Editing Star Wars 4000 Years After Yavin
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===Age of Emergence Details=== | ===Age of Emergence Details=== | ||
:: The game would be set 4000 years after the Battle of Yavin, when Luke Skywalker and the Rebel Alliance began overtaking the Galactic Empire, and some 40 years after the first ships were relaunched into space. This game will follow all of the Star Wars Expanded Universe storylines. | :: The game would be set 4000 years after the Battle of Yavin, when Luke Skywalker and the Rebel Alliance began overtaking the Galactic Empire, and some 40 years after the first ships were relaunched into space. This game will follow all of the Star Wars Expanded Universe storylines. | ||
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+ | :: The characters are all future Padawans currently unaware of the power of the Force, working together to restore the Galactic Hypersapce Beacons under the guidance of the remnants of the Ancient Galactic Republic Alliance, on a rebuilt rag-tag ancient CR90 corvette cobbled together from ruined wreckages. The CR90 was commonly referred to as a Corellian Corvette or a blockade runner. These ships were relatively small (for its era), multi-purpose capital ship manufactured by the long defunct Corellian Engineering Corporation. Like its predessessors the CR90 possesses legendary adaptability, which allows it to serve in roles as mundane as freight hauling or as high-profile as diplomatic escort. This ship, '''the Monomyth Crusader''', is part of a small but growing group of hyperspace capable star ships sent out of the old Outer Rims towards a world known only in children's fairy tale songs as '''Bone World''' | ||
+ | :: Meanwhile, on another planet of importance for which a sister mission is responsible is '''Yuuzhan'tar, "the Hallow"'''. The crew of '''the Red Dawn''' have been out of contact for over 5 weeks, their goal was to seek data to uncover the means to stop or slow the re-infection of the data-plague across Known Space. | ||
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[[Image:TantiveIV egvv.jpg|thumb|the core chasis of the CR90]] | [[Image:TantiveIV egvv.jpg|thumb|the core chasis of the CR90]] | ||
[[Image:Lambda1.jpg|thumb]] | [[Image:Lambda1.jpg|thumb]] | ||
− | + | The core chasis formerly registry name: '''Night Caller''', the ship was built from the ground up to serve as a small excavator carrier. The primary changes from the original CR90 design were an enlarged bridge section with a starfighter hold, and a tractor beam projector (not currently functioning) suited to a much larger warship. Carrying a rebuilt light-sailed Lambda-class T-4a shuttle in its forward cargo hold and mounted a heavy tractor beam projector in the place of one of its turbolaser turrets. Also, the normal deck between the hangar and bridge, usually used for luxury quarters, was removed. | |
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===NOTES for the ‘Tales’ setting=== | ===NOTES for the ‘Tales’ setting=== | ||
− | + | 1. Technology is fairly similar to all of Star Wars but a bit more primitive – Energy Weapons (blasters, vibro, force pikes, etc) in the Equipment section have ½ the shots or rounds listed there. Starship Hyper-drives take longer (and I will be changing the names to better reflect the Tales era). Also most ships do not have HyperDrive Nav Computers, instead relying on the HyperJump HaloNet Beacon network. These ‘jump beacons’, along with the HaloNet systems, allows for safe passage through Hyperspace. When plotting a course, assume that any systems with a HaloNet connection is also connected to the HyperJump system and that in affect the ship has a Nav Computer. Generally only Republic Navy Capital Ships of the Line have onboard nav computer systems which are huge and very complex machines. | |
− | + | 2. The Jedi Order is far less restrictive then in the Prequel Era – Jedi Masters teach as many Padawans as they feel they can and Jedi Knights are allowed to follow any path they wish. Padawans are also far more likely to come to the Jedi later in life, very few are raised from childhood in the Order. It is believed at this time that one should have some experiences. The Jedi are also allowed to marry and have children, for the structures and edicts of the Order are not as developed yet. | |
− | + | 3. A Master or the Jedi Knight might request aid from another Knight but they do not ‘order’ each other around. Padawans are still under the responsibility of their teachers until deemed fit for Knighthood but otherwise don’t overly restrict their students. | |
− | + | 4. The Jedi are far more dispersed in this time period. After the destruction of Ossus, the Jedi have moved out into the outer reaches of the Republic to set up smaller learning and training centers. The most important is on Dantooine, but there are many others. There is also a small training facility and library at Republic City, on Coruscant. | |
− | + | 5. The relationship between the Republic and the Jedi is far less formal then in the Prequel Era (but still very symbiotic), the Republic or the Jedi might ‘request’ aid from each other and the assistances is generally agreed to, but no one is ‘ordered’ or ‘assigned’ to a mission by either group. | |
− | + | 6. The Republic also has a military and stellar navy at this time called the Army and Navy of the Republic. | |
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