Tarrasque PL20

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Tarrasque[edit]

PL 20; Init +7 (Dex, Imp. Init.); Defense 15; Spd 20 ft.; Atk +7 melee (+25L claws), +5 ranged; SV Dmg +11, Fort +11, Ref +3, Will +10; Str 20, Dex 16, Con 20, Int 3, Wis 14, Cha 14.
Skills: Listen +10, Spot +10.
Feats: Blind-Fight, Dodge, Durability, Endurance, Great Fortitude, Immunities (disease, energy - fire, poison), Improved Critical, Improved Grapple, Improved Initiative, Iron Will, Toughness.
Powers: Amazing Save (Will) +6 [Cost: 1pp; Total: 6pp], Deflection +10 [Extra: Reflection; Flaws: Limited - Ranged Attacks Only, Restricted - Carapace Only; Cost: 1pp; Total: 10pp], Growth +16 [Flaw: Permanent; Cost: 5pp; Total: 80pp], Natural Weapon (claws) +4 [Cost: 2pp; Total: 8pp], Regeneration +20 [Extras: Regrowth, Back from the Brink; Cost: 4pp; Total: 80pp], Super-Constitution +4 [Cost: 4pp; Total: 16pp].
Weaknesses:
Disabled: Due to its sheer size and bulk, the Tarrasque has a slower than human movement rate of 20 ft.
Disturbing: A 70’-long, 50’-high reptillian monstrosity is...disturbing, to say the least.