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==General==
 
==General==
  
Class: Ranger 3
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Class: Ranger 2
  
 
AC: 16 (18 with shield)
 
AC: 16 (18 with shield)
  
HP: 32
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HP: 22
  
 
Speed: 30ft  
 
Speed: 30ft  
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''DUELING''
 
''DUELING''
 
*When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
 
*When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
 
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'''PRIMAL AWARENESS'''
 
 
You can focus your awareness through the interconnections of nature: you learn additional spells when you reach certain levels in this class if you don't already know them.
 
 
*3rd Level: Speak with Animals
 
 
You can cast each of these spells once without expending a spell slot. Once you cast a spell in this way, you can't do so again until you finish a long rest.
 
 
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'''GATHERED SWARM'''
 
 
At 3rd level, a swarm of intangible nature spirits has bonded itself to you and can assist you in battle. Until you die, the swarm remains in your space, crawling on you or flying and skittering around you within your space.
 
 
Once on each of your turns, you can cause the swarm to assist you in one of the following ways, immediately after you hit a creature with an attack:
 
 
*The attack's target takes 1d6 piercing damage from the swarm.
 
*The attack's target must succeed on a Strength saving throw against your spell save DC or be moved by the swarm up to 15 feet horizontally in a direction of your choice.
 
*You are moved by the swarm 5 feet horizontally in a direction of your choice.
 
  
 
==Feats==
 
==Feats==
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*Booming Blade: make a melee weapon attack, on a hit, or the target willingly moves at least 5ft it takes 1d8 thunder damage. 5th level the attack and movement damage deal 1d8 more damage. This increases by 1d8 again at 11th and 17th level
 
*Booming Blade: make a melee weapon attack, on a hit, or the target willingly moves at least 5ft it takes 1d8 thunder damage. 5th level the attack and movement damage deal 1d8 more damage. This increases by 1d8 again at 11th and 17th level
 
*Prestidigitation
 
*Prestidigitation
*Mage Hand
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===1st Level===
 
===1st Level===
 
*Find Familiar
 
*Find Familiar
 
*Ensnaring Strike
 
*Ensnaring Strike
 
*Absorb Elements
 
*Absorb Elements
*Faerie Fire
 
*Fog Cloud
 
 
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