Editing Supernatural Law: Main Page

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 43: Line 43:
 
Once per case, each player can invoke their Arcana to do one of the following:
 
Once per case, each player can invoke their Arcana to do one of the following:
  
• Automatically break or block a Spell  
+
• Automatically break or block a Spell  
• Instantly refill a character's Magic Points  
+
• Instantly refill a character's Magic Points  
• Instantly find a nearby Ley Line or Dead Zone  
+
• Instantly find a nearby Ley Line or Dead Zone  
• Gain a Scene Point  
+
• Gain a Scene Point  
• Ask the GM for a specific effect related to the card (for example, a bonus to Driving for playing The Chariot)
+
• Ask the GM for a specific effect related to the card (for example, a bonus to Driving for playing The Chariot)
  
 
Invoking the Arcana is optional and has a price. If invoked, it causes an Arcana-related complication to the case later on. For example, Invoking Chariot could mean that an accident happens later.
 
Invoking the Arcana is optional and has a price. If invoked, it causes an Arcana-related complication to the case later on. For example, Invoking Chariot could mean that an accident happens later.
Line 55: Line 55:
 
Scene Points also have a minor difference since there will be an ongoing thread rather than weekly game sessions. Every character starts with a pool of Scene Points, usually 3. They refresh at the beginning of each new case, and during the case, can be used to do the following:
 
Scene Points also have a minor difference since there will be an ongoing thread rather than weekly game sessions. Every character starts with a pool of Scene Points, usually 3. They refresh at the beginning of each new case, and during the case, can be used to do the following:
  
• Add either +5 to a Skill Test or add an extra d10.  
+
• Add either +5 to a Skill Test or add an extra d10.  
• Instead of rolling an attack's damage, deal maximum damage.  
+
• Instead of rolling an attack's damage, deal maximum damage.  
• Reduce incoming damage by half or spend two Scene Points to reduce it to zero.  
+
• Reduce incoming damage by half or spend two Scene Points to reduce it to zero.  
• Alter a minor aspect of the Scene. (Subject to GM approval.)
+
• Alter a minor aspect of the Scene. (Subject to GM approval.)
  
 
==Background==
 
==Background==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)