TOR: Rathar the Quick

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Rathar the Quick

Culture: Woodman of Wilderland

Standard of Living: Frugal

Cultural blessing: Woodcrafty

Background: Seeker (see page 71 of TOR rule book)

Calling: Warden

Shadow weakness: Lure of Power

Specialities: Beast-lore, Mirkwood-lore, Shadow-lore

Distinctive features: Adventurous, Swift

Body: 2 Heart: 5 Wits: 7

Body (favoured): 5 Heart (favoured): 6 Wits (favoured): 9


-Common Skills-

Awe: 0 Inspire: 1 Persuade: 1

Athletics: 2 Travel: 2 Stealth: 2 (1AP)

Awareness: 2 Insight: 0 Search: 0

Explore: 3 Healing: 3 Hunting: 2 (2AP)

Song: 1 Courtesy: 0 Riddle: 1

Craft: 1 Battle: 1 Lore: 0 (1AP)


-Weapon Skills-

Long-hafted axe: 3

Dagger: 1

Spear: 1


-Rewards-:

-Virtues-: Hound of Mirkwood (*raise maximum Hope score by 2 points)


-Gear-

Long-hafted axe damage: 5/7 edge: G injury: 18/20 enc: 3

Spear damage: 5 edge: 9 injury: 14 enc: 2

Dagger damage: 3 edge: G injury: 12 enc: 0

Leather corslet enc: 8


Endurance: 25 Starting Endurance: 25 Fatigue from Encumbrance: 13 Fatigue from Travel: 5 Total Fatigue: 18

Hope: 17 Starting Hope: 17* Temporary Shadow: 0 Permanent Shadow: 0 Total Shadow: 0


Armour: 2 Headgear: 0

Parry: 7 Shield: 0

Damage: 0 Ranged: 0

Wisdom: 2 Valour: 1

Experience: 0 Missing:uitotal: 0

Fellowship: 0 Advancement: 0 Treasure: 0 Standing: 0 Courage: 0


Hound of Mirkwood

Name: Sadron (Sindarin for "Faithful One")

Support role: Awareness (when making an Awareness roll, roll Feat die twice and keep best result)


AP'S

PERSONALITY MOVEMENT PERCEPTION SURVIVAL** CUSTOM VOCATION*


ADVANCEMENT POINT LOG

1. Normal success at Hunting (survival) roll.

2. Great success at Battle (vocation) roll.

3. Great Success at a Healing (survival) roll after the companions' first battle with Orcs just outside Rhosgobel