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== Erasmus Asgeirsson (Vektunaxa) ==
 
== Erasmus Asgeirsson (Vektunaxa) ==
*Expert 3  
+
*Expert 3
 
*XP: 4500/6000
 
*XP: 4500/6000
 
**2500 (IC 238)
 
**2500 (IC 238)
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== Cargo & Treasure ==
 
== Cargo & Treasure ==
===Planetary Currencies===
+
46.4/60 tons used.
* 21,000 New Eden credits
+
*6 mech suits (12 tons)
* 13,280 Black Doubloons
+
*Mech repair parts (5 tons worth)
 +
*5 hp of frigate repair parts (10 tons)
  
  
 +
*exotic jewels (0.3 tons) - Rare, Mineral, Luxury, Compact
 +
*small arms, energy (7 tons) - Military, Postech
 +
*industrial tools (2 tons) - Tool, Postech
 +
*rare metal ingots (10 tons) - Mineral, Bulky, Rare
 +
*Native Artwork (1 ton) - Cultural, Luxury
  
===Cargo Hold===
+
== Valuable Information ==
50.5/60 tons
 
* 6 mech suits (12 tons)
 
* Mech repair parts (5 tons)
 
* 5 hp of Frigate repair parts (10 tons)
 
 
 
  
  
 +
== Planetary Currency ==
 +
50,000 New Eden credits
 +
13,280 Black Doubloons
  
* Exotic Jewels (0.3 tons)
+
== Trade history ==
* Small Arms, Energy (7 tons)
 
* Tools, Industrial (2 tons)
 
* Metal Ingots, Rare Alloys (10 tons)
 
* Housewares, Postech (4 tons)
 
* Fine Liquor (0.2 tons)
 
  
=== Trade history ===
+
* Gained 50,000 credit budget for the Ice Station mission
 
+
* Sold postech medical supplies (0.1 tons) for 30,000 Black Doubloons at Dirty Mike's Dead End Deli. 2,000 Doubloons provided to the crew.
[https://docs.google.com/spreadsheets/d/1xi4ziIfZka1Cdkh9HX1TqdM1G0NdL6yBq43vFuWxJFI/edit?usp=sharing '''Cargo and transaction spreadsheet''']
+
* Bought Antiques (1 ton) for 11,000 Black Doubloons at Dirty Mike's Dead End Deli.
 
 
== Valuable Information ==
 
  
 
= Combat =
 
= Combat =
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=== New Gaia ===
 
=== New Gaia ===
 
The Kanadan Corporate Confederacy sits mostly on a warm planet called New Gaia, although they've developed the system fairly thoroughly. They have a two-tiered society. It's essentially medieval outside the domed cities, but not too bad if you like renaissance festivals. Inside it's a corporatocracy. They're very much in favor of trade, but they'll cheat you and eat you up with fees and surcharges, too. But. They make some of the best light vehicles you've ever seen."
 
The Kanadan Corporate Confederacy sits mostly on a warm planet called New Gaia, although they've developed the system fairly thoroughly. They have a two-tiered society. It's essentially medieval outside the domed cities, but not too bad if you like renaissance festivals. Inside it's a corporatocracy. They're very much in favor of trade, but they'll cheat you and eat you up with fees and surcharges, too. But. They make some of the best light vehicles you've ever seen."
 
* Outside the bubbles:
 
** Friction 2, high risk of Trouble
 
** Primitive World (-2 Agriculture, -1 Livestock, +1 Tools, +2 Postech)
 
* Inside the bubbles:
 
** Friction 4, low risk of Trouble
 
** Cosmopolitan World (-2 Cultural, -1 Military, +1 Luxury, +2 Pretech)
 
  
 
=== Planet ===
 
=== Planet ===
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The Verge is a fine place to do business, but do not fuck around. The population is divided into humans and what they call goons. Goons are a sort of replicant human, grown in tanks. There's a lot of them. A human can kill any goon by looking at them wrong or snapping their fingers or the like, so the goons know their place. Plus they're pretty heavily indoctrinated. You probably can't tell the difference between a human and a goon too easily, but the natives can.
 
The Verge is a fine place to do business, but do not fuck around. The population is divided into humans and what they call goons. Goons are a sort of replicant human, grown in tanks. There's a lot of them. A human can kill any goon by looking at them wrong or snapping their fingers or the like, so the goons know their place. Plus they're pretty heavily indoctrinated. You probably can't tell the difference between a human and a goon too easily, but the natives can.
  
* Friction 3
 
* Tyrannical World (-2 Mineral, -1 Sapient, +1 Military, +2 Medical)
 
 
=== Planet ===
 
=== Planet ===
  
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== Circini 2702  ==
 
== Circini 2702  ==
 
The sunlight on the surface of the planet is lethally hot, so they live in giant craters, calderas, and cave complexes where the light can't get them. They don't have a very strong tech-base, they're mostly pre-fusion. They've actually become a client state of the Verge. Not their choice, bu they couldn't really say no. The Verge has things buttoned up pretty tight there, but there's no rule against buying and selling, so long as you aren't dealing in arms or anything else restricted..
 
The sunlight on the surface of the planet is lethally hot, so they live in giant craters, calderas, and cave complexes where the light can't get them. They don't have a very strong tech-base, they're mostly pre-fusion. They've actually become a client state of the Verge. Not their choice, bu they couldn't really say no. The Verge has things buttoned up pretty tight there, but there's no rule against buying and selling, so long as you aren't dealing in arms or anything else restricted..
 
* Friction 4
 
* Agricultural World (-2 Agricultural, -1 Livestock, +1 Biotech, +2 Tool)
 
  
 
=== Planet ===
 
=== Planet ===
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*Links to important posts
 
*Links to important posts
 
**https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20253671#post20253671
 
**https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20253671#post20253671
 
+
**Post Link
== Captain Verin Nash ==
+
**Post Link
*Alien Peasant, captain of the Star Opal
 
*A sturdy-looking man in a t-shirt and a black leather jacket. He has some cybernetic implants of some kind - they aren't ostentatious, but there's clear signs of installation on the side of his head.
 
*Abilities
 
*Links to important posts
 
**[https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20744040#post20744040 Star charts]
 
**[https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20744769#post20744769 Star Opal's trade]
 
**[https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20746983#post20746983 random chance]
 
**[https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20746983#post20746983 Nash at the New Eden party]
 
 
 
== Snorre ==
 
*Noble
 
*Snorre is a political creature who desires to have wide-open trade routes as his signature legacy achievement. He's not a particularly powerful politician, but he's willing to help you as much as he can if you give him some credit and visibly work with him, thus raising his stock of political capital if you succeed.
 
*Abilities
 
*Links to important posts
 
**https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20822437#post20822437
 
 
 
== Astrid ==
 
*Noble
 
*Astrid, you at first took for a mecha groupie, but there seems to be more to her. She has detailed tactical and technical knowledge, and is highly interested in what you've found off-planet.
 
*Abilities
 
*Links to important posts
 
**https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20822437#post20822437
 
 
 
== Knut and Magnus ==
 
*Noble
 
*Knut and Magnus are a pair of panzerjarls who have agreed to try and set up some war-games involving mech insertions against modern armored cavalry and the like. They have the influence to do it, and they'll hopefully have some results for you the next time you appear on-planet.
 
*Abilities
 
*Links to important posts
 
**https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20822437#post20822437
 
 
 
== Than Ulf ==
 
*Noble
 
*You also meet an older military commander named Than Ulf, who isn't much of a mech pilot himself, but has commanded a few military engagements. He's keen-minded, and wary of how your activities will change the balance of power on New Eden or expose you to risk on other worlds.
 
*Abilities
 
*Links to important posts
 
**https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty&p=20822437#post20822437
 
 
 
  
 
== NPC Name ==
 
== NPC Name ==
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= Important Links =
 
= Important Links =
 
*[https://forum.rpg.net/showthread.php?784225-In-which-I-blather-a-bit-about-a-Stars-Without-Number-campaign-I-d-like-to-run Initial Pitch Thread]
 
*[https://forum.rpg.net/showthread.php?784225-In-which-I-blather-a-bit-about-a-Stars-Without-Number-campaign-I-d-like-to-run Initial Pitch Thread]
*[https://forum.rpg.net/showthread.php?784701-Sorta-Recruitment-Stars-Without-Number-The-High-amp-the-Mighty Recruitment]
 
*[https://forum.rpg.net/showthread.php?785456-SWN-The-High-and-the-Mighty OOC]
 
*[https://forum.rpg.net/showthread.php?785484-SWN-The-High-and-the-Mighty IC]
 

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