Difference between revisions of "The Green and the Grey (Dragon Age):Friedal"

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(Friedal the Ander)
(Equipment)
 
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== Equipment ==
 
== Equipment ==
*heavy leather armor
+
====Worn====
 +
ratty traveler's garb over worn heavy leather armor, chipped throwing axe, new dagger, backpack with holes, silver necklace and pendant from Ander worth 55 silver (family heirloom), 1 piece of silver in pocket
 +
 
 +
====Stored====
 +
blooded throwing axe, waterskin, ratty blanket, battered cup
 +
 
 +
====Money====
 +
1 sp
 +
 
 +
====Weapons====
 
*throwing axe x2, 1d6+2, range: 4/8
 
*throwing axe x2, 1d6+2, range: 4/8
 
*dagger, 1d6+1
 
*dagger, 1d6+1
*backpack
 
*traveler's garb
 
*waterskin
 
*ratty blanket
 
*battered cup
 
*family heirloom: silver necklace and pendant from Ander, worth 55 silver
 
*in pocket: 1 piece of silver
 
 
Money: 1 sp
 
  
 
== Advancement ==
 
== Advancement ==

Latest revision as of 11:42, 27 August 2022

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Friedal the Ander[edit]

Name: Friedal
Race: Human
Class: Fighter
Gender: Male
Level: 2
Description: In his mid-thirties, but looks like he's late forties. Wild, unkempt brown hair that he tries to push into shape with his fingers. Has the soiled, sunburnt look of someone living a rough life. His clothes and belongings are more patches and sewn thread than original material. Grey eyes that have seen more than most would care to know.
COM CON CUN DEX MAG PER STR WIL
0 3 1 3 -1 1 4 2
Health: 38
Defense: 13
Speed: 12

Skills[edit]

Mage Talent: Armor Training (Novice), Dual Weapon Style (Novice), Throwing Weapon Style (Novice)
Weapon Groups: Brawling, Axes (Str), Light Blades (Dex), Bows (Dex)
Languages: speak and read Ander + Trade Tongue
Foci: Constitution (Stamina), Constitution (Running), Dexterity (Stealth), Strength (Axes)

Equipment[edit]

Worn[edit]

ratty traveler's garb over worn heavy leather armor, chipped throwing axe, new dagger, backpack with holes, silver necklace and pendant from Ander worth 55 silver (family heirloom), 1 piece of silver in pocket

Stored[edit]

blooded throwing axe, waterskin, ratty blanket, battered cup

Money[edit]

1 sp

Weapons[edit]

  • throwing axe x2, 1d6+2, range: 4/8
  • dagger, 1d6+1

Advancement[edit]

Lvl 1 - 2: +1 Dexterity, + 4 Health, Dexterity (Stealth), Strength (Axes)

Background[edit]

Friedal has been a destitute refugee in Denerim for too long, selling his labor where he can. He hates ships, for the memories they harbor of his flight from the Anderfels. He can sometimes earn coin as a runner, for both his speed and endurance. That's fine. He'll do whatever it takes to survive.