Difference between revisions of "Tangenomic IV"

From RPGnet
Jump to: navigation, search
Line 24: Line 24:
  
 
== Rule Set: ==
 
== Rule Set: ==
 +
===Initial Rules===
 
{{Tangenomic_Rule|RuleNum =1|M=Immutable|Rtext = This game shall be called Tangenomic IV and it shall consist of rules which shall be identified by numbers and the sum of which shall be called the ruleset. Rules have two states, Mutable and Immutable. Mutable rules may be changed in any way not otherwise prohibited by the current ruleset. Immutable rules may be changed to Mutable rules, but not otherwise altered. No single action may both change the mutability of one or more rules and alter the actual text of a rule. Any new rules shall be initially mutable. Should two rules conflict, the rule with the lower number shall prevail. The Ruleset shall not be altered save as described within the rules.}}
 
{{Tangenomic_Rule|RuleNum =1|M=Immutable|Rtext = This game shall be called Tangenomic IV and it shall consist of rules which shall be identified by numbers and the sum of which shall be called the ruleset. Rules have two states, Mutable and Immutable. Mutable rules may be changed in any way not otherwise prohibited by the current ruleset. Immutable rules may be changed to Mutable rules, but not otherwise altered. No single action may both change the mutability of one or more rules and alter the actual text of a rule. Any new rules shall be initially mutable. Should two rules conflict, the rule with the lower number shall prevail. The Ruleset shall not be altered save as described within the rules.}}
 
{{Tangenomic_Rule|RuleNum =2|M=Immutable|Rtext = This game shall contain a gamestate, being all the non rule information which the ruleset tracks and interacts with. The gamestate shall not be altered save as described within the rules}}
 
{{Tangenomic_Rule|RuleNum =2|M=Immutable|Rtext = This game shall contain a gamestate, being all the non rule information which the ruleset tracks and interacts with. The gamestate shall not be altered save as described within the rules}}
Line 32: Line 33:
 
{{Tangenomic_Rule|RuleNum =7|M=Immutable|Rtext = To achieve victory a player must accrue 100 points and satisfy at least one other rule describing a condition of victory.}}
 
{{Tangenomic_Rule|RuleNum =7|M=Immutable|Rtext = To achieve victory a player must accrue 100 points and satisfy at least one other rule describing a condition of victory.}}
 
{{Tangenomic_Rule|RuleNum =8|M=Mutable|Rtext = Each proposal a player makes costs 1 point if it should fail and awards 5 points should it succeed.}}
 
{{Tangenomic_Rule|RuleNum =8|M=Mutable|Rtext = Each proposal a player makes costs 1 point if it should fail and awards 5 points should it succeed.}}
 +
 +
===Passed Propositions===
 
{{Tangenomic_Rule|RuleNum =102|M=Mutable|Rtext = Each player has an identity which is part of the gamestate. The identity is the only means by which they may be referred to in the gamestate and the rules. On joining, and enactment of this proposal, each player's identity is set to their rpg.net username, save for the user whose identity would be set to bubbles by this proposal, whose identity becomes Teucer Prime. }}
 
{{Tangenomic_Rule|RuleNum =102|M=Mutable|Rtext = Each player has an identity which is part of the gamestate. The identity is the only means by which they may be referred to in the gamestate and the rules. On joining, and enactment of this proposal, each player's identity is set to their rpg.net username, save for the user whose identity would be set to bubbles by this proposal, whose identity becomes Teucer Prime. }}
 
{{Tangenomic_Rule|RuleNum =103|M=Mutable|Rtext = Loss of points may cause a player to fall below 0 points. Players with a negative point total may still make proposals at the cost of 1 point. Players with a negative point total are considered to be In Debt.}}
 
{{Tangenomic_Rule|RuleNum =103|M=Mutable|Rtext = Loss of points may cause a player to fall below 0 points. Players with a negative point total may still make proposals at the cost of 1 point. Players with a negative point total are considered to be In Debt.}}

Revision as of 15:31, 26 October 2007

The following is the Wiki page for Tangenomic IV.
All data on this page is valid as of 10/26/2007

Players:

{{{N}}} the Speaker
Allegiance: Mineral; Representing: Geode
Points: 39
Items:
None

{{{N}}} '
Allegiance: Animal; Representing: Questing Beast
Points: 61
Items:
None

{{{N}}} the Grand Panjandrum
Allegiance: Vegetable; Representing: Ketchup
Points: 29
Items:

  • Beanie of Irrelevance (wearing)



{{{N}}} '
Allegiance: Other; Representing: None
Points: 55
Items:
None

{{{N}}} the Not-So-Grand Panjandrum, the Mad Hatter
Allegiance: Other; Representing: None
Points: 12
Items:

  • Carmen Miranda Hat
  • Beanie of Irrelevance
  • the Hat of D02 (wearing)



{{{N}}} '
Allegiance: Mineral; Representing: Graphite
Points: 15
Items:
None

{{{N}}} '
Allegiance: Vegetable; Representing: Jacaranda
Points: 18
Items:

  • Rock (x3)



{{{N}}} the Ugly
Allegiance: Animal; Representing: None
Points: 15
Items:
None

{{{N}}} '
Allegiance: Vegetable; Representing: Purple Potato
Points: 13
Items:
None

Rule Set:

Initial Rules


Rule {{{R}}} (Immutable)

{{{T}}}


Rule {{{R}}} (Immutable)

{{{T}}}


Rule {{{R}}} (Immutable)

{{{T}}}


Rule {{{R}}} (Immutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Immutable)

{{{T}}}


Rule {{{R}}} (Immutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}

Passed Propositions


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}


Rule {{{R}}} (Mutable)

{{{T}}}