Difference between revisions of "The Sanitation Bureau:Paul Carmody"

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(The Fanatic: fill in stats, moves, etc.)
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(back to [[The Sanitation Bureau]])
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== The Fanatic ==
 
== The Fanatic ==
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'''Faction:''' Tinfoil Hats<br />
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'''Obsession:''' Lost Atlantis<br />
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'''Look:''' comfortable clothes, wide eyes<br />
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'''Stats:''' Cool +0, Sharp +2, Intense +1, Humble –1<br />
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'''Factions:''' Civilians +1, Criminals +0, Spies +1, Tinfoil Hats +0
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'''Stress:''' 0<br />
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'''Defect:''' When someone insults or belittles your obsession and you suffer the insult quietly, mark Stress.
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'''Harm:''' none
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== Debts ==
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=== Others to Paul ===
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* [[The_Sanitation_Bureau:Rosanne King|Rosanne King]]: 1 for stealing my relic!
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=== Paul to Others ===
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* [[The_Sanitation_Bureau:Zachary Graves|Zachary Graves]]: 1 for listening patiently
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* [[The_Sanitation_Bureau:Priyanka Patel|Priyanka Patel]]: 1 for babbling at her endlessly until she can't stand it
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== Moves ==
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* '''Strong personalities:''' When you ''hit the streets'' looking for your own faction, or ''dig through the stuff'' of your own faction, roll +sharp instead of +faction.
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* '''Hot buttons:''' When you provoke someone who disagrees with you, roll +intense. On a hit, they lose their cool, and you get to choose one option from the list. On a 7–9, you both lose your cool: whichever option you choose for them, you do it too.
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** They mark Stress.
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** They reveal a secret.
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** They lose one Debt they hold over you. If you owe them nothing, nothing happens.
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* '''All will be revealed in time:''' Whenever you ''lend a hand'' to someone who's trying to ''keep their shit together,'' you succeed as though you'd rolled a 10+. Also, when you reassure NPCs who are freaking out, roll +cool. On a 7–9, they pull themselves together for the moment. On a 10+, they keep it together for the rest of the scene.
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== Advances Taken ==
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''(none yet)''
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== Background ==
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Paul Carmody was a med student who started experimenting with DXM (aka Robo, aka cough syrup) as a way to relax from his studies. DXM has a reputation for causing personality changes, and high doses can give the sensation of contact with alien beings. But that's just an illusion, right? You can't actually open a time tunnel to ancient Atlantis with cough syrup, right? No matter how much you take, or for how long?
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Over the course of a year and a half, Paul went from top of his class, to flunked out, to talking to himself in an alley, to valued member of the Sanitation Bureau.
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=== Relationships ===
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* [[The_Sanitation_Bureau:Rosanne King|Rosanne King]] shares Paul's beliefs (well, kind of).
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* Paul can talk to [[The_Sanitation_Bureau:Zachary Graves|Zachary Graves]] about his obsession, even though Zachary doesn't really understand.
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* [[The_Sanitation_Bureau:Priyanka Patel|Priyanka Patel]] is tired of arguing with Paul and won't talk to him any more.

Revision as of 12:17, 23 March 2016

(back to The Sanitation Bureau)

The Fanatic

Faction: Tinfoil Hats
Obsession: Lost Atlantis
Look: comfortable clothes, wide eyes

Stats: Cool +0, Sharp +2, Intense +1, Humble –1
Factions: Civilians +1, Criminals +0, Spies +1, Tinfoil Hats +0

Stress: 0
Defect: When someone insults or belittles your obsession and you suffer the insult quietly, mark Stress.

Harm: none

Debts

Others to Paul

Paul to Others

Moves

  • Strong personalities: When you hit the streets looking for your own faction, or dig through the stuff of your own faction, roll +sharp instead of +faction.
  • Hot buttons: When you provoke someone who disagrees with you, roll +intense. On a hit, they lose their cool, and you get to choose one option from the list. On a 7–9, you both lose your cool: whichever option you choose for them, you do it too.
    • They mark Stress.
    • They reveal a secret.
    • They lose one Debt they hold over you. If you owe them nothing, nothing happens.
  • All will be revealed in time: Whenever you lend a hand to someone who's trying to keep their shit together, you succeed as though you'd rolled a 10+. Also, when you reassure NPCs who are freaking out, roll +cool. On a 7–9, they pull themselves together for the moment. On a 10+, they keep it together for the rest of the scene.

Advances Taken

(none yet)

Background

Paul Carmody was a med student who started experimenting with DXM (aka Robo, aka cough syrup) as a way to relax from his studies. DXM has a reputation for causing personality changes, and high doses can give the sensation of contact with alien beings. But that's just an illusion, right? You can't actually open a time tunnel to ancient Atlantis with cough syrup, right? No matter how much you take, or for how long?

Over the course of a year and a half, Paul went from top of his class, to flunked out, to talking to himself in an alley, to valued member of the Sanitation Bureau.

Relationships

  • Rosanne King shares Paul's beliefs (well, kind of).
  • Paul can talk to Zachary Graves about his obsession, even though Zachary doesn't really understand.
  • Priyanka Patel is tired of arguing with Paul and won't talk to him any more.