Editing The Little Game
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Each player will begin with an extremely rural background. Farmer, woodsman, miller, innkeeper. Blacksmith. Hunter. | Each player will begin with an extremely rural background. Farmer, woodsman, miller, innkeeper. Blacksmith. Hunter. | ||
− | One PC will be a Blacksmith’s son or apprentice. One will be an Innkeeper’s son or ward. The GM's Pc/Npc will be a Bard's Apprentice whose master has died, | + | One PC will be a Blacksmith’s son or apprentice. One will be an Innkeeper’s son or ward. The GM's Pc/Npc will be a Bard's Apprentice whose master has died, and may die in an early game. |
PCs will have been raised in a nature oriented religion with a sufficiently complicated theology they are only barely knowledgeable about. Consider it like knowing the holidays, marriage, death rituals, and little else. A class of nature priest similar to druids or friars travel among the land performing needed ceremonies. A PC might be an apprentice of such a person but would never have left the Vale. | PCs will have been raised in a nature oriented religion with a sufficiently complicated theology they are only barely knowledgeable about. Consider it like knowing the holidays, marriage, death rituals, and little else. A class of nature priest similar to druids or friars travel among the land performing needed ceremonies. A PC might be an apprentice of such a person but would never have left the Vale. |