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Telekinesis and Telepathy
 
Telekinesis and Telepathy
  
'''Telekinesis''' accurate down to microscopic scale (with familiarity and concentration) and able to manipulate many objects at once, but limited raw strength (able to lift herself + 1 other person with focused effort).
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'''Telekinesis''' accurate down to microscopic scale (with familiarity and concentration) and able to manipulate many objects at once, but limited raw strength (able to lift herself + 1 other person with focused effort)
  
'''Telepathy''' limited to short-range emotional reception without 'touch', which can be established through telekinesis but requires noticeable pressure. Limited clairvoyance via telekinetic projection through walls and such.
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'''Telepathy''' limited to short-range emotional reception without 'touch', which can be established through telekinesis but requires noticeable pressure
 +
Limited clairvoyance via telekinetic projection through walls and such.
  
 
==Labels==
 
==Labels==
'''Danger''' -2 (Locked)
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'''Danger''' +2  
  
'''Freak''' +2
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'''Freak''' +2  
  
'''Savior''' +2
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'''Savior''' -1
  
'''Superior''' +3
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'''Superior''' +1
  
'''Mundane''' +0
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'''Mundane''' -1
  
 
==Moves==
 
==Moves==
 
===Character Moves===
 
===Character Moves===
'''FIGHT THE GOOD FIGHT''' (Legacy): When you pull your punches while '''directly engaging a threat''', you can roll +Savior instead of + Danger. If you do, you cannot choose to impress, surprise, or frighten your foe.
+
BURN: When you charge up your powers, roll + conditions you have currently marked.  On a hit, hold 3 burn.  On a 7-9, mark a condition.  On a miss, hold 2 burn and mark 3 conditions.  
 
 
'''ARE YOU WATCHING CLOSELY?''' (Delinquent) : When you mislead, distract, or trick someone, roll + Superior. On a hit, they are fooled, at least for a moment. On a 10+, choose three. On a 7-9, choose two.
 
*you get an opportunity
 
*you expose a weakness or flaw
 
*you confuse them for some time
 
*you avoid further entanglement
 
 
 
On a miss, you’re hopelessly embroiled in it and under pressure; mark a condition
 
 
 
'''BURN''': When you charge up your powers, roll + conditions you have currently marked.  On a hit, hold 3 burn.  On a 7-9, mark a condition.  On a miss, hold 2 burn and mark 3 conditions.  
 
  
 
'''Flares:'''
 
'''Flares:'''
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When you '''share a vulnerability or weakness with someone''', tell them how they could stop you, if it came down to it. Give them Influence over you and clear a Condition.
 
When you '''share a vulnerability or weakness with someone''', tell them how they could stop you, if it came down to it. Give them Influence over you and clear a Condition.
  
===Moment of Truth - Used===
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===Moment of Truth===
Your mind’s eye opens, and you can see the world around you like never before. You can control it, at will, with ease. Of course, warping reality tends to have ramifications down the line, but in your moment of godhood...how could you possibly be worried?
+
The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…
  
 
==Backstory==
 
==Backstory==
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''What do you get up to when you're not super-ing? School? Job? Fun?''
 
''What do you get up to when you're not super-ing? School? Job? Fun?''
  
Kelly is a high school senior planning to study pre-med biology at the prestigious (and expensive) Hull University*. She also volunteers - when she has the time - with LGBT support groups, and has made several appearances in costume (without revealing her identity). While she doesn't have time to properly be in the band anymore, she's keeping up with the flute as her arts elective.
+
Kelly is a pre-med biology student at the prestigious (and expensive) Hull University*, though she's taking the minimum full-time course load to leave time for her 'outside activities'. She also volunteers on campus - when she has the time - with their LGBT support group, and has made at least one appearance in costume (without revealing her identity). While she doesn't have time to properly be in the band anymore, she's keeping up with the flute as her arts elective.
 
*No relation to the real Hull University, but I went through several words and couldn't find one without a real one associated with it so I'm keeping this one.
 
*No relation to the real Hull University, but I went through several words and couldn't find one without a real one associated with it so I'm keeping this one.
  
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==Inspirations==
 
==Inspirations==
Jean Grey, Dr. Strange, Elfen Lied
+
TBD
  
 
----
 
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Advances purchased: 5
 
 
 
[[https://wiki.rpg.net/index.php/Masks:_Sanguine_Squad Back To Sanguine Squad Main Page]]
 
[[https://wiki.rpg.net/index.php/Masks:_Sanguine_Squad Back To Sanguine Squad Main Page]]

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