Editing The Dark Woods
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The Dark Woods is a Role-Playing Game where players take on the role of monsters and battle each other. The Dark Woods does not have a "game master." The players are divided into two teams of sorcerers - intelligent monsters who become more powerful by defeating enemies. The teams take turns moving on the map and playing the enemies that the other team encounters. | The Dark Woods is a Role-Playing Game where players take on the role of monsters and battle each other. The Dark Woods does not have a "game master." The players are divided into two teams of sorcerers - intelligent monsters who become more powerful by defeating enemies. The teams take turns moving on the map and playing the enemies that the other team encounters. | ||
− | The Dark Woods is licensed under the Creative Commons Attribution Share-alike license (which can be found at http://creativecommons.org/licenses/by-sa/2.5/ .) This means that you can copy, modify and share this game according to the rules of that license. This license applies to all of the art, rules, text, and other content of this game. | + | The Dark Woods is licensed under the [http://creativecommons.org/licenses/by-sa/2.5/ Creative Commons Attribution Share-alike license] (which can be found at http://creativecommons.org/licenses/by-sa/2.5/ .) This means that you can copy, modify and share this game according to the rules of that license. This license applies to all of the art, rules, text, and other content of this game. |
− | We started developing the The Dark Woods in 1994. ( | + | We started developing the The Dark Woods in 1994. (It was the project that spun off the [http://gameartsguild.com/squawk/ Squawk Role-Playing Game]. The original copyright is held by Benjamin Galbraith and Seth Galbraith of the Game Arts Guild.) The Dark Woods is licensed under the [http://creativecommons.org/licenses/by-sa/2.5/ Creative Commons Attribution Share-alike license]. This license applies to art, rules, written content, other content, etc. |
== Setting == | == Setting == |