Difference between revisions of "Tangenomic IV"

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{{Tangenomic_Rule|RuleNum = 3|M=Immutable|Rtext = This game shall have players. The names and number of players shall be part of the gamestate. Only registered members of RPG.net may become players. To become a player a member must post in this thread clearly indicating their intent to join the game. Players begin the game with 10 points, the number of points a player has being part of the gamestate. Players may elect to become inactive for a specified period of time, during which no alteration to their points or other aspects of the gamestate associated to the specific player shall be permitted. If any active player fails to post for a period of one week, or an inactive one for a period of one week after the end of their specified period of inactivity, then they shall be removed from the game and should they rejoin the game in the manner described above all aspects of the gamestate associated with them shall be reset to the initial values of a new player.}}
 
{{Tangenomic_Rule|RuleNum = 3|M=Immutable|Rtext = This game shall have players. The names and number of players shall be part of the gamestate. Only registered members of RPG.net may become players. To become a player a member must post in this thread clearly indicating their intent to join the game. Players begin the game with 10 points, the number of points a player has being part of the gamestate. Players may elect to become inactive for a specified period of time, during which no alteration to their points or other aspects of the gamestate associated to the specific player shall be permitted. If any active player fails to post for a period of one week, or an inactive one for a period of one week after the end of their specified period of inactivity, then they shall be removed from the game and should they rejoin the game in the manner described above all aspects of the gamestate associated with them shall be reset to the initial values of a new player.}}
 
{{Tangenomic_Rule|RuleNum =4|M=Immutable|Rtext = One player shall be designated the Speaker, this designation being part of the gamestate. The Speaker shall post an update of the current ruleset and gamestate no less frequently than every 50 posts as well as fulfill any additional duties assigned to him by later rules. There may be only one speaker at a time. The Speaker may resign his position by posting his intent to do so within this thread, at which time no changes to the gamestate or ruleset may be made save the selection of a new Speaker by a majority of the players who vote on the identity of the speaker within 48 hours of his resignation.}}
 
{{Tangenomic_Rule|RuleNum =4|M=Immutable|Rtext = One player shall be designated the Speaker, this designation being part of the gamestate. The Speaker shall post an update of the current ruleset and gamestate no less frequently than every 50 posts as well as fulfill any additional duties assigned to him by later rules. There may be only one speaker at a time. The Speaker may resign his position by posting his intent to do so within this thread, at which time no changes to the gamestate or ruleset may be made save the selection of a new Speaker by a majority of the players who vote on the identity of the speaker within 48 hours of his resignation.}}
{{Tangenomic_Rule|RuleNum =5|M=Mutable|Rtext = Players may alter the ruleset and/or the gamestate. The means by which this is done is the posting of proposals. To be valid proposals must be posted as quotes with an author attribition of Proposal. No later than 48 hours after the posting of a valid proposal the Speaker shall assign that proposal an identifying number and present it for a vote. All active players may vote on a proposal presented by the Speaker. To be valid a vote on Proposition X, where X is the identifying number assigned by the speaker, must be a bolded statement approximating the form "I vote in favor of Proposition number X" or "I vote against Proposition X." Voting will remain open for 48 hours after the Speaker's presentation of the proposal, or until all currently active players have voted. A proposition will pass immediately if at any time the favorable votes are a equal to a majority of the currently active players, and it will pass at the end of the voting period if the favorable votes equal or exceed the votes against it, if neither of these conditions are met the proposition will have failed.}}
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{{Tangenomic_Rule|RuleNum =5|M=Mutable|Rtext = Players may alter the ruleset and/or the gamestate. The means by which this is done is the posting of proposals. To be valid proposals must be posted as quotes with an author attribition of Proposal. No later than 48 hours after the posting of a valid proposal the Speaker shall assign that proposal an identifying number and present it for a vote. All active players may vote on a proposal presented by the Speaker. To be valid a vote on Proposition X, where X is the identifying number assigned by the speaker, must be a '''bolded statement''' approximating the form "I vote in favor of Proposition number X" or "I vote against Proposition X." Voting will remain open for 48 hours after the Speaker's presentation of the proposal, or until all currently active players have voted. A proposition will pass immediately if at any time the favorable votes are a equal to a majority of the currently active players, and it will pass at the end of the voting period if the favorable votes equal or exceed the votes against it, if neither of these conditions are met the proposition will have failed.}}
 
{{Tangenomic_Rule|RuleNum =6|M=Immutable|Rtext = Items are possessions of a player awarded by rules or successful proposals. The possession of an item by a player is part of the gamestate. The quantity of each type of item possessed by a player is part of the gamestate. Items are not transferable between players unless explicitly stated as such in the rules. Items are not transferable between type unless explicitly stated so in the rules. Unless otherwise stated, when a new item is introduced all players have zero instances of that item.}}
 
{{Tangenomic_Rule|RuleNum =6|M=Immutable|Rtext = Items are possessions of a player awarded by rules or successful proposals. The possession of an item by a player is part of the gamestate. The quantity of each type of item possessed by a player is part of the gamestate. Items are not transferable between players unless explicitly stated as such in the rules. Items are not transferable between type unless explicitly stated so in the rules. Unless otherwise stated, when a new item is introduced all players have zero instances of that item.}}
 
{{Tangenomic_Rule|RuleNum =7|M=Immutable|Rtext = To achieve victory a player must accrue 100 points and satisfy at least one other rule describing a condition of victory.}}
 
{{Tangenomic_Rule|RuleNum =7|M=Immutable|Rtext = To achieve victory a player must accrue 100 points and satisfy at least one other rule describing a condition of victory.}}
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{{Tangenomic_Rule|RuleNum =117|M=Mutable|Rtext = There shall be items known as rocks. Whenever any player would receive any other item, but before the first gamestate update registering the player's receipt of said item, the player may declare "I got a rock" to instead receive one rock for each item they would normally have been given.
 
{{Tangenomic_Rule|RuleNum =117|M=Mutable|Rtext = There shall be items known as rocks. Whenever any player would receive any other item, but before the first gamestate update registering the player's receipt of said item, the player may declare "I got a rock" to instead receive one rock for each item they would normally have been given.
  
Rocks may be thrown, to throw a rock a player must post in bold "Throwing a rock at X" where X is another player. Throwing rocks is not nice and costs 5 points. The target of the rock has 10 posts, not counting posts by the player throwing the rock, to post in bold 'Hah! You Missed me!. SHould they fail to do this any Hat they are Wearing is knocked from their head and destroyed.}}
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Rocks may be thrown, to throw a rock a player must post '''in bold''' "Throwing a rock at X" where X is another player. Throwing rocks is not nice and costs 5 points. The target of the rock has 10 posts, not counting posts by the player throwing the rock, to post '''in bold 'Hah! You Missed me!'''. SHould they fail to do this any Hat they are Wearing is knocked from their head and destroyed.}}
 
{{Tangenomic_Rule|RuleNum =118|M=Mutable|Rtext = If at any time, a hat is transferred from a player with a higher post count(as listed by rpg.net at the time of transferral), that hat shall be defined as Too Big, and should the player with the lesser post count wear it, they shall be defined as Blind until they remove it.}}
 
{{Tangenomic_Rule|RuleNum =118|M=Mutable|Rtext = If at any time, a hat is transferred from a player with a higher post count(as listed by rpg.net at the time of transferral), that hat shall be defined as Too Big, and should the player with the lesser post count wear it, they shall be defined as Blind until they remove it.}}
 
{{Tangenomic_Rule|RuleNum =120|M=Mutable|Rtext = A player with an Allegiance that is not Other may change their Allegiance to another non-Other Allegiance with no current members. The player may do so by stating "I abandon X and become Y", where X is their current Allegiance and Y is the Allegiance they wish to join. Abandoning an Allegiance thusly is fickle and costs the player 10 points.}}
 
{{Tangenomic_Rule|RuleNum =120|M=Mutable|Rtext = A player with an Allegiance that is not Other may change their Allegiance to another non-Other Allegiance with no current members. The player may do so by stating "I abandon X and become Y", where X is their current Allegiance and Y is the Allegiance they wish to join. Abandoning an Allegiance thusly is fickle and costs the player 10 points.}}
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A player may publicly petition the Speaker to assign a proposition a particular state when proposing it. The Speaker is not obligated to accept said petition except in accordance with any other rules or conditions that may be set.}}
 
A player may publicly petition the Speaker to assign a proposition a particular state when proposing it. The Speaker is not obligated to accept said petition except in accordance with any other rules or conditions that may be set.}}
 
{{Tangenomic_Rule|RuleNum =126|M=Mutable|Rtext =  
 
{{Tangenomic_Rule|RuleNum =126|M=Mutable|Rtext =  
A proposal is automatically considered 'Outstanding' if it contains at least three of the following specified words in bold text:
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A proposal is automatically considered 'Outstanding' if it contains at least three of the following specified words '''in bold text''':
 
*Flagellation
 
*Flagellation
 
*Antibiotic
 
*Antibiotic

Revision as of 16:31, 20 October 2007

The following is the Wiki page for Tangenomic IV.
All data on this page is valid as of 10/17/2007

Players:

{{{N}}} the Speaker
Allegiance: Mineral; Representing: Geode
Points: 44
Items:
None

{{{N}}} '
Allegiance: Animal; Representing: Questing Beast
Points: 51
Items:
None

{{{N}}} the Grand Panjandrum
Allegiance: Vegetable; Representing: Ketchup
Points: 14
Items:

  • Beanie of Irrelevance (wearing)



{{{N}}} '
Allegiance: Other; Representing: None
Points: 30
Items:
None

{{{N}}} the Not-So-Grand Panjandrum, the Mad Hatter
Allegiance: Other; Representing: None
Points: 12
Items:

  • Carmen Miranda Hat
  • Beanie of Irrelevance
  • the Hat of D02 (wearing)



{{{N}}} '
Allegiance: Mineral; Representing: Graphite
Points: 15
Items:
None

{{{N}}} '
Allegiance: Vegetable; Representing: Jacaranda
Points: 18
Items:

  • Rock (x3)



{{{N}}} the Ugly
Allegiance: Animal; Representing: None
Points: 15
Items:
None

{{{N}}} '
Allegiance: Vegetable; Representing: Purple Potato
Points: 13
Items:
None

Rule Set:


Rule {{{R}}} (Immutable)

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Rule {{{R}}} (Mutable)

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