Editing Talislantan Terminology

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Given the relative frequency of violent death, and consequent hurried burials, in the Wilderlands, it would seem that this terribly romantic legend is used to explain the much more prosaic reality behind the ubiquitous unmarked graves in that region.
 
Given the relative frequency of violent death, and consequent hurried burials, in the Wilderlands, it would seem that this terribly romantic legend is used to explain the much more prosaic reality behind the ubiquitous unmarked graves in that region.
  
<i>'''Trool-headed'''</i>  The <i>trool</i> is a squat, ungainly beast of foul temper inhabiting the Wilderlands region.  It’s appearance suggests the worst characteristics of the reptile, the mammal, and the amphibian; it’s bloated, disc-shaped body is more attractive only than the tiny, wedge-shaped head on top of it.  Despite these aesthetics accomplishments, the <i>trool</i> is more famous for it’s behaviour than its appearance.  <i>Trools</i> are infamous both for their strict sense of entitlement and their denseness.  Upon meeting another creature, a <i>trool</i> will always pause and wait for the other to move out of the way, giving it primacy.  <i>Trools</i> cannot speak, but seem to believe that the other will intuit what it wants.  A <i>trool</i> will quite literally die before it allows another creature to pass it.  This is attested to by the many dead <i>trool</i> that have been observed expired while silently awaiting tree-stumps and rock outcroppings to move aside and let them pass.
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<i>'''Trool-headed'''</i>  The <i>trool</i> is a squat, ungainly beast of foul temper inhabiting the Wilderlands region.  It’s appearance suggests the worst characteristics of the reptile, the mammal, and the amphibian; it’s bloated, disc-shaped body is less attractive only than the tiny, wedge-shaped head on top of it.  Despite these aesthetics accomplishments, the <i>trool</i> is more famous for it’s behaviour than its appearance.  <i>Trools</i> are infamous both for their strict sense of entitlement and their denseness.  Upon meeting another creature, a <i>trool</i> will always pause and wait for the other to move out of the way, giving it primacy.  <i>Trools</i> cannot speak, but seem to believe that the other will intuit what it wants.  A <i>trool</i> will quite literally die before it allows another creature to pass it.  This is attested to by the many dead <i>trool</i> that have been observed expired while silently awaiting tree-stumps and rock outcroppings to move aside and let them pass.
  
 
<i>Trool-headed</i> is thus used to mean stubbornly stupid.
 
<i>Trool-headed</i> is thus used to mean stubbornly stupid.

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