Editing Talk:DnD4eCM

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If the monster dies while in the middle if it's turn in initiative, he is sent to the "Dead" stack in the list.  While this does shift the initiative list up, it does not initiate the "Start of Turn" actions.  So the recently added "Ongoing Damage Popup" does not get triggered and other effects like a readied action does not get cleared from that characters bar.  One way to possibly fix this, is to have a popup that informs the DM that the monster has died, and instead of moving down to the "Dead" stack immediately, have it move after the DM presses "Next".  This will also give DM's the reminder to perform any actions for the creature that happen after they reach 0 HP.  ~Krewl
 
If the monster dies while in the middle if it's turn in initiative, he is sent to the "Dead" stack in the list.  While this does shift the initiative list up, it does not initiate the "Start of Turn" actions.  So the recently added "Ongoing Damage Popup" does not get triggered and other effects like a readied action does not get cleared from that characters bar.  One way to possibly fix this, is to have a popup that informs the DM that the monster has died, and instead of moving down to the "Dead" stack immediately, have it move after the DM presses "Next".  This will also give DM's the reminder to perform any actions for the creature that happen after they reach 0 HP.  ~Krewl
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I believe I have this lined out with 1.7.2 -- The next turn initiates properly when the active combatant dies mid-turn.  Let's see how that does.  I'll be releasing 1.7.2 hopefully within the day.  -- DarkSir
 
  
 
== Character Builder now web-based tool as of November 16 ==
 
== Character Builder now web-based tool as of November 16 ==

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