Talk:Superhuman Origin

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Revision as of 21:27, 27 March 2015 by 174.140.79.182 (talk) (Kryptonians (unfinished))
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Feedback from multiple groups seems against the listed Origin types, so I'm working on replacing them with a less generic option. Essentially creating Origin types for the existing DC and Marvel 'races', and perhaps creating some in addition that are original.

Template Name
Introduction:
Physical Description:
Culture/Society:
Powers:
Character Creation notes:

DC

aliens

Kryptonians (unfinished)

Introduction: Superman's people, Kryptonians are a nearly extinct alien race which, when exposed to the radiation of a yellow sun (like Earth's) for a protracted period of time are granted super powers.

Physical Description: Human, essentially. Most Kryptonians seem to look like rather healthy and attractive examples of humanity, though this is more a tendency than a rule, and they have the same breath of variation in their traits. They exhibit racial patterns analogous with humans.

Culture/Society: Strictly speaking, in mainstream continuity, none. The species is nearly dead. What culture they have demonstrated to have prior to the destruction of the planet is inconsistently shown. Sts; edit to taste.

Powers: Mega Strength, Super Speed, Invulnerability (Gamma [Broad Category [Physical Attacks]), Invulnerability (Gamma [Broad Category [Energy Attacks]), Flight, Force Strike (Heat vision and Frost Breath, see below).

Merits: Super Vision (x-ray vision), Super Vision (Microscopic Vision), Super senses (All), Fast Healer.

Power Tree Merits: Heat Vision is modeled by giving Force Strike Force Shot, and using a pool of Intelligence* + Athletics. If a Kryptonian learns to strafe with their Heat Vision, they can buy the Rapid Fire technique.[unfinished]

  • At various points in the comics, Heat Vision is shown to be connected to a Kryptonian's brain activity. For example, Non, who is either shown to be lobotomized or learning-impaired, has either non-functioning or minimal Heat Vision. Thus Intelligence is the attribute.

Kryptonite: Exposure to Kryptonite applies both the Allergy and Depowering Conditions to Kryptonians. This is experience o Green Kryptonite specifically.

Character Creation notes:

Power - Kryptonians have quite a lot of powers. Fortunately, as we have seen with Superboy and other young Kryptonians, they don't start with all of them, and don't start with all at full strength. This give an easy rational for character's not starting out on Superman's level; they're just younger.

Rarity - As stated above, the Kryptonian race is all but dead, so how is the player-character around? There are several possibilities;

Option 1) Phantom Zone Escapee - An unnamed number of Kryptonians survived the destruction of their world by having been in the Phantom Zone, a timeless alternate dimension used to house criminals. This would either require a character to be a criminal or have been falsely convicted of a heinous crime. It would also require an escape form a place supposedly inescapable. Zod, Ursa and Non are examples.
Option 2) Off-World - Several rationals are given in the comics for why Kryptonians almost never left their planet, but, of course, some did. Those far enough from home when calamity struck could have lived. In some incarnations Supergirl is an example.
Option 3) Descended - If the timeline for the game matches, the character may be a child of one of the surviving Kryptonians already in the DC universe.
Option 4) Daxamite - An off shoot of the Kryptonian race known for not having their xenophobic tendencies and eventually being able to breed with other species, the fate of the Daxamites is vague or completely unaccounted for in some versions of the DC universe. They are mechanically identical to Kryptonians.
Option 5) Cloned, Half-Kryptonian - Usually, Kryptonians cannot be cloned by human technology. An exception to this rule is if the alien DNA can be spliced with human DNA, creating a half-breed. The Half-Kryptonian usually will not possess all of the typical Kryptonian powers. This is ideal for players who are interested in some of the Kryptonian powers and not others.
Option 6) Cloned, Bizzaro - Botched attempts at creating a Kryptonian clone may create a Bizzaro Kryptonian. Bizzaros are limited to 1 dot of intelligence, but mechanically are nearly identical to 'normal' Kryptonians. They switch Heat Vision and Frost Breath, having instead Frost Vision and Heat Breath. Their vision uses the default pool instead of Intelligence.
Option 7) Kandor Escapee - Brainiac miniaturized and bottled the Kryptonian city of Kandor prior the the destruction of the planet, complete with it's populace. Superman currently keeps the city within the Fortress of Solitude, under a simulated red sun. The man of steel has never been able to figure out how to return the city to it's original size, so there it remains. In theory, if one of those Kryptonians where to figure out a way to escape and return to normal size, they would be an appropriate player character. If the same method were to be repeatable though, many Kryptonians would be on earth. This would be ideal should there be multiple players who wish to play Kryptonians.

Almeraci

Tamaraneans

Martians

Green

White

Yellow

Saturnians

White (Koolars)

Red

Yellow (Faceless Hunters)

Kalanorians

H'lvens (H'lvenians?)

Artificial Intelligences

T.O. Morrow Androids

Hidden Peoples

Amazons

Themyscirians

Bana-Mighdallians

Atlanteans

Sheeda

Vampires

Marvel

aliens

Rogue Brood

Dire Wraiths

Kree related species: Pink Kree

Skrulls

Symbiote (Klytnar) Hosts

Playing the Symbiote?

Chitauri

Artificial Intelligences

Technarch

Phalanx

Feel free to add anything you feel is appropriate. -BunniRabbi