Tactical Officer''
 +
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2
 +
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1
 +
 +
''Advancement 1:''
 +
*Edge: Promotion (Lieutenant)
 +
*Edge: Command (Security Officer)
 +
*Professonal Skill: Observe +1
 +
''Advancement 2:''
 +
*Non-Professional Skill: Knitting +1
 +
*Non-Professional Skill: Piano +1
 +
*Professional Skill: Investigate +1
  
 
==NPCs (Shipboard)==
 
==NPCs (Shipboard)==

Revision as of 16:16, 24 April 2013

This is a wiki page for organizing and collecting information for the play-by-post game "Star Trek: Odyssey", using Decipher's CODA rule set.

The GM is Vektunaxa.

Characters

Taris Barel, Romulan Helmsman

Species: Romulan

Species Abilities:

  • Skill Focus (Keen Hearing)
  • The Discipline of D'era
  • Glory
  • Surveillance

Profession: Starship Officer (Flight Control Officer- Command)

Professional Abilities: Starship Duty, Astrogation, Natural Navigator, Surfing Space-Time


Attributes:

  • Strength: 6 (+0)
  • Agility: 9 (+1)
  • Intellect: 10 (+2, Favored)
  • Vitality: 7 (+0)
  • Persuasion: 11 (+2)
  • Perception: 8 (+1, Favored)

Reactions:

  • Quickness: +1 (Favored)
  • Savvy: +3
  • Stamina: +0
  • Willpower: +2

Species Skills:

  • Culture (Romulan) 3
  • History (Romulan) 3
  • Specific World (Romulus) 3
  • Language: Federation Stnd 6
  • Language: Romulan 5

Skill:

  • Propulsion Engineering +2
  • System Engineering +1
  • Space Science +1
  • Computer Use +1
  • Administration +1
  • Athletics +1
  • Repair +2
  • System Operation (Flight Control) +5
  • Computer Use +2
  • Space Science (Astrogation) +5
  • System Engineering (Flight Control) +2
  • Energy Weapons +2
  • Survival +2
  • Starfleet Self Defense +1
  • Influence +1
  • Negotiate +2
  • Inquire +1
  • Persuade +1

Health: 7

Renown:

Courage: 3


Edges: Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)

Flaws: Low Pain Threshold, Proud

Personal Development: Engineering Brat

Professional Development: Hot Shot Pilot


Diego Montoya, Human Chief Medical Officer

Species: Human

Species Abilities:

  • Adaptable (+2 to either Stamina, Quickness, or Willpower)
  • Human Spirit (+1 Courage)
  • Skilled (Add +2 skill levels to one skill, or +1 to two skills)

Profession: Starship Officer / Starship Medical Officer

Professional Abilities: Starship Duty, General Medicine (+2 to Medicine tests)

Attributes:

  • Strength 7 (+0)
  • Intellect 10 (+2)
  • Agility 8 (+1)
  • Vitality 8 (+1)
  • Presence 9 (+1)
  • Perception 8 (+1)

Species Skills:

  • Culture (Human) 3
  • History (Human) 2
  • Politics (Human) 4
  • Specific World (Earth) 3
  • Federation Standard 6
  • Vulcan 4
  • Spanish 4
  • Orion 2
  • Klingon 2
  • Ferengi 1

Professional Skills:

  • Administration +2
  • Athletics +2
  • Computer Use (Retrieve) +2
  • Energy Weapons +1
  • First Aid +4
  • Influence +1
  • Life Science (Microbiology) +3
  • Medicine (General Medicine) +5
  • Repair +1
  • System Operation (Medical) +4
  • Trivia +2
  • Unarmed Combat +1

Non-Professional Skills:

  • Fencing +2
  • Gymnastics +2

Edges: Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)

Reactions:

  • Quickness +1
  • Savvy +3
  • Stamina +1
  • Willpower +2

Defense: 8

Health: 8

Courage: 4

Renown: 0

Personal Development: Diplomat's Child Professional Development: Ship's Doctor


Melissa Bainbridge, Human Operations Officer

Species: Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)

Profession: Starship Officer - Operations Officer

  • Strength 5 (-1)
  • Agility 6 (0)
  • Vitality 7 (0)
  • Intelligence10 (+2)
  • Perception 10 (+2)
  • Presence 12 (+3)
  • Stamina 0
  • Quickness +2
  • Willpower +4
  • Savvy +3
  • Health 6
  • Defence 7
  • Initiative +2
  • Athletics 2
  • Computer Use (Encryption) 3
  • Engineering Systems (Communications) 6
  • First Aid 1
  • Knowledge: Culture (Human) 4
  • Knowledge : History (Human ) 4
  • Knowledge : Politics (Human) 3
  • Knowledge: Specific World (Quandor IV) 3
  • Language: Federation Standard 6
  • Language: Klingon 6
  • Language: Ferengi 2
  • Language: Orion 2
  • Observe Listen 2
  • Ranged Combat: Energy Weapons 1
  • Repair (Communications) 4
  • Science: Physical (Mathematics) 1
  • Science: Space 2
  • System Operation (Communications, Sensors) 5
  • Unarmed Combat: Starfleet Self-Defence 1

Edges: Promotion 3 (Lieutenant-Commander), Command

Professional Abilities

  • Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)
  • Station Proficiency (Reroll one System Operations roll per game session, taking either roll)
  • Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)
  • Eyes on the board (Add perception modifier to System Operations rolls).
  • Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)

Jaro Tomas, Bajoran Engineering Officer

[[1]]

Species: Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)

Profession: Starship Officer - Engineering Officer

  • Strength 9 (+1)
  • Agility 7 (0)
  • Vitality 7 (0)
  • Intellect 10 (+2) (Favored)
  • Perception 7 (0)
  • Presence 5 (-1)
  • Stamina +1
  • Quickness 0
  • Willpower +2 (Favored)
  • Savvy 0
  • Health 8
  • Defence 7
  • Initiative +2
  • Computer Use 4
  • Construct 2
  • Craft: Sewing 1
  • Engineering: Propulsion 3
  • Engineering: Structural 3
  • Engineering: Systems 2
  • Knowledge: Culture (Bajoran) 3
  • Knowledge: History (Bajoran) 2
  • Knowledge: Politics (Bajoran) 2
  • Knowledge: Religion (Bajoran) 4
  • Knowledge: Specific World (Bajor) 3
  • Persuade 1
  • Ranged Combat: Energy Weapons 1
  • Repair 6
  • Science: Physical 3
  • Survival 1
  • System Operations 2
  • Unarmed Combat (Brawling) 3


Edges: Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased)

Professional Abilities

  • Starship Duty (Engineering Officer)
  • Engineering Certification (Can use all Engineering group skills Untrained)

Michael A. Flannagan, Human Chief Tactical Officer

Species: Human

  • Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)
  • Human Spirit (+1 Courage)
  • Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)

Profession: Starship Officer Professional Skills: Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat* Professional Ability: Starship Duty Elite Profession: Starship Security Officer Professional Skills: First Aid, Inquire, Investigate, Observe, System Operation, Tactics Professional Ability: Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)

Attributes:

  • Strength 8 (+1)
  • Intellect 8 (+1)
  • Agility 10 (+2)
  • Vitality 8 (+1)
  • Presence 7 (+0)
  • Perception 9 (+1)

Cultural Skills:

  • Culture 5
  • History 3
  • Politics 3
  • Religion 3
  • Coventry Station 4
  • Federation Standard 6
  • Cardassian 2

Professional Skills:

  • Computer Use (Hacking) +4
  • Repair +3
  • System Operation (Tactical) +5
  • System Engineering +1
  • Energy Weapons +4
  • Tactics (Space) +2
  • Starfleet Unarmed Combat +3
  • Athletics +1
  • Observe +2
  • Investigate +2

Non-Professional Skills:

  • Knitting +2
  • Piano +2

Edges: Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer) Flaws: None

Reactions:

  • Quickness +2
  • Savvy +1
  • Stamina +1
  • Willpower +3
  • Defense 9
  • Health 9
  • Courage 4
  • Renown 0

Development and Advancement Personal Development: Scientific Upbringing

  • Computer Use +2

Repair +1, System Operation +1, Systems Engineering +1

  • Edge: Meticulous (bonus to extended tests)

Professional Development: Tactical Officer Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2 Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1

Advancement 1:

  • Edge: Promotion (Lieutenant)
  • Edge: Command (Security Officer)
  • Professonal Skill: Observe +1

Advancement 2:

  • Non-Professional Skill: Knitting +1
  • Non-Professional Skill: Piano +1
  • Professional Skill: Investigate +1

NPCs (Shipboard)

  • Captain Ra-Garda, Efrosian, commanding officer
  • Commander Akun Zabo, Iotian, executive officer
  • Lieutenant Mera Iskan, Human, Security
  • Ensign Tul, Napean, Security
  • Lieutenant Amitabh Rapuri, Human, Engineer
  • Dr. T'Prani, Vulcan, Doctor
  • Ensign Cherste, Velorian, bridge officer/helm
  • Lieutenant Umarev, Andorian, bridge officer/ops