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It can carry 2 200 ton and 2 100 ton modules, though the 100 ton docking clamps are considered configured to take a mix of 50 and 25 ton modules as well. One of these will need to house crew - the rest are up to you folk and the reality of the situation [more the former].
 
It can carry 2 200 ton and 2 100 ton modules, though the 100 ton docking clamps are considered configured to take a mix of 50 and 25 ton modules as well. One of these will need to house crew - the rest are up to you folk and the reality of the situation [more the former].
 
The one major drawback is a big space where a spinal mount would be - there are none to be had for your expedition, come hell or high water. It has been converted into a long, odd cargo extension of nonstandard dimensions.
 
The one major drawback is a big space where a spinal mount would be - there are none to be had for your expedition, come hell or high water. It has been converted into a long, odd cargo extension of nonstandard dimensions.
 
 
===The Watchdog===
 
 
Formerly a pirate hunting Q-Ship, the Watchdog is a rebuild of the original ship that misjumped into Schall in 1199. as such, she is about 25% highly roboticised TL-15 tech, 25% salvage TL-15 and 50% TL-12 renovations. A number of nonstandard modifications have been made, even to the original non-standard q-ship design.
 
Of particular note are the dual control and computer systems built into the ship - the highly automated TL 15 system inhabited by Watchdog [the virus - a peacemaker strain] and the backup Tl-12 system, which Watchdog has no access to whatsoever. There is also a Virus/computer based lab on board and an electronics shop.
 
 
*Watchdog class Q-ship [TL15!/12^] - 390/400 tons AF Cylinder 5600m3]
 
 
*Hull! 2.5 cm bonded superdense AV 70.  66m3, 990T [rated to 5g]
 
 
*Engineering [812MW needed for full function- 35MW surplus]
 
**^Jump - 3. 224m3, 672T. Fuel 1120m3 [80 tons]
 
**^Manoeuvre drive – 3. 600MW [200MW/G] 60m3, 60T. Fuel use: 25m3/G-turn [400t] [650m3 g fuel]
 
**^TL12 Power Plant 700MW 350m3 1400T fuel 105m3.
 
**TL-15 Power Plant 147MW  24.5m3, 49T, fuel 14.7m3*Ex-scout.
 
 
Hull/engineering 724m3; Fuel: 1890m3
 
 
*Controls:
 
**TL 15 holographic linked 5.6m3, 0.56T, 0.4MW
 
^ TL 12 dynamic linked 5.6m3, 0.56T, 0.4MW
 
*^ Workstations [dual tech]
 
*Nav Aids
 
**TL15 flight avionics, nav aids.0.11MW
 
**TL15 Terrain following 0.5m3, 0.02T 0.02MW
 
*Computers
 
**^3x TL12 Fib 24m3, 4.8T, 1.2MW. Crew Mult 0.35
 
**3x TL 15 Fib 21m3, 4.2T, 1.65MW. Crew Mult 0.2 [0.1]
 
 
Controls/computers 57m3
 
 
*Electronics
 
**Comms
 
***^2x300k radio 0.6m3, 1.2T, 10MWea
 
***^2x1kAU Maser 0.13m3, 0.26T, 0.6MWea
 
[1.5m3, 10.6MW ]*use of one each only.
 
**Sensors
 
***1xPEMS Folding array 240k . 3m3, 6T, 0.3MW. Antenna 375m3, 375T
 
***1xPEMS fixed Array 120k, 1m3, 2t, 0.1MW. Antenna 0.45m3, 0.45T
 
***2xAEMS 300k. 6m3, 12T, 30MWea.
 
***Densitometer 9m3, 1.5T,0.4MW
 
***Neutrino sensor 5m3, 5T.
 
***EMS Jammer 300k 3m3, 6T, 30MW.
 
***EM masking 112m3, 56T, 5.6MW
 
[521m3, 66.3 MW battle mode]
 
 
*Gravitics
 
**^Contra grav lifters. 120m3, 24T, 40MW.
 
**^G Compensators 3G. 56m3, 112T, 28MW.
 
[176m3, 68MW]
 
 
Electronics 699m3
 
 
*Life Support
 
**4 airlocks. 12m3, 2.4T, 0.003MW
 
**Extended life support. 44.8m3, 89.6T, 1.12MW.
 
**Small Staterooms [18] 504m3, 36T, 0.009MW.
 
[562m3, 1.132MW.]
 
 
*Ship Features
 
**Fuel purification plant 300m3, 600T, 7.5MW. 1500m3 in 6 hours.
 
**^Fuel Scoops 1120m/hr [300m3, 7.5MW]
 
**Lab 8 tons, Electronics shop 6 tons.
 
**Cargo: 26 tons.
 
 
 
*Weaponry
 
**2XTL15 Laser Turrets 150Mj [84m3, 4.2MW ea]
 
**^2x TL 12 Sandcaster turret [84m2, 1MW]
 
**^1x TL12 Nuclear Damper + Dedicated MFD. [96m3, 90.2t, 18MW] includes workstation.
 
**Spinal mount 1000Mj Particle Accelerator 374m3, 495T, 27.8MW.
 
**MFD TL15 - Non Missile capable 1.62MW [8m3,]
 
[648m3, 57.9MW]
 
 
 
*Crew:
 
**Engineering-3/6/11 [1/2/3per shift]
 
**Electronics- 1/2/3 [at need/at need/1 per shift]
 
**Maneuver- 3/3/6 [1/1/2 per shift]
 
**Gunnery -0/4[6]/4[6]  [none needed/MFD, damper, 2 turrets [all turrets]/same]
 
**Maintenance- 1/3/6 [at need/1per shift/2 per shift]
 
**Ships troops – Designed for 13+2 flight crew.
 
*Command
 
** – Without ships troops or gunners 2/cant/cant.
 
** - Without ships troops/equivalent. 3/4/6
 
**- With troops/scientists/scouts/mixed +2/+2/+2 [full 5/6/8]
 
 
*Crew Totals
 
**10 [working with watchdog] + 4 to 6 gunners optional.
 
**22[working without watchdog,TL15, includes 6 gunners.] (Default crew level)
 
**38[running on TL-12 backup systems]
 
  
 
== Mission Data ==
 
== Mission Data ==

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