Editing Talam's Characters: Jotsosdwiin

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==Defence==
 
==Defence==
*Parry 12(10) Dodge 12(10)/Toughness 9(14)
+
Parry 12(10) Dodge 12(10)/Toughness 9(14)
*Fortitude 7(12)/Willpower 12
+
Fortitude 7(12)/Willpower 12
  
 
Abilities 78 + Powers 60 + Skills 16 + Advantages 9 + Defence 17 = 180
 
Abilities 78 + Powers 60 + Skills 16 + Advantages 9 + Defence 17 = 180
  
 
==Complications==
 
==Complications==
*Motivation - Responsibility: he's inspired by Zatanna and wants to live up to her example.
+
Motivation - Responsibility: he's inspired by Zatanna and wants to live up to her example.
*Enemy - Felix Faust: dragon blood, bone and organs can be used in various magical rituals and Felix has no problem with killing Jot to get his hands on them.
+
Enemy - Felix Faust: dragon blood, bone and organs can be used in various magical rituals and Felix has no problem with killing Jot to get his hands on them.
*Quirk - Draconic Instincts: he's struggling with hoarding and territorial instincts. Also, while he doesn't need to eat, he likes to and he eats a lot.
+
Quirk - Draconic Instincts: he's struggling with hoarding and territorial instincts. Also, while he doesn't need to eat, he likes to and he eats a lot.
  
 
=Human Form=
 
=Human Form=
  
 
==Abilities==
 
==Abilities==
'''STR:''' 9 '''STA:''' 8 '''AGI:''' 4 '''DEX:''' 1 '''FGT:''' 10 '''INT:''' 1 '''AWA:''' 5 '''PRE:''' 2
+
STR: 9 STA: 8 AGI: 4 DEX: 1 FGT: 10 INT: 1 AWA: 5 PRE: 2
  
 
==Powers==
 
==Powers==
*Damage - Affect Insubstantial 2 on Strength Damage
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Damage - Affect Insubstantial 2 on Strength Damage
*Immunity 11 - Aging, Lifesupport
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Immunity 11 - Aging, Lifesupport
*Leaping 1
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Leaping 1
*Morph 1 - Metamorph (Human form)
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Morph 1 - Metamorph (Human form)
*Protection 2
+
Protection 2
*Regeneration 5 - Persistent
+
Regeneration 5 - Persistent
*Senses 8 - Counters Concealment (Visual: All), Counters Illusion (Visual), Danger Sense
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Senses 8 - Counters Concealment (Visual: All), Counters Illusion (All), Danger Sense
*Speed 1
+
Speed 1
  
 
==Skills==
 
==Skills==
*Acrobatic 10(14)
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Acrobatic 10(14)
*Athletics 2(11)
+
Athletics 2(11)
*Deception 6(8)
+
Deception 6(8)
*Insight 6(11)
+
Insight 6(11)
*Intimidation 6(8)
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Intimidation 6(8)
*Perception 6(11)
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Perception 6(11)
*Persuasion 6(8)
+
Persuasion 6(8)
*Stealth 10(14)
+
Stealth 10(14)
  
 
==Advantages==
 
==Advantages==
*Ambidexterity
+
Ambidexterity
*Attractive 2
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Attractive 2
*Eidetic Memory
+
Eidetic Memory
*Fast Grab
+
Fast Grab
*Fearless
+
Fearless
*Improved Grab
+
Improved Grab
*Improved Hold
+
Improved Hold
*Luck 2
+
Luck 2
*Takedown 2
+
Takedown 2
  
 
==Offence==
 
==Offence==
*Initiative +4
+
Initiative +4
*Unarmed +10, Damage 9
+
Unarmed +10, Damage 9
  
 
==Defence==
 
==Defence==
*Parry 12 Dodge 12/Toughness 10
+
Parry 12 Dodge 12/Toughness 10
*Fortitude 12/Willpower 12
+
Fortitude 12/Willpower 12
  
 
Abilities 80 + Powers 41 + Skills 26 + Advantages 12 + Defence 21 = 180
 
Abilities 80 + Powers 41 + Skills 26 + Advantages 12 + Defence 21 = 180

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