Editing Talk:Open Game Systems
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 22: | Line 22: | ||
:Reed himself said it is a derivative of TSR's Marvel Superheroes Adventures Game system. Derivatives of a writen document under copyright is a violation of that copyright. Other retroclones had the WotC's OGL to alow them to make it. No such animal here. --[[User:75.151.7.189|75.151.7.189]] 13:12, 11 October 2009 (PDT) | :Reed himself said it is a derivative of TSR's Marvel Superheroes Adventures Game system. Derivatives of a writen document under copyright is a violation of that copyright. Other retroclones had the WotC's OGL to alow them to make it. No such animal here. --[[User:75.151.7.189|75.151.7.189]] 13:12, 11 October 2009 (PDT) | ||
::Sorry for the late reply; I thought I had this page bookmarked so I didn't check for new messages. Game mechanics are not covered by copyright. Derivative game mechanics, provided they do not infringe on trademarks, trade dress or copyright, are perfectly legal. Because Reed rewrote the rules without copying any material directly, he has violated no laws.--[[User:Sanglorian|Sanglorian]] 07:21, 25 January 2010 (UTC) | ::Sorry for the late reply; I thought I had this page bookmarked so I didn't check for new messages. Game mechanics are not covered by copyright. Derivative game mechanics, provided they do not infringe on trademarks, trade dress or copyright, are perfectly legal. Because Reed rewrote the rules without copying any material directly, he has violated no laws.--[[User:Sanglorian|Sanglorian]] 07:21, 25 January 2010 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |