Editing Supers of Leyline Island:Mordred

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[[File:MordredSoLI.jpg|thumb|Robert Gray]]
+
=Mordred (Robert (Rob) Gray))=
  
Player character in [[Supers of Leyline Island]].
+
===Description===
 
+
[https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcS19utAEvoTEnusEcoDHNegAed6vpb7nUFSrMu_GJHJmOccu_Sk Image]
== Mordred (Robert (Rob) Gray) ==
+
powerfully built, dark hair and eyes, physically 30ish (ages much slower than a normal man: chronically over 40), looks like James Purefoy
[[File:Mordred.jpg|thumb|Mordred in armor]]
 
 
 
=== Description ===
 
 
 
Powerfully built, dark hair and eyes, physically 30ish (ages much slower than a normal man: chronically over 40), looks like James Purefoy.
 
 
 
==== Costume ====
 
 
 
See the picture on the right.
 
  
 
=== Backstory ===
 
=== Backstory ===
Line 27: Line 18:
 
And the modern world has things like child abuse, drug abuse, human trafficking, sexism, racism, homophobia, transphobia, and other things worth fighting against, and which he wasn’t sure any Arthurian being, save one brought up in the world, and whose past life memories hadn’t reawakened until his adolescence, would be able to cope with.
 
And the modern world has things like child abuse, drug abuse, human trafficking, sexism, racism, homophobia, transphobia, and other things worth fighting against, and which he wasn’t sure any Arthurian being, save one brought up in the world, and whose past life memories hadn’t reawakened until his adolescence, would be able to cope with.
  
On the other hand, he misses his brothers, and the other members of his family, and even the other members of Round Table. He also feels deep guilt about his betrayal of his father, Arthur, and the deaths of his fellow knights, and the fall of Camelot. He just feels that it would be selfish of him to bring him back out of no more of a need to assuage his guilt and try to redeem himself.
+
On the other hand, he misses his brothers, and the other members of his family, and even the other members of Round Table. He also feels deep guilt about his betrayel of his father, Arthur, and the deaths of his fellow knights, and the fall of Camelot. He just feels that it would be selfish of him to bring him back out of no more of a need to assuage his guilt and try to redeem himself.
 +
 
 +
 
 +
= Sheet =
  
 
== Combat ==
 
== Combat ==
  
'''Refresh:''' 2
+
Refresh:  
  
'''Physical stress:''' [_] [_] [_] [_] + 1 additional mild consequence slot
+
Physical stress: [][]
 
   
 
   
'''Mental stress:''' [_] [_] [_]
+
Mental stress: [][]
  
'''Weapon Rating:''' 2 (Weapons Master)
+
WR: 2 (Weapons Master)
  
'''Armor Rating:''' 1 (Peak Human Condition); 2 (in plate armour)
+
AR: 1 (Peak Human Condition)
  
 
== Aspects ==
 
== Aspects ==
  
 
High Concept (Mundane): ''' Burnt out ex-detective'''
 
High Concept (Mundane): ''' Burnt out ex-detective'''
 
 
High Concept (Super): ''' Knight of Redemption'''
 
High Concept (Super): ''' Knight of Redemption'''
  
 
Trouble: '''Dark (Past) Life'''
 
Trouble: '''Dark (Past) Life'''
  
Origin: '''Arthurian Knight'''
+
Aspects:
 +
 
 +
'''Arthurian Knight'''
  
Issue 1: '''Aurwen, White Gold Stallion'''
+
'''Aurwen, White Gold Stallion'''
  
Issue 2: ''' Loyalty Above All'''
+
''' Loyalty Above All'''
  
Issue 3: ''' Guardian of Children'''
+
'''No Kids Left Behind'''
  
 
== Skills ==
 
== Skills ==
  
; Superb (+5)
+
=== Superb +5 ===
: Weapons Master
+
 
 +
Weapons Master
  
; Great (+4)
+
=== Great +4 ===
: Peak Human Condition
 
: Super Tactics
 
  
; Good (+3)
+
Peak Human Condition
: Drive
 
: Fight
 
: Investigate
 
  
; Fair +2
+
Super Tactics
: Athletics
 
: Notice
 
: Shoot
 
: Physique
 
  
; Average +1
+
=== Good +3 ===
: Contacts
 
: Medicine
 
: Occult
 
: Resources
 
: Will
 
  
=== Super Skill Descriptions ===
+
Drive
  
; Weapons Master
+
Fight
: An almost supernatural ability to control any weapon made and unparalleled wisdom of Weapon lore.
 
  
; Peak Human Condition
+
Investigate
: An enhanced Human body that can withstand and express unbelievable capabilities.
+
 
 +
=== Fair +2 ===
 +
 
 +
 
 +
Athletics
 +
 
 +
Notice
 +
 
 +
Shoot
 +
 
 +
Physique
 +
 
 +
=== Average +1 ===
 +
 
 +
 
 +
Contacts
 +
 
 +
Medicine
 +
 
 +
Occult
 +
 
 +
Resources
 +
 
 +
Will
 +
 
 +
===Super skills descriptions===
 +
 
 +
Weapons Master
 +
 
 +
 
 +
Peak Human Condition
 +
 
 +
 
 +
Super Tactics
  
; Super Tactics
 
: Years of training and experience gift this warrior with foresight and control of any battlefield and army.
 
  
 
== Stunts ==
 
== Stunts ==
  
; The Cavalry Arrives
+
'''The Cavalry Arrives'''
: once per session Mordred can show up at any given scene, as long as he has access to Aurwen
+
 
 +
once per session Mordred can show up at any given scene, as long as he has access to Aurwen
 +
 
 +
'''Forensic Genetic Genealogy'''
  
; Human Identification
+
Mordred gains a +2 bonus to Investigate when identifying human remains
: Mordred gains a +2 bonus to Investigate when identifying humans, either dead or alive
 
  
; Lay of the Land
+
'''Lay of the Land'''
: Mordred gains a +2 to Super Tactics when creating positional advantages
 
  
; Mounted Combat
+
Mordred gains a +2 to Super Tactics when creating positional advantages
: Trained as much - or more - on horseback than on foot, Mordred gains a +2 to Weapons Master when fighting from any two person open-topped “vehicle”, whether living or mechanical
 
  
; Music Lover
+
'''Mounted Combat'''
: Mordred gains a +2 bonus to Academic rolls involving music and the creators of music, and a +1 to Rapport once per session whilst playing the guitar
 
  
; Shining Armour
+
Trained as much - or more - on horseback than on foot, Mordred gains a +2 to Weapons Master when fighting from any two person open-topped “vehicle”, whether living or mechanical
: Maintenance and training allows you to get the best out of your armour getting you a +1 to AR when in plate, this upgrades to +2 when dealing with mundane unarmed attacks and minor melee weapons
 
  
== Story ==
+
= Story =
  
=== Origin Issue ===
+
== Origin Issue==
  
 
Reincarnation of Mordred; due to the magic of Morgan le Fay, and the scientists under her pay, Mordred was reborn in modern times, gaining the memories of his past life at adolescence. Due to his (much better) upbringing (by others), the new Mordred was far more (emotionally) mature than the old, even as a teenager, and is now a far better person
 
Reincarnation of Mordred; due to the magic of Morgan le Fay, and the scientists under her pay, Mordred was reborn in modern times, gaining the memories of his past life at adolescence. Due to his (much better) upbringing (by others), the new Mordred was far more (emotionally) mature than the old, even as a teenager, and is now a far better person
Line 123: Line 133:
 
Aspect: '''Arthurian Knight'''
 
Aspect: '''Arthurian Knight'''
  
=== Issue One ===
+
== Issue One ==
 +
 
 +
Morgan le Fay finds Mordred, and attempts to recruit him to the (potential) new Round Table, and help her in her goal to reincarnate the deceased knights, and reawaken Arthur and the surviving knights. Mordred is almost killed, but is saved by the arrival of Aurwen, sent by his mother
  
Morgan le Fay finds Mordred, and attempts to recruit him to the (potential) new Round Table, and help her in her goal to reincarnate the deceased knights, and reawaken Arthur and the surviving knights. Mordred is almost killed, but is saved by the arrival of Aurwen, sent by his mother
 
  
 
Aspect: '''Aurwen, White Gold Stallion'''
 
Aspect: '''Aurwen, White Gold Stallion'''
  
=== Issue Two ===
+
== Issue Two ==
  
 
Mordred’s friend and partner is accused of murder. All the evidence points to him doing it, but Mordred refuses to abandon him, having made a vow never to (again) betray friend and family. In the end, he does find the evidence he needs, but damages his career and risks his life in the process.
 
Mordred’s friend and partner is accused of murder. All the evidence points to him doing it, but Mordred refuses to abandon him, having made a vow never to (again) betray friend and family. In the end, he does find the evidence he needs, but damages his career and risks his life in the process.
Line 135: Line 146:
 
Aspect: '''Loyalty Above All'''
 
Aspect: '''Loyalty Above All'''
  
=== Issue Three ===
+
== Issue Three ==
 +
 
 +
Mordred helps bring down a child trafficker ring, but not before some children are die. Mordred comes periously close to just starting beating up those responsible - and not stopping. A break down leads to medical leave, and he decides to leave the force
 +
 
 +
Aspect: '''No Kids Left Behind'''
 +
 
 +
=Allies, Sidekicks and Rogues=
  
Mordred helps bring down a child trafficker ring, but not before some children die. Mordred comes perilously close to just starting beating up those responsible - and not stopping. A break down leads to medical leave, and he decides to leave the force
+
==Aurwen==
  
After time spent recovering, he becomes one of the Guardians of Leycross (Britannia being his mentor) and, in one of their missions, rescues a bus-load of children from an escaped supervillain
 
  
Aspect: '''Guardian of Children'''
+
===Aspects===
  
== Allies, Sidekicks and Rogues ==
+
High Concept: Scion of Sleipnir
 +
Trouble: Uncanny Intellect
  
=== Aurwen ===
+
Aspect: Skin Like Iron
  
; Aspects
+
===Skills===
: High Concept: '''Scion of Sleipnir'''
 
: Trouble: '''Uncanny Intellect'''
 
: Aspect: '''Skin Like Iron'''
 
  
; Skills
+
Good (+3) Fight
: '''Great (+4):''' Feet of Sleipnir
+
Fair (+2) Athletics, Physique
: '''Good (+3):''' Athletics
+
Average (+1) Empathy, Shapeshifting,
: '''Fair (+2):''' Fight, Physique  
 
: '''Average (+1):''' Empathy, Shapeshifting,  
 
  
; Stunts
+
===Stunt===
: '''Quick Change:''' Once per session, Aurwen can shapechange as a free action
 
  
-----
+
Quick Change: Once per session, Aurwen can shapechange as a free action
  
Back to [[Supers of Leyline Island]]
+
[https://wiki.rpg.net/index.php/Supers_of_Leyline_Island]

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)