Difference between revisions of "The Dark Woods"

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m (Created page with ' == Introduction == === History === The Dark Woods as a project started around 1994 by the team of developers now known as the Game Arts Guild. That original The Dark Woods pr…')
 
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== Introduction ==
 
== Introduction ==
  
=== History ===
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=== History & License ===
 
 
The Dark Woods as a project started around 1994 by the team of developers now known as the Game Arts Guild.  That original The Dark Woods project spun off a side project now known as the Squawk Role-Playing Game.  Now that the Squawk RPG is complete, it's time to go back and finish the original The Dark Woods.
 
 
 
=== License ===
 
  
All of The Dark Woods must be licensed for the Creative Commons Attribution Share-alike license.  This goes for everything, be it art, rules, written content, etc.
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The Dark Woods as a project started around 1994 by the team of developers now known as the [http://gameartsguild.com Game Arts Guild].  (It was the project that spun off the [http://gameartsguild.com/squawk/ Squawk Role-Playing Game]. The original copyright is held by Benjamin Galbraith and Seth Galbraith of the Game Arts Guild.) The Dark Woods is now licensed under the [http://creativecommons.org/licenses/by-sa/3.0/us/ Creative Commons Attribution Share-alike license].  This license applies to art, rules, written content, other content, etc.
  
 
=== System ===
 
=== System ===

Revision as of 17:59, 25 February 2011

Introduction

History & License

The Dark Woods as a project started around 1994 by the team of developers now known as the Game Arts Guild. (It was the project that spun off the Squawk Role-Playing Game. The original copyright is held by Benjamin Galbraith and Seth Galbraith of the Game Arts Guild.) The Dark Woods is now licensed under the Creative Commons Attribution Share-alike license. This license applies to art, rules, written content, other content, etc.

System

This version of The Dark Woods will use the Scratch Role-Playing System for its core RPG rules that are not unique to The Dark Woods specifically.

Concept