Difference between revisions of "TBV:Hón8"

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(Virtues & Rewards)
(Special Abilities)
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:<b>Dwarven Resilience: </b> Advantage on saving throws against poison and resistance to poison damage.
 
:<b>Dwarven Resilience: </b> Advantage on saving throws against poison and resistance to poison damage.
 
:<b>Battle Fury.</b> Advantage on Strength checks/saving throws. +2 damage to Strength weapons. Resistance to bludgeoning, piercing and slashing damage.
 
:<b>Battle Fury.</b> Advantage on Strength checks/saving throws. +2 damage to Strength weapons. Resistance to bludgeoning, piercing and slashing damage.
:<b>Unarmoured Defence.</b>AC = 10 + DEX + CON without armour.
+
:<b>Unarmoured Defence.</b> AC = 10 + DEX + CON without armour.
:<b>Reckless Attack. </b>Advantage on first round, enemies have Advantage on you.
+
:<b>Reckless Attack. </b> Advantage on first round, enemies have Advantage on you.
:<b>Vigilant Senses. </b>Advantage on Perception to notice enemies.
+
:<b>Vigilant Senses. </b> Advantage on Perception to notice enemies.
:<b>Mark of Honour: Reward (Barding). </b>Dalish Longbow.
+
:<b>Extra Attack. </b> You make two attacks when you select the Attack action.
:<b>Extra Attack. </b>You make two attacks when you select the Attack action.
 
 
:<b>Fast Movement</b>+5 to Speed.
 
:<b>Fast Movement</b>+5 to Speed.
:<b>Black Mist</b>Advantage on Initiative.
+
:<b>Black Mist</b> Advantage on Initiative.
 
:<b>Armoured Fury / Hooped And Hasped.
 
:<b>Armoured Fury / Hooped And Hasped.
  

Revision as of 15:47, 21 February 2017

Hón

General Info

Culture: Dwarf of the Iron Hills
Class: Slayer
Level: 8
Proficiency Bonus: +3
Standard of Living: Rich
Speed: 25

Attributes

Strength: 20 (+5)
Dexterity: 14 (+2)
Constitution: 16 (+3)
Intelligence: 10 (+0)
Wisdom: 10 (+0)
Charisma: 8 (-1)

Saving Throws

Strength:
Constitution:

Skills

Animal Handling:
Insight:
Perception:

HP & HD

Hit Points: 15 (1st level) + 70 (2nd-8th level) = 85 Total
Hit Dice: d12
Armour Class: 15

Weapons & Armour

Proficiencies: All armour, shields, simple weapons, martial weapons
Equipment: Corslet of Mail, Great Axe
Great Axe.+8 to hit, reach 5 ft, one target. Hit: 11 (1d12+5) slashing or 13 (1d12+7) in Battle Fury.

Special Abilities

Dwarven Resilience: Advantage on saving throws against poison and resistance to poison damage.
Battle Fury. Advantage on Strength checks/saving throws. +2 damage to Strength weapons. Resistance to bludgeoning, piercing and slashing damage.
Unarmoured Defence. AC = 10 + DEX + CON without armour.
Reckless Attack. Advantage on first round, enemies have Advantage on you.
Vigilant Senses. Advantage on Perception to notice enemies.
Extra Attack. You make two attacks when you select the Attack action.
Fast Movement+5 to Speed.
Black Mist Advantage on Initiative.
Armoured Fury / Hooped And Hasped.

Virtues & Rewards

Virtues
Old Hatred