Editing The Menagerie: The Delinquent

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==Moves==
 
==Moves==
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'''The Mask:''' You wear a mask and hide your real identity. Once per session, you can affirm either your heroic or secret identity to switch your Mundane with your Saviour. When you reveal your secret identity to someone who didn’t know it already, mark potential.
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'''Game face:''' When you commit yourself to save someone or defeat a terrible enemy, mark a condition and take +1 ongoing to all rolls in
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direct pursuit of that goal. At the end of any scene in which you don’t make progress towards that goal, mark a condition. When you fulfil your goal, mark potential.
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'''I am what you see:''' When you spend time talking to someone about your identity, you can ask them which Label they want to impose on you; their player will tell you honestly. If you accept what they tell you, take +1 forward and either mark potential or clear a condition.
  
 
'''Mary Contrary:''' When someone tries to pierce your mask, comfort or support you, or provoke you, you can interfere. Roll + Superior. On a hit, they take a -2 on their roll. On a 10+, you also take Influence over them or clear a condition. On a miss, they get a 10+ no matter what they rolled and you mark a condition of their choice.
 
'''Mary Contrary:''' When someone tries to pierce your mask, comfort or support you, or provoke you, you can interfere. Roll + Superior. On a hit, they take a -2 on their roll. On a 10+, you also take Influence over them or clear a condition. On a miss, they get a 10+ no matter what they rolled and you mark a condition of their choice.

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