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A. Society library. +2 to monsters' investigation rolls when looking up occult info. Charlotte gets a +1 to occult rolls by borrowing needed books for spells.  
 
A. Society library. +2 to monsters' investigation rolls when looking up occult info. Charlotte gets a +1 to occult rolls by borrowing needed books for spells.  
B. Witch's spellbooks: Charlotte can use the books to provide exact wordings and incantations of r complex spells, but she needs the books close by, without having to bicycle in and out of the city. Gains an extra hero die for any spell rolls. Can also perform otherwise crazy dangerous summon servitor(see table below *)  when at home.  
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B. Witch's spellbooks: Charlotte can use the books to provide exact wordings and incantations of r complex spells, but she needs the books close by, without having to bicycle in and out of the city. Gains an extra hero die for any spell rolls (e.g. divination, even summon nightgaunt TN8 becomes less risky*)  when at home.  
 
C. Donate to the University. Armstrong is enormously grateful and will take a more active part in solving cases-I will roll 3 times per adventure (1d10 with a hero die), with useful info coming in at opportune moments during an investigation...
 
C. Donate to the University. Armstrong is enormously grateful and will take a more active part in solving cases-I will roll 3 times per adventure (1d10 with a hero die), with useful info coming in at opportune moments during an investigation...
 
D. Sell-the Society becomes Rich, so that resources are available for adventures, buying equipment, hiring help, etc.  
 
D. Sell-the Society becomes Rich, so that resources are available for adventures, buying equipment, hiring help, etc.  

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