System grab-bags:Diceless

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System_grab-bags > Diceless Resolution Systems

Audience judgment

As used in Shreyas Sampat's Mist-Robed Gate: the participants describe their actions, after which the other players vote on whose description deserves to win. Can be a straight vote, or as in MRG, in which every player places stone representing their vote in a bag. One of the stones is then drawn at random to determine the winner.

Drama deck

FLOW

Fortune deck

Fortune cookies

Mikado

Physical challenges

Poker hands

Play to Stakes

Each participant sets out a victory condition. The participants then play a full, possibly multi-hand, game of poker until one participant or group with compatible victory conditions hold all the chips.

Example system; Texas

Play to Pot

Each conflict is resolved with a single hand of a given poker game. At each stage of betting the players offer a single event they are willing to risk- subject to opponent's approval. At the conclusion of the hand the winner chooses which risked events take place.

Resource-based (bidding)

Points

Dice (DitV)

Resource-based (fixed cost)

Riddles

Role-playing

Roulette wheel

Situation-dependant

Skill/target comparison