Difference between revisions of "Talk:The Sorcerers Labyrinth"

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=Rufus=
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Anyone have any problems with Rufus? Too many disadvantages? Missing some skills?
 
Anyone have any problems with Rufus? Too many disadvantages? Missing some skills?
  
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'''Skills:''' Acting (IQ/A)-12 [2]; Animal Handling (IQ/A)-11 [1]; Area Knowledge (Brecconary)(IQ/E)-12 [1]; Carpentry (IQ/E)-14 [4]; Carousing (HT/E)-12 [4]; Current Affairs (Regional)(IQ/E)-12 [1]; Fast-Talk (IQ/A)-12 [2]; Literature (IQ/H)-10 [1]; Lockpicking (IQ/A)-12 [2]; Merchant (IQ/A)-12 [2]; Observation (Per/A)-12 [2]; Panhandling (IQ/E)-12 [1]; Riding (Horse)(DX/A)-9 [1]; Scrounging (Per/E)-12 [1]; Search (Per/A)-12 [2]; Shadowing (IQ/A)-12 [2]; Stealth (DX/A)-10 [2]; Streetwise (IQ/A)-12 [2]; Urban Survival (Per/A)-12 [2].
 
'''Skills:''' Acting (IQ/A)-12 [2]; Animal Handling (IQ/A)-11 [1]; Area Knowledge (Brecconary)(IQ/E)-12 [1]; Carpentry (IQ/E)-14 [4]; Carousing (HT/E)-12 [4]; Current Affairs (Regional)(IQ/E)-12 [1]; Fast-Talk (IQ/A)-12 [2]; Literature (IQ/H)-10 [1]; Lockpicking (IQ/A)-12 [2]; Merchant (IQ/A)-12 [2]; Observation (Per/A)-12 [2]; Panhandling (IQ/E)-12 [1]; Riding (Horse)(DX/A)-9 [1]; Scrounging (Per/E)-12 [1]; Search (Per/A)-12 [2]; Shadowing (IQ/A)-12 [2]; Stealth (DX/A)-10 [2]; Streetwise (IQ/A)-12 [2]; Urban Survival (Per/A)-12 [2].
  
==Discussion==
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==Discussion About Rufus==
  
 
Place your comments below:
 
Place your comments below:

Revision as of 04:31, 2 November 2010

Rufus

Anyone have any problems with Rufus? Too many disadvantages? Missing some skills?

Normally, both 25 and 50-point-class characters in my setting are limited to -25 points in disadvantages, but I allow more to be taken -- they just don't give more points to spend. Right now, Rufus has -103 points of disadvantages! A little harsh, probably.

But, as a 50-point-class character, he still has 75 points total to spend, and he's used all 75 (40 in attributes, 35 in skills). This is all if I did the math correctly.

You can edit this page or PM me, Stripe, on forums.sjgames.com [1].

Rufus
50-Point-Class Beggar

Rufus was once a good man, but after losing his wife to illness 20 years ago, he turned to the bottle. He then lost his daughter, the same daughter he loved and read bedtime stories to as a child. Unfortunately, he turned from his life as a carpenter and became a beggar, thief and a drunkard.

When he's not drunk in an alley, he works intermittently slopping pigs or as a stable hand, cleaning out stalls in return for rum, table scraps, and a place to sleep in the barn. He's a well-known local, but doesn't cause anyone much trouble. At best, he's generally considered a friendly drunk. At worst, he's a cook and an annoyance. Strangely, Rufus can read and isn't an idiot; and people know this. He's just lost his will to live an be a part of society. He does, however, have a knack for knowing just about everything that happens in Brecconary. There is little he doesn't know about the people and goings-on in the town.

Attributes: ST 10 [0]; DX 10 [0]; IQ 12 [40]; HT 10 [0].
Secondary Characteristics: Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 10 [-10]; Per 12 [0]; FP 10 [0]; Basic Speed 5 [0]; Basic Move 5 [0].
Advantages: None.
Disadvantages: Appearance (Ugly) [-8]; Alcoholism [-15]; Chronic Depression [-15]; Dead Broke [-25]; Odious Personal Habit (Uncleanly, -2) [-10]; Secret (Burglar, Imprisonment or Exile) [-20].
Skills: Acting (IQ/A)-12 [2]; Animal Handling (IQ/A)-11 [1]; Area Knowledge (Brecconary)(IQ/E)-12 [1]; Carpentry (IQ/E)-14 [4]; Carousing (HT/E)-12 [4]; Current Affairs (Regional)(IQ/E)-12 [1]; Fast-Talk (IQ/A)-12 [2]; Literature (IQ/H)-10 [1]; Lockpicking (IQ/A)-12 [2]; Merchant (IQ/A)-12 [2]; Observation (Per/A)-12 [2]; Panhandling (IQ/E)-12 [1]; Riding (Horse)(DX/A)-9 [1]; Scrounging (Per/E)-12 [1]; Search (Per/A)-12 [2]; Shadowing (IQ/A)-12 [2]; Stealth (DX/A)-10 [2]; Streetwise (IQ/A)-12 [2]; Urban Survival (Per/A)-12 [2].

Discussion About Rufus

Place your comments below: