Difference between revisions of "The Lovely And Talented Miss Aminita"
(Created page with 'Aminita Plaguebearer/Fungoid Lv 1 =Stats= Str: 15 (+2) Con: 20 (+5) Dex: 9 (-1) Int: 14 (+2) Wis: 9 (-1) Cha: 13 (+1) =Defenses= AC: 18 Fort: 18 Ref: 13 Wil: 14 HP…') |
|||
Line 68: | Line 68: | ||
Hockey Pucks (+8 vs. AC, 2d8+6 Damage, range 10) | Hockey Pucks (+8 vs. AC, 2d8+6 Damage, range 10) | ||
+ | |||
+ | =Decks= | ||
+ | |||
+ | ==Alpha== | ||
+ | |||
+ | Adaptive Resistance | ||
+ | |||
+ | Fast Healing | ||
+ | |||
+ | Quills | ||
+ | |||
+ | Rubbery Skeleton | ||
+ | |||
+ | ''Adrenal Rage'' | ||
+ | |||
+ | Dar Cough | ||
+ | |||
+ | Proboscis | ||
+ | |||
+ | Sonic Screech | ||
+ | |||
+ | Healing Roots | ||
+ | |||
+ | Redundant Organs | ||
+ | |||
+ | Fire Wings | ||
+ | |||
+ | Explosive Pods | ||
+ | |||
+ | Hyperactive | ||
+ | |||
+ | ==Omega== | ||
+ | |||
+ | Flash Neurojack | ||
+ | |||
+ | Mk 1 Power Armor | ||
+ | |||
+ | Mindbore Orbiter | ||
+ | |||
+ | Disrupter Pike | ||
+ | |||
+ | Force Axe | ||
+ | |||
+ | Cerametal Armor | ||
+ | |||
+ | Autodoc | ||
+ | |||
+ | Gunsight Orbiter | ||
+ | |||
+ | Energized Armor | ||
+ | |||
+ | Grav Mortar | ||
+ | |||
+ | Hospice Beacon | ||
+ | |||
+ | Gravity Hammer | ||
+ | |||
+ | ''Electrostaff'' | ||
+ | |||
+ | Fusion Lance | ||
+ | |||
+ | Phoenix Neurojack | ||
+ | |||
+ | Plasma Sphere | ||
+ | |||
+ | Rad Armor | ||
+ | |||
+ | Gunport Armor | ||
+ | |||
+ | Rifle Hound |
Revision as of 10:47, 5 March 2011
Aminita
Plaguebearer/Fungoid
Lv 1
Stats
Str: 15 (+2)
Con: 20 (+5)
Dex: 9 (-1)
Int: 14 (+2)
Wis: 9 (-1)
Cha: 13 (+1)
Defenses
AC: 18
Fort: 18
Ref: 13
Wil: 14
HP: 35 Bloodied: 17
Powers
+6 Bio Overcharge
Immune to Disease
Resist 10 Necrotic
Healing Spores: Once per turn, when Aminita regains HP, each ally within 3 squares regains 1 HP.
Infected Touch: At-Will, Std Action, Melee 1, +6 vs Fortitude, +8 if target is taking Ongoing Damage. Hit: 1d10+7 Necrotic, and until the end of Aminita's next turn, they are Slowed and cannot take Immediate or Opportunity actions.
Toxic Spores: At-Will, std Action, Close Burst 1, each enemy in burst. +6 vs. Fortitude. 1d6+6 Poison and target grants Combat Advantage until end of next turn.
Skills
Athletics +7
Interaction +6
Science +7
Gear
Motorcycle
First Aid Kit
Steel Mirror
Lighter
Hockey Pads
Hockey Stick (+8 vs. AC, 2d8+6 damage)
Hockey Pucks (+8 vs. AC, 2d8+6 Damage, range 10)
Decks
Alpha
Adaptive Resistance
Fast Healing
Quills
Rubbery Skeleton
Adrenal Rage
Dar Cough
Proboscis
Sonic Screech
Healing Roots
Redundant Organs
Fire Wings
Explosive Pods
Hyperactive
Omega
Flash Neurojack
Mk 1 Power Armor
Mindbore Orbiter
Disrupter Pike
Force Axe
Cerametal Armor
Autodoc
Gunsight Orbiter
Energized Armor
Grav Mortar
Hospice Beacon
Gravity Hammer
Electrostaff
Fusion Lance
Phoenix Neurojack
Plasma Sphere
Rad Armor
Gunport Armor
Rifle Hound