Editing Subterra
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A tiny thread trail of the Jeweled Road branches off a wagon wide trail from Main Road past the Diega Granar Realms. | A tiny thread trail of the Jeweled Road branches off a wagon wide trail from Main Road past the Diega Granar Realms. | ||
− | The Thread enters at the first Shadow outside the Subterra Core that contains a 'surface world'; the world is called Cleggane and the puzzled bricks for the 'Jeweled | + | The Thread enters at the first Shadow outside the Subterra Core that contains a 'surface world'; the world is called Cleggane and the puzzled bricks for the 'Jeweled Trail' peter out at the entrance to the twin cities of Sandor and Gregor. Cleggane is like any other High Fantasy world in most regards, except for the lack of diverse and plentiful flora and edible fauna; Cleggane breeds rugged beings, creatures and flora, most preying upon each other to survive. Low population, low vegetation, tougher than normal shadow people (maybe Chaos Level Physical Attributes). |
− | + | There are many Entrances into the Core Shadows of Subterra, but all are underground; Cleggane has several, as do the other surface worlds whose Veils border on Subterra. | |
− | + | Subterra has many Shadow Paths interconnecting all of its Core Shadows to one another; excluding the Thirteenth Shadow. | |
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− | Subterra has many Shadow Paths interconnecting all of its Core Shadows to one another; excluding the Thirteenth Shadow | ||
The Thirteenth Shadow has twelve Shadow Paths connecting it to each of the twelve other Core Shadows, one per Core Shadow; each is guarded and a guarded secret. The guards are set by the Being that Assayed The Gem from each respective Shadow. | The Thirteenth Shadow has twelve Shadow Paths connecting it to each of the twelve other Core Shadows, one per Core Shadow; each is guarded and a guarded secret. The guards are set by the Being that Assayed The Gem from each respective Shadow. |