The Dawn After Steam: More Chargen Info

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PC generaction

  • Player Characters will be superb characters. This puts them at a power level where they begin the game capital "H" Heroes. They are 5 phase characters, meaning they begin play with:
    • Phases include: Early days, 2 Legends, and 2 Guest Starring roles in other PC's lives.
    • 10 aspects, 2 associated with each phase
    • 5 stunts
    • 35 skill points, and max skill of +5 (Superb).
  • The game is beginning with the assumption everyone is from the same city-state.
  • Before players get to putting together the stats for their characters, they should think of answers for these questions:
    • What is your character's concept, in a sentence?
    • What does you character care about? What are they prepared to fight for? This question is oriented toward the present and right now.
    • What does your character regret or is proud of? This is a question about the past of the character, and how they remember it.
    • What is a goal for your character? This is, obviously, about the future the character wants.
  • After basic concepts are decided, players are free to put together their 1st and 2nd phases. After that, PCs will then be connected together for the later guest starring phases.
  • Players that wish their PCs to start in a leadership position require the following:
    • The Founder stunt, which has as a prerequisite Hero, Master Diplomat, or an equivalent stunt depending on the organization in question. Without this stunt, a character can belong to an organization, but not be in charge of it.
    • An aspect related to the organization.
    • Make sure to take skills such as leadership. Furthermore, there are many stunts under leadership as well as a few other skills (resources) that relate to running an organization and/or benefiting personally from running one.

Collaboration on Setting

  • All players have the option to contribute to the setting two ways.
    • All players are allowed to create and write up a size 3 organization or smaller.
    • All players are allowed to add one aspect either to the starting city or the nearby lands. If more than 4 players wish to add aspects to the city (a size 4 organization), negotiation will occur to decide which aspects stay.

Skill Ladder

This is the list of skills levels. You are assumed to be mediocre (+0) at everything unless stated otherwise:

  • +8: Legendary
  • +7: Epic
  • +6: Fantastic
  • +5: Superb
  • +4: Great
  • +3: Good
  • +2: Fair
  • +1: Average
  • 0: Mediocre
  • -1: Poor
  • -2: Terrible
  • -3 Abysmal

As mentioned before, PCs are capped at +5. They can't have skills that start higher than that.

Skill Pyramid

Basically, you must have more skills at one rung of the ladder then you can have at the next higher. So, you could have 1 good skill, 2 fair skills, and 3 average skills. You cannot have 2 fair and 2 average.

Skills

Here is the list of skills in LoA (if you want descriptions, contact GM):

  • Academics
  • Alertness
  • Art
  • Artificer
  • Athletics
  • Burglary
  • Contacting
  • Deceit
  • Drive
  • Empathy
  • Fists
  • Gambling
  • Intimidation
  • Investigation
  • Leadership
  • Melee Weapon
  • Might
  • Magic Power (Specify)
  • Pilot
  • Ranged Weapon
  • Rapport
  • Resolve
  • Resources
  • Science
  • Sleight of hand
  • Stealth
  • Survival