Difference between revisions of "Submariner"

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'''Sub-Mariner, PL 13'''
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'''Sub-Mariner, PL 14'''
  
'''Str:''' 38 (+14), '''Dex:''' 18 (+4), '''Con:''' 38 (+14), '''Int:''' 13 (+1), '''Wis:''' 13 (+1), '''Cha:''' 16 (+3)
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'''Str:''' 38 (+14), '''Dex:''' 18 (+4), '''Con:''' 38 (+14), '''Int:''' 12 (+1), '''Wis:''' 13 (+1), '''Cha:''' 16 (+3)
  
'''Skills:''' Diplomacy 4 (+6), Handle Animal 6 (+8), Intimidate 7 (+9), Knowledge (civics) 4 (+5), Knowledge (earth sciences) 4 (+5), Knowledge (life sciences) 4 (+5), Knowledge (technology) 4 (+5), Notice 6 (+7), Pilot 2 (+6), Profession (monarch) 7 (+8), Sense Motive 5 (+6), Stealth 3 (+7), Survival 7 (+8), Swim 6 (+20)
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'''Skills:''' Diplomacy 3 (+6/+10), Handle Animal 5 (+8), Intimidate 6 (+9), Knowledge (civics) 4 (+5), Knowledge (earth sciences) 4 (+5), Knowledge (life sciences) 4 (+5), Knowledge (technology) 4 (+5), Notice 6 (+7), Pilot 2 (+6), Profession (monarch) 7 (+8), Sense Motive 5 (+6), Stealth 3 (+7), Survival 7 (+8), Swim 6 (+20)
  
'''Feats:''' Animal Empathy, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 3, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack
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'''Feats:''' Animal Empathy, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 4, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack
  
 
'''Powers:'''
 
'''Powers:'''
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*'''Flight 3''' (50 MPH)
 
*'''Flight 3''' (50 MPH)
  
*'''Immunity 3''' (High Pressure, Intense Cold, Underwater Breathing)
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*'''Immunity 3''' (Drowning, High Pressure, Intense Cold)
  
 
*'''Impervious Toughness 5'''
 
*'''Impervious Toughness 5'''
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*'''Swimming 5''' (50 MPH)
 
*'''Swimming 5''' (50 MPH)
  
'''Combat:''' Attack +10, Grapple +31, Damage +13 (unarmed), Defense +10 (+5 flat-footed), Knockback -9, Initiative +8
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'''Combat:''' Attack +10, Grapple +31, Damage +14 (unarmed), Defense +10 (+5 flat-footed), Knockback -10, Initiative +8
  
'''Saves:''' Toughness +13, Fortitude +13, Reflex +6, Will +9
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'''Saves:''' Toughness +14, Fortitude +14, Reflex +6, Will +9
  
'''Drawbacks:''' Power Loss (Flight, When Wings are Restrained, -1), Weakness (Lack of Water, Moderate, Hourly, -2), Weakness (Extreme Heat, Major, Once per Round, -7)
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'''Drawbacks:''' Power Loss (Flight, If wings are restrained, -1), Weakness (Lack of Water, -1 on attack, defense, and checks, Once per Hour, and -1 on Str, Once per 20 min, -3), Weakness (Extreme Heat, Major, Once per Round, -7)
  
'''Abilities 76 + Skills 18 (69 ranks)+ Feats 15 + Powers 33 + Combat 40 + Saves 10 - Drawbacks 10 = Total 182'''
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'''Abilities 75 + Skills 17 (66 ranks)+ Feats 16 + Powers 33 + Combat 40 + Saves 10 - Drawbacks 11 = Total 180'''

Revision as of 18:58, 9 May 2006

Sub-Mariner, PL 14

Str: 38 (+14), Dex: 18 (+4), Con: 38 (+14), Int: 12 (+1), Wis: 13 (+1), Cha: 16 (+3)

Skills: Diplomacy 3 (+6/+10), Handle Animal 5 (+8), Intimidate 6 (+9), Knowledge (civics) 4 (+5), Knowledge (earth sciences) 4 (+5), Knowledge (life sciences) 4 (+5), Knowledge (technology) 4 (+5), Notice 6 (+7), Pilot 2 (+6), Profession (monarch) 7 (+8), Sense Motive 5 (+6), Stealth 3 (+7), Survival 7 (+8), Swim 6 (+20)

Feats: Animal Empathy, Attractive, Benefit (Atlantean Prince), Endurance, Environmental Adaptation (underwater), Favored Environment (underwater) 4, Fearless, Improved Initiative, Inspire 2, Power Attack, Seize Initiative, Takedown Attack

Powers:

  • Flight 3 (50 MPH)
  • Immunity 3 (Drowning, High Pressure, Intense Cold)
  • Impervious Toughness 5
  • Super-Strength 7 (Heavy Load: 400 tons)
  • Swimming 5 (50 MPH)

Combat: Attack +10, Grapple +31, Damage +14 (unarmed), Defense +10 (+5 flat-footed), Knockback -10, Initiative +8

Saves: Toughness +14, Fortitude +14, Reflex +6, Will +9

Drawbacks: Power Loss (Flight, If wings are restrained, -1), Weakness (Lack of Water, -1 on attack, defense, and checks, Once per Hour, and -1 on Str, Once per 20 min, -3), Weakness (Extreme Heat, Major, Once per Round, -7)

Abilities 75 + Skills 17 (66 ranks)+ Feats 16 + Powers 33 + Combat 40 + Saves 10 - Drawbacks 11 = Total 180