Editing The (Mutant) Revolution Will Not Be Televised (an Uncanny X-Men PBP)

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Traditionally, Karma serves the double-purpose of being both an in-game resource and an advancement resource, which leads to somewhat crappy situations where the characters that need Karma least are the ones using it for advancement. I propose that there be two separate pools of Karma - one normal pool for use in-game, and one of "spent" Karma which then becomes available to be used for advancement. This encourages heroes to be heroic, and I think fits the genre better than hoarding Karma.
 
Traditionally, Karma serves the double-purpose of being both an in-game resource and an advancement resource, which leads to somewhat crappy situations where the characters that need Karma least are the ones using it for advancement. I propose that there be two separate pools of Karma - one normal pool for use in-game, and one of "spent" Karma which then becomes available to be used for advancement. This encourages heroes to be heroic, and I think fits the genre better than hoarding Karma.
  
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The "spent" Karma pool is linked to the player, not the character. It can be used for the advancement of any of the player's PCs.
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The "spent" Karma pool is linked to the player, not the character. It can be used for the advancement of any of the player's PC.
  
 
==='''Power Stunt'''===
 
==='''Power Stunt'''===

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