Street thug

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Revision as of 11:46, 19 October 2010 by 82.103.213.86 (talk) (Weapons and Shields)
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Night tiles

rooftop anni

Anna Qui lives on the rooftops of the city. Streetwise thief and fighter. Deadly with her two knives. Short and sinewy with red hair...angry girl and suffers no fools.

str low con med siz low int high pow lowish dex high cha high

hide 10 insight 5 stealth 10 listen 25 navigate 10 jump25 appraise 15 climb 40 swim25 streetwise Fast talk 5 persuade15 sense10 fine manipulation5 Bargain 5 sleight of hand5 thieves argot throw25 dodge dex x2 street ettiquette 5 spot25 status15

dagger club fists thrown rocks

alchemy poisons, acids 1%

spells cantrips

member of thieves cult wears supple leather that she has stolen two daggers club size of a baseball club. throwing knives x 4 3 metal balls 3 leather balls


street kid 16 and tough as nails...a killer and thief. Been on the streets all her life....mean girl.

Character Details

  • Name: Anna Qui
  • Race: Human
  • Social Condition: Well 'Ard Street thug
  • Sex: Female

Characteristics

Str: 10, Con: 11, Siz: 9, Int: 15, Pow: 10, Dex: 16:, Cha: 13.

  • Hit Points: 10
  • Total Fatigue Points: 21
  • Total Magic Points: 10
  • Damage Bonus: --
  • Experience Bonus: 8
  • Current Fatigue: --
  • Current Magic Points: ---

Skill Groups

  • Communication: +
    • Bargain (5%): 25%#
    • Command (5%):-
    • Etiquette (5%): 5%
    • Fast Talk (5%):-50#
    • Perform (5%):-
    • Persuade (15%):-#
    • Status (15%):50%#
    • Teach (10%):-
    • Language [own] (INTx5%):
    • Language [Trade] (INTx3%):
    • Language (thieves Argot) 20
  • Manipulation: +
    • Art [Sketch] (5%):
    • Craft [] (5%):
    • Fine Manipulation (5%):-25#
    • Repair [] (15%):-
    • Sleight of Hand (5%):-


  • Mental: +3
    • Appraise (15%):-30 #
    • First Aid (30%): -
    • Gaming (INT+POW):-
    • Strategy (01%):


  • Perception: +
    • Insight (5%):-15#
    • Listen (25%):- 50#
    • Navigate (10%):- #
    • Sense (10%):-50#
    • Spot (25%):- 50#
    • Track (10%):-


  • Physical: +
    • Boating (5%)
    • Climb (40%):-65#
    • Dodge (DEXx02%):62#
    • Hide (10%):- 50#
    • Jump (25%):- 65#
    • Ride (5%):
    • Stealth (10%): 60#
    • Swim (25%):- %
    • Throw (25%):-50#


Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Hood - 5 1.5 19-20 20
Left Arm leather '- 4 1.5 16-18 18-19
Right Arm leather - 4 1.5 13-15 16-17
Chest leather - 5 3 12 11-15
Abdomen leather - 4 1.5 09-11 07-10
Left Leg leather - 5 3 05-08 04-06
Right Leg leather - 5 3 01-04 01-03
  • Total Hit Points: 14 HP
  • Total Armor ENC: 15

Weapons and Shields

  • Attack Bonus: +6% 100points
  • Parry Bonus: +3%
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Dagger -- -- -- 80 80 -- --
Club -- -- -- 35 35 -- --
Thr knife -- -- -- 50 -- -- --
Brawl -- - arm 25 25 0 0
Grapple Special 3 special -- -- 0 0
  • Total Weapon ENC: -

Mounts

  • Name: Griffin Bait
  • Breed: Zebra

Str: 29, Con: 13, Siz: 26, Int: 4, Pow: 10, Dex: 11.

  • Damage Bonus/Minus: +2d6
  • Move Rate: 12
Location Name Armour types H.P. A.P. Enc. Location
Head None 7 1 None 17-20
Left Foreleg None 6 1 None 14-16
Right foreleg None 6 1 None 11-13
Forequarters None 8 1 None 08-10
Hindquarters None 8 1 None 05-07
Left Hindleg None 6 1 None 03-04
Right Hindleg None 6 1 None 01-02
  • Total Hit Points: 20HP
  • Attack Bonus: +8%
Attack Damage S.R. Attack %
Bite 1d3+2d3 3 33%
Kick 1d8+2d6 3 33%
Rear and plunge 2d8+2d6 3 33%
Trample 2d6+2d6 3 33%

Equipment