Editing The Crimson Markiz
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*'''Firearms:''' Just another weapon. | *'''Firearms:''' Just another weapon. | ||
*'''Good Guy vs. Bad Guy Islands:''' No decision here until all players have submitted their characters. I ''like'' a good bad guy nation. Barathi machinations always seem sinister to me! | *'''Good Guy vs. Bad Guy Islands:''' No decision here until all players have submitted their characters. I ''like'' a good bad guy nation. Barathi machinations always seem sinister to me! | ||
− | *'''Justify Why PCs are Together:''' | + | *'''Justify Why PCs are Together:''' ??? |
*'''Mysticism:''' A cost of 1 Style Die whenever a big effect is desired (treated as a Challenge). TN is variable according to the magnitude of the effect required. MOD used for basic Challenges and Duels. | *'''Mysticism:''' A cost of 1 Style Die whenever a big effect is desired (treated as a Challenge). TN is variable according to the magnitude of the effect required. MOD used for basic Challenges and Duels. | ||
*'''Poison:''' A variety of uses, depending on the strength of the poison. | *'''Poison:''' A variety of uses, depending on the strength of the poison. |