Difference between revisions of "The New Disasters: The Janus"

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==Relationships==
 
==Relationships==
  
X knew Copycat from her civilian life first.
+
Hellion knew Copycat from her civilian life first.
  
 
Copycat refused to tell Y her secret identity when they asked.
 
Copycat refused to tell Y her secret identity when they asked.
Line 66: Line 66:
 
==Influence==
 
==Influence==
  
A and B have Influence over Copycat.
+
Hellion and B have Influence over Copycat.
  
 
==Secret Identity==
 
==Secret Identity==

Revision as of 03:56, 9 June 2017

Identity

Hero Name: Copycat

Real Name: Hana 'Hannah' Ishikawa

Look: Woman, Asian, boring clothing, iconic costume, character mask

Abilities

Heightened physical abilities, energy absorption, substance mimicry:

Copycat is capable of absorbing chi from her surroundings, drawing power into herself, manipulating energy and mimicking the elements around her.

Labels

Danger Freak Savior Superior Mundane
Starting =0 =0 =0 =0 +3
Current =0 =0 =0 =0 +3

Moves

The Mask: You wear a mask and hide your real identity. Once per session, you can affirm either your heroic or secret identity to switch your Mundane with your Saviour. When you reveal your secret identity to someone who didn’t know it already, mark potential.

Game face: When you commit yourself to save someone or defeat a terrible enemy, mark a condition and take +1 ongoing to all rolls in direct pursuit of that goal. At the end of any scene in which you don’t make progress towards that goal, mark a condition. When you fulfil your goal, mark potential.

I am what you see: When you spend time talking to someone about your identity, you can ask them which Label they want to impose on you; their player will tell you honestly. If you accept what they tell you, take +1 forward and either mark potential or clear a condition.

Backstory

When did you first put on the mask? Why?

Why do you keep a secret identity?

Who, outside of the team, knows about your dual identity?

Who thinks the worst of your masked identity?

Why do you care about the team?

Relationships

Hellion knew Copycat from her civilian life first.

Copycat refused to tell Y her secret identity when they asked.

Influence

Hellion and B have Influence over Copycat.

Secret Identity

Schoolwork, little sister, best friend:

When time passes, roll +Mundane to see how you’re managing your obligations. On a hit, things are going pretty well; you have an opportunity or advantage thanks to one of your obligations. On a 7-9, you’ve lapsed on one obligation, your choice. On a miss, you haven’t given your normal life anywhere near the attention it deserves; the GM chooses two obligations that are going to bite you.

Team Moves

When you share a triumphant celebration with someone, ask them if they see you as the person wearing the mask or the person underneath. If the former, mark potential and clear a condition. If the latter, take Influence over them if you reveal yourself.

When you share a vulnerability or weakness with someone, tell them a secret about who you really are. Give them Influence, and shift your Mundane up and your mask’s Label down.

Moment of Truth

The mask is a lie, and some piece of you has always known that. Doesn’t matter if others can see it. You’re the one that can do the impossible. Mask off. Costume on. And you’re going to save the damn day. Of course, you better hope nobody nasty is watching...

Conditions

Ο Afraid (-2 to directly engage a threat)
Ο Angry (-2 to comfort or support or pierce the mask)
Ο Guilty (-2 to provoke someone or assess the situation)
Ο Hopeless (-2 to unleash your powers)
Ο Insecure (-2 to defend someone or reject others’ influence)

Potential

Ο Ο Ο Ο Ο

Advances

Ο Take another move from your playbook
Ο Take another move from your playbook
Ο Take a move from another playbook
Ο Take a move from another playbook
Ο Someone permanently loses Influence over you; add +1 to a Label
Ο Change your mask’s Label; add +1 to your mask’s new Label
Ο Unlock your Moment of Truth
Ο Take drives from the Beacon’s playbook