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=System Bugbears (aka System Gotchas) =
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=System Bugbears=
  
 
This page collects known issues in RPGs which may not be immediately obvious from the books. They might be worth considering before running or playing the game.
 
This page collects known issues in RPGs which may not be immediately obvious from the books. They might be worth considering before running or playing the game.
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* Fighting classes are generally dramatically underpowered compared to spellcasters.
 
* Fighting classes are generally dramatically underpowered compared to spellcasters.
 
* The system gives no guidelines for pricing expendable magic items differently to non-expendable ones.
 
* The system gives no guidelines for pricing expendable magic items differently to non-expendable ones.
* Unless carefully managed, the Bard class is outright better than the Rogue.
 
  
 
===FATE===
 
===FATE===
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===Firefly===
 
===Firefly===
 
* The sample adventures are unrepresentative of the intended play experience.
 
* The sample adventures are unrepresentative of the intended play experience.
 
===Iron Kingdoms RPG===
 
* Alchemist PCs are required to spend money to build bombs in order to continue using their class abilities, which no other class is. It may be necessary to fudge this or provide a side source of income to balance this.
 
  
 
===Mutants and Masterminds===
 
===Mutants and Masterminds===
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===Star Wars (Fantasy Flight)===
 
===Star Wars (Fantasy Flight)===
 
* The sample adventures are unrepresentative of the intended play experience.
 
* The sample adventures are unrepresentative of the intended play experience.
* Lightsabers are, understandably, extremely powerful; unless you are playing a Force and Destiny game in which all PCs use lightsabers, it may be best to allow PCs to have only training lightsabers to maintain parity with users of other weapons.
 
* The Auto Fire ability is extremely powerful and can end encounters in a single round.
 
  
 
===The Riddle Of Steel===
 
===The Riddle Of Steel===

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