Difference between revisions of "Talk:HorizonVirtual:Places"

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(Timekeeping)
(Personal Time)
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Usage cycles for "always-on" PCs such as web, corporate or government servers - where usage increases during "business hours" and drops off at other points during the day - would probably be analogous to seasons.
 
Usage cycles for "always-on" PCs such as web, corporate or government servers - where usage increases during "business hours" and drops off at other points during the day - would probably be analogous to seasons.
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--[[User:IMAGinES|IMAGinES]] 22:08, 12 Jun 2005 (PDT)
  
 
== Lifespans ==
 
== Lifespans ==

Revision as of 22:08, 12 June 2005

I wonder whether it's worth developing the idea of a mirrored web site as a sort of "alternate plane" to an existing server. It might not be feasible, as I imagine the back-end would probably make the actual System itself different enough that it's still easily identifiable as somewhere else, but it might meet the criteria for a spell/rewrite that shifts players to "alternate" planes.

--IMAGinES 18:58, 10 Jun 2005 (PDT)

Conditions

Terrain

NOTE: As even PCs can be maintained, upgraded or even reformatted, Program Space is to a degree mutable. The overall theme is unlikely to change, but individual buildings may suddenly move (reboot after upgrade). Then again, if a User minute equals a Program day, and a de-fragmentation or antivirus scan often takes half an hour to run, a borough or town may be undergoing a slow shuffling process while the players are present. Any maps they have will probably stay constant, as the File Allocation Table updates itself.

It’s also worth noting that a User’s scheduled weekly virus scan happens just over once a Program year.

  • Broken Terrain or Hills indicates disorganised, fragmented data. (Earthquakes as de-fragmentation, overclocked PC or virus attacks?)
  • Steep, thin valleys through hilly regions – low-bandwidth connections, i.e. dialup?

Weather

Rain and fog: system effects like defragmentation, or perhaps a result of system congestion.

Timekeeping

Personal Time

The Horizon: Virtual text establishes a unit of Program Space time in the section on the Programmer class: a "cycle". It is described as the length of time required for a programmer to rest in order to regain the capability to execute rewrites. For the purpose of the Waker Dictionary, I've linked that length of time to the standard Wizard rest time of eight hours.

No real day or night. Anywhere from ten to twenty-four Program hours to shut a given computer down; an evening’s use of a home PC can equal up to eight Program Space months of up-time.

Usage cycles for "always-on" PCs such as web, corporate or government servers - where usage increases during "business hours" and drops off at other points during the day - would probably be analogous to seasons.

--IMAGinES 22:08, 12 Jun 2005 (PDT)

Lifespans

No real upper limit on a program’s lifespan; a mobile waker could live for centuries of Program Time.

No time passes for programs on a shut down computer. Not dead; effectively deep hibernation.