Editing The RPG.net Comic Project
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Science Master d10 | Science Master d10 | ||
Tech Master d10 | Tech Master d10 | ||
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====Story==== | ====Story==== | ||
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Solo d8, Buddy d10, Team d6 | Solo d8, Buddy d10, Team d6 | ||
− | Distinctions: | + | Distinctions: Former Criminal, Not Just A Pretty Face, Deafened Tinkerer |
SALVAGED GEAR<br> | SALVAGED GEAR<br> | ||
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QUANTUM TRANSPORTATION: | QUANTUM TRANSPORTATION: | ||
TELEPORTd8, INTAGIBILITYd10 | TELEPORTd8, INTAGIBILITYd10 | ||
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SFX: Flurry - Add d6 and keep one extra effect die for each additional target after the first. | SFX: Flurry - Add d6 and keep one extra effect die for each additional target after the first. | ||
SFX: Disruption - When Using INTANGIBILITY to attack a tech-based target, add a d6 and step up the effect die by +1 | SFX: Disruption - When Using INTANGIBILITY to attack a tech-based target, add a d6 and step up the effect die by +1 | ||
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SUBATOMIC DENSITY MANIPULATION | SUBATOMIC DENSITY MANIPULATION | ||
SUPERHUMAN DURABILITY D10, ENHANCED STRENGTH D8, FORCE BLAST D10, AIRWALKING D6 | SUPERHUMAN DURABILITY D10, ENHANCED STRENGTH D8, FORCE BLAST D10, AIRWALKING D6 | ||
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SFX: Constructs - When using SDM to create assets, add a D6 and step up the effect die by +1. | SFX: Constructs - When using SDM to create assets, add a D6 and step up the effect die by +1. | ||
SFX: Reactive - Spend a PP to add a SDM power to another player's die roll before they roll. If the other character takes Physical Stress, take D6 Mental Stress. | SFX: Reactive - Spend a PP to add a SDM power to another player's die roll before they roll. If the other character takes Physical Stress, take D6 Mental Stress. | ||
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Specialties: | Specialties: | ||
− | + | SCIECE MASTER D10, COMBAT EXPERT D8, TECH EXPERT D8, ACROBATICS EXPERT D8 | |
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====Story==== | ====Story==== | ||
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Power Set: Xeno Crystal A | Power Set: Xeno Crystal A | ||
− | + | D10 Blast | |
D10 Flight | D10 Flight | ||
D10 Durability | D10 Durability | ||
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At the present day John is 21 and his parents are definitely winding down as heroes in an active capacity but still advise and interact with other heroes. | At the present day John is 21 and his parents are definitely winding down as heroes in an active capacity but still advise and interact with other heroes. | ||
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== Events So Far == | == Events So Far == |