Editing The Sanguine Squad: The Protege

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'''Own Abiliity''' = Superhuman Physique (Super-Strength without sufficient skill to use it that well)
 
'''Own Abiliity''' = Superhuman Physique (Super-Strength without sufficient skill to use it that well)
 
'''Resources''' = Hidden Base, Communicators, Security Systems (''Med Lab'', ''Supercomputers'', ''Surveillance Equipment'', and ''Teleportal'' are being targeted as a upgrade from Potential expenditure.)
 
  
 
==Labels==
 
==Labels==
'''Danger''' -1 ... ''Look, I'm not here to cause trouble, I'm here to fix it.''
+
'''Danger''' -1; '''Freak''' 0; '''Savior''' +2; '''Superior''' +2; '''Mundane''' 0
 
 
'''Freak''' 0 ... ''My powers aren't done growing yet... I wish that they would hurry up.''
 
 
 
'''Savior''' +2 ... ''It's Rule Zero: we save everyone.''
 
 
 
'''Superior''' +2 ... ''Diamond wouldn't have chosen a stupid girl. I hope.''
 
 
 
'''Mundane''' 0 ... ''Whatever else happens, I'm still a teenager in the eyes of those around me.''
 
  
==Moves==
+
==Character Moves==
===Character Moves===
 
 
'''Assess the Situation''' = When you assess the situation before entering into a fight, you may ask one additional question, even on a miss.
 
'''Assess the Situation''' = When you assess the situation before entering into a fight, you may ask one additional question, even on a miss.
  
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'''Heroic Tradition''' = When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.
 
'''Heroic Tradition''' = When you give someone the advice that you think your mentor would give, you can roll + the Label your mentor embodies to comfort or support someone, instead of rolling + Mundane.
  
'''Game Face''' ''(from Janus)'' = When you commit yourself to save someone or defeat a terrible enemy, mark a condition and take +1 ongoing to all rolls in direct pursuit of that goal. At the end of any scene in which you don’t make progress towards that goal, mark a condition. When you fulfill your goal, mark potential.
+
==Team Moves==
 
 
===Team Moves===
 
 
When you '''share a triumphant celebration with someone''', ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies.
 
When you '''share a triumphant celebration with someone''', ask them if you’ve been a good leader or effective teammate. If they say yes, your mentor loses Influence over you and you mark potential. If they say no, your mentor gains Influence over you, and you take +1 forward on using the Label your mentor embodies.
  
 
When you '''share a vulnerability or weakness with someone''', tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.
 
When you '''share a vulnerability or weakness with someone''', tell them a secret about your mentor (including your feelings towards them). Give them Influence over you and add 1 Team to the pool.
  
===Moment of Truth===
+
==Moment of Truth==
 
The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…
 
The moment that you show who you really are: your mentor, or something different. You can do whatever your mentor could do and more. You can do the incredible, even the things they always failed to accomplish. Of course, they’re not going to see you the same way, no matter which path you choose…
  
 
==Backstory==
 
==Backstory==
===Standard===
 
 
'''How did you first meet your mentor?''' In a dream.
 
'''How did you first meet your mentor?''' In a dream.
  
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'''Why do you care about the team?''' Because they deserve it and they need it. Especially those that think that they don't.
 
'''Why do you care about the team?''' Because they deserve it and they need it. Especially those that think that they don't.
  
===Further Questions===
+
==Further Questions==
 
'''1: What's the view of the common person toward Diamond? What kind of reputation did she have?'''
 
'''1: What's the view of the common person toward Diamond? What kind of reputation did she have?'''
  
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==Inspirations==
 
==Inspirations==
Mostly '''Retrogirl''' (both Janis and Callista) and '''Diamond''' from Brian Michael Bendis' '''Powers''' comic book and '''84''' from the '''P. S. 238''' webcomic, with a splash of '''America Chavez''' (from Marvel Comics) and '''Jessica Jones''' (also from Marvel Comics). And '''Superman''' from DC Comics, in terms of moral stance (can't believe that I forgot that one).
+
Mostly '''Retrogirl''' (both Janis and Callista) and '''Diamond''' from Brian Michael Bendis' '''Powers''' comic book and '''84''' from the '''P. S. 238''' webcomic, with a splash of '''America Chavez''' (from Marvel Comics) and '''Jessica Jones''' (also from Marvel Comics).
 
 
 
 
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[[https://wiki.rpg.net/index.php/Masks:_Sanguine_Squad Back To Sanguine Squad Main Page]]
 

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