Latest revision |
Your text |
Line 1: |
Line 1: |
| Notes page for The Cluster Falk | | Notes page for The Cluster Falk |
− |
| |
− | One is courtesy of one of the leading megacorps in the subsector, Benjamelio Corp. They want you to ship cybernetics and industrial components from Vannia to Leghansky, a lo-tech agricultural water world. However, after that delivery, the corp also wants you to offtake some workers from the planet and ship them to a nearby 1-Jump destination TBC. Unusually, the corp is requiring you all to sign an NDA before picking up the assignment. Also, the assignment doesn't involve return to your point of origin, although the fees are decent enough otherwise.
| |
− |
| |
− | The other one is via Pip's contacts with the Red Swan Tong - and nothing could be wrong with that, right? They want you to transit from Vannia to Lamor, and pick up a cargo that has been jettisoned by a previous courier, and left at a marked location on one of the system's gas giant moons, and return with it to Vannia. The cargo as it stands will not be quite big enough to fill your cargo spaces. "You go buy a cargo to provide a decent cover, going there and back, but that's just a little bit of gravy on your plate, right? What could go wrong?"
| |
− |
| |
− | Hercido is a relatively idyllic world - if you can handle high gravity and dense atmosphere. The atmosphere is unbreathably dense down at the level of its extensive seas, but the presence of huge shield volcanoes allows breathable habitats close to their peaks. As a result, the planet can only support a relatively small population of baseline humans, most of whom live on two volcanic peaks - Skyland and Mother Mountain. No one has paid much attention to the place since the fall of the Second Empire, and the population has regressed to the late semiconductor Technology Level. They are robust and independent, though, and not about to sell out their freewheeling freethinking ways for a few high-tech baubles.
| |
− |
| |
− | Lamor is a large water world with a dense atmosphere, almost 100% hydrosphere. Its small population is mostly staff working on the Viceroyalty's refuelling operation. System facilities are relatively basic - the place is an industrial-scale refuelling and fuel refining operation, nothing more.
| |
− |
| |
− | They should be easy marks for some specialized tech, though, which they will trade for the exotic chemicals and extracts produced from the planet's native ecosystem. And unless those exotics include some really out-there drugs, you have to wonder why the Tong would take an interest in a backwater like that...
| |
− |
| |
− |
| |
− | Forsaken explorers spies guild, expanding into a new region. Holds leverage over XXX. (Infernal Daggers) Defences are overextended. Deflect destiny.
| |
− |
| |
− | Restore wealth. Toxic portal. Subsurface anomaly.
| |
− |
| |
− | Estabished raiders. Transport a valued asset. Distrusts. First Alliance. Overdependence on a failing or vulnerable technology.
| |
− |
| |
| | | |
| | | |
| Escort alluring wanting Smuggler to build a home. Hot-tempered. Moving/transforming settlement, ineffectual authority. Ice world. Thin atmosphere, vibrantly coloured ice. Abyssal ice fissures. No native life. | | Escort alluring wanting Smuggler to build a home. Hot-tempered. Moving/transforming settlement, ineffectual authority. Ice world. Thin atmosphere, vibrantly coloured ice. Abyssal ice fissures. No native life. |
− |
| |
− | Reduce commerce. Dead fleet; archaic trap. Place of awe-inspiring beauty. Unstable star, potential supernova. Intruder or stowaway creates trouble. Refuge offers a place to hide, plan, or recover. Grim infamous technician restoring a relationship. Notable diplomatic dominion knows the location of a fabled treasure or lost technology.
| |
− |
| |
| | | |
| | | |