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[[The_Sheltered_Hand|Back to Main Page]]
 
[[The_Sheltered_Hand|Back to Main Page]]
  
==Caledon the Outsider [L6] Human Revelator [Paladin]==
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==Caledon the Outsider [L5] Human Revelator [Paladin]==
 
[https://i.imgur.com/JuBfemF.jpg Moment of revelation]
 
[https://i.imgur.com/JuBfemF.jpg Moment of revelation]
  
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==Skills/Tools/Languages/Feats==
 
==Skills/Tools/Languages/Feats==
Athletics [+4] | Arcana [+5] | History [+5] | Investigation [+5] (''Passive'' 15)  | Nature [+5]  
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Athletics [+4] | Arcana [+6] | History [+6] | Investigation [+5] (''Passive'' 15)  | Nature [+6]  
  
 
Navigator's Tools
 
Navigator's Tools
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'''Proficient''' Light Armor, Medium Armour, Heavy Armour | '''Proficient:''' Simple Weapons, Martial Weapons
 
'''Proficient''' Light Armor, Medium Armour, Heavy Armour | '''Proficient:''' Simple Weapons, Martial Weapons
  
'''AC:''' 18 (Steel Breastplate) | '''HP:''' 46
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'''AC:''' 18 (Steel Breastplate) | '''HP:''' 39
  
 
'''Key of Stars:''' +6 melee (1d8+3 piercing)
 
'''Key of Stars:''' +6 melee (1d8+3 piercing)
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'''Dagger:''' +6 melee or thrown 20/60 feet (1d4+3 piercing)
 
'''Dagger:''' +6 melee or thrown 20/60 feet (1d4+3 piercing)
  
'''Toll the Dead:''' Wisdom save DC 16 ranged spell 60 feet (2d8 necrotic, or 2d12 if already missing hit points)
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'''Toll the Dead:''' Wisdom save DC 15 ranged spell 60 feet (2d8 necrotic, or 2d12 if already missing hit points)
  
 
==Magic and Features==
 
==Magic and Features==
'''Spell DC''' 16 | '''Spell Att''' +8 | '''Spell Slots''' 4/2
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'''Spell DC''' 15 | '''Spell Att''' +7 | '''Spell Slots''' 4/2
  
'''Paladin spells prepared (7):''' Cantrips - Toll the Dead, Thaumaturgy | 1st - Alarm[o], Detect Magic[o], Command, Protection from Good and Evil, Thunderous Smite, Shield of Faith, Heroism | 2nd - Moonbeam[o], See Invisibility[o], Locate Object, Find Steed,
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'''Paladin spells prepared:''' Cantrips - Toll the Dead, Thaumaturgy | 1st - Alarm[o], Detect Magic[o], Command, Protection from Good and Evil, Thunderous Smite, Shield of Faith | 2nd - Moonbeam[o], See Invisiblity[o], Locate Object, Find Steed
  
 
[o] = Oath spell
 
[o] = Oath spell
  
'''Wizard Ritual Book:''' 1st - Comprehend Languages, Detect Magic, Identify | 2nd - Augury, Magic Mouth | 3rd - none
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'''Wizard Ritual Book:''' 1st - Comprehend Languages, Detect Magic, Identify | 2nd - Augury | 3rd - none
  
'''Features:''' Sense the Occult [Divine Sense], Undo Illusion [Lay on Hands], Sear Flesh [Divine Smite], Fighting Style (Otherwordly Energies [Blessed Warrior]), Body Rejects Body [Divine Health], Sacred Oath of Preservation, Extra Attack, Channel Cosmic Energies [Channel Divinity], Harness Occult Power [Channel Divinity: Harness Divine Power], Share Revelation [Channel Divinity: Watcher's Will], Abjure the Extraplanar, Transcendent Transcription [Aura of Protection]
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'''Features:''' Sense the Occult [Divine Sense], Undo Illusion [Lay on Hands], Sear Flesh [Divine Smite], Fighting Style (Otherwordly Energies [Blessed Warrior]), Body Rejects Body [Divine Health], Sacred Oath of Preservation, Extra Attack, Channel Cosmic Energies [Channel Divinity], Harness Occult Power [Channel Divinity: Harness Divine Power], Share Revelation [Channel Divinity: Watcher's Will], Abjure the Extraplanar
  
 
'''Oath of Preservation:''' Caledon saw the infinite wheels turning beyond the skin of creation, and the things with their hands on those wheels - and it terrified him. He swore a soul-oath in that moment, to free himself of their terrible power. His obsession with the occult drives him still, and now it has a terrible aim: to draw to himself enough power to pierce the dome of the sky once more, and break the chains that string all things to those inexorable wheels. [Oath of the Watchers]
 
'''Oath of Preservation:''' Caledon saw the infinite wheels turning beyond the skin of creation, and the things with their hands on those wheels - and it terrified him. He swore a soul-oath in that moment, to free himself of their terrible power. His obsession with the occult drives him still, and now it has a terrible aim: to draw to himself enough power to pierce the dome of the sky once more, and break the chains that string all things to those inexorable wheels. [Oath of the Watchers]
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==Adventuring gear==
 
==Adventuring gear==
*''Sky-turning Amulet'' [Clockwork Amulet]
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*Sky-turning Amulet [Clockwork Amulet]
 
*Explorer's Pack  
 
*Explorer's Pack  
 
**backpack
 
**backpack
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*belt pouch
 
*belt pouch
 
*common clothes (tattered dark robes)
 
*common clothes (tattered dark robes)
*''Paladin scroll of Heroism''
 
*Stasis box (small, big enough for one meal)
 
*100gp pearl
 
  
 
==Tools and miscellanea==
 
==Tools and miscellanea==
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*spell component pouch
 
*spell component pouch
 
*specially-marked iron bars (Augury focus)
 
*specially-marked iron bars (Augury focus)
*navigator's tools (a sextant, a compass, calipers, a ruler, parchment, ink, and a quill)
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*navigator's tools
*''Manual of the Stone Golem''
 
*Scroll on how to create a Healer's kit. Gives advantage on foraging to re-fill or create the kit.
 
  
 
'''5gp, 10sp'''
 
'''5gp, 10sp'''
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Sadly, Caledon's promise as a youth was thwarted - some would say - and his obsessive travel and studies have left him... distracted. He is a powerful personality. When in the throes of one of his obsessions his eyes have the intense look of the demagogue; and his rants have spawned more than one more delver into the shadows from those listening.
 
Sadly, Caledon's promise as a youth was thwarted - some would say - and his obsessive travel and studies have left him... distracted. He is a powerful personality. When in the throes of one of his obsessions his eyes have the intense look of the demagogue; and his rants have spawned more than one more delver into the shadows from those listening.
 
Ten years ago. Caledon, already a pale and strange seeker of the occult, is travelling on the search for lore. He arrives with great excitement at the bungalow of Tranzius, a sage famous in rarefied academic circles for their expertise in the paths of the stars through the heavens. Another young man is leaving, in enough of a rush that he collides with Caledon as he comes out of the front door; the stranger spares only a haughty look before hurrying away. Caledon swallows his anger - he's looking forward to the consultation with the sage. But Tranzius will not meet him, only flinging imprecations from behind a firmly closed front door. Whatever transpired between Tranzius and that other man soured the sage on receiving any other visitors. Caledon is turned away without the consultation he desperately wanted.
 
 
Five years later. Caledon meets that man again, at the Academy, and learns his name. They are aspiring students for the same intake. Would-be students, having passed an aptitude test, must undertake a week-long residential assessment, and only a handful are admitted. Caledon's wild theories about the turning wheels under the skin of the universe are poorly received by the faculty at first, but it is Hansar that leads the student cohort's contempt. Caledon is remains convinced that he could have made them all see reason if Joran hadn't interfered - and in that, Caledon is probably right. Hansar doesn't recognise Caledon from the encounter at the house of Tranzius, but Caledon remembers. Hansar's more orthodox magical theory, obsession with status, and cruel demeanor only help cement Caledon's hatred. This week is when Caledon learns the most about Joran Hansar's personal life. Caledon is not admitted to the Academy.
 
  
 
==How I'm using Paladin: Revelator==
 
==How I'm using Paladin: Revelator==

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