Editing The Spinward Blues

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 258: Line 258:
 
== Active Player Characters ==
 
== Active Player Characters ==
  
Listed in order of social precedence. The first stat line is "in character"—it appears on your ID cards—and gives:
+
Listed in order of social precedence.
 
 
*All the character's official titles, in order of precedence, followed by their full name.
 
*Their registered homeworld.
 
*Their species.
 
*Their sex.
 
*Their biological age.
 
*Their Universal Personality Profile, in hexadecimal code: Strength, Dexterity, Endurance, Intelligence, Education, and Social Standing. (And, possibly Psionic Strength.) In character, we may think of this as a three-digit "physique" rating, a two-digit result of various intelligence and education tests, and the last digit being either security clearance or credit rating.
 
*Various skill qualifications and decorations.
 
 
 
The actual IDs are electronic, and include full medical history, skills tests and curriculum vitae, clearances and memberships, etc., etc.
 
  
 
=== Doctor Ishugi (Tom McCambley) ===
 
=== Doctor Ishugi (Tom McCambley) ===
'''Count Sir Doctor Grand Admiral (retired) Traveller Ishugi Gevin Lightfoot / Tobia / Humani / M / 38 / 685AAE / Combat Command, Extra-Vehicular Operations, Fleet Operations, Master of Biochemistry, Medical Doctor, Ship Master
+
'''Count Sir Doctor Grand Admiral (retired) Traveller Lightfoot, Ishugi Gevin / Humani / M / 38 / 685AAE / Combat Command, Extra-Vehicular Operations, Fleet Operations, Master of Biochemistry, Medical Doctor, Ship Master
  
 
''Skills:'' Admin-2, Biochemistry-2, Computer-1, Electronics-1, Fleet Tactics-1, Ground Tactics-1, Laser Pistol-1, Leadership-1, Mechanic-1, Medical-4, Persuasion-1, Pilot-1, Robot Ops-1, Ship Tactics-2, Vacc Suit-1
 
''Skills:'' Admin-2, Biochemistry-2, Computer-1, Electronics-1, Fleet Tactics-1, Ground Tactics-1, Laser Pistol-1, Leadership-1, Mechanic-1, Medical-4, Persuasion-1, Pilot-1, Robot Ops-1, Ship Tactics-2, Vacc Suit-1
Line 282: Line 272:
  
 
=== Periss Sator (Stormraven) ===
 
=== Periss Sator (Stormraven) ===
'''Dame Professor Periss Sator / Lunion / Humani / F / 42 / 7679CC / Administrator, Combat Command, Heavy Weapons, Master of Military History, Philosopher of Archaeology'''
+
'''Dame Professor Sator, Periss / Humani / F / 42 / 7679CC / Administrator, Combat Command, Heavy Weapons, Master of Military History, Philosopher of Archaeology'''
  
 
''Skills:'' Aircraft-1, Archaeology-2, Brawling-1, Bureaucracy-2, Computer-2, Exploration-1, First Aid-1, Forensics-1, Gambling-1, Grav Craft-1, Ground Craft-2, Heavy Weapons-2, Language-3, Research-3, Rifle-1, SMG-1, Tactics-1, Writing-2
 
''Skills:'' Aircraft-1, Archaeology-2, Brawling-1, Bureaucracy-2, Computer-2, Exploration-1, First Aid-1, Forensics-1, Gambling-1, Grav Craft-1, Ground Craft-2, Heavy Weapons-2, Language-3, Research-3, Rifle-1, SMG-1, Tactics-1, Writing-2
Line 290: Line 280:
 
''Background:'' A brilliant but wild child who was straightened out by the Army, then entered academia. Now a research fellow in Archaeology at the University of Lunion, with a serious mind and a sharp tongue. She was on the Wardn dig when the mercenaries attacked, and after being rescued, pledged her support to the counter-conspiracy.
 
''Background:'' A brilliant but wild child who was straightened out by the Army, then entered academia. Now a research fellow in Archaeology at the University of Lunion, with a serious mind and a sharp tongue. She was on the Wardn dig when the mercenaries attacked, and after being rescued, pledged her support to the counter-conspiracy.
  
=== Lieutenant Rickard (Drifter) ===
+
=== Rickard Rand-Vilaal ===
'''Sublieutenant Traveller Rickard Rand-Vilaal / Karin / Humani / M / 34 / 8798B6 / Astrogator, Boarding Combat, Liaison / MCUF (Bar), MCG (Bar), TAS'''
+
''Played by Drifter.''
 
 
''Skills:'' Liaison-3, Recruiting-1, Carousing-1, Gambling-1, Bribery-1, Navigation-3, Computer-1, Vacc Suit-1, Zero-G-1, Admin-1, Blade Combat-1 (Light Blades), Gun Combat-2 (Lasers-1, Handguns-1)
 
 
 
''Notable Possessions:'' Cr5,000 in savings, one low passage ticket. Spiffy dress uniform and a few phone numbers.
 
 
 
''Background:'' Rickard was born on Karin, in Five Sisters, a world divided and under Imperial Law. Formerly a balkanized world with a weak central union—the result of different colonizing groups landing on each of the five continents—politics and ideology meant a lot on Karin. When the two largest nations began a war that threatened to go global, the faltering Union requested Imperial intervention. Since then, forty-two years ago, the Imperium has been "peacekeeping" for the Union. Today's politics swings between pro-Imperial Unionists and anti-Imperial Nationalists.
 
 
 
Rickard grew up in and around the starport, his father a retired Marine officer, his mother a politician for the Vilani-settled nation of Likuurgin. His early life made him a pro-Union political activist, and he became a capable speaker and organizer. His vision of the Imperium as a grand unifying force made him determined to serve and make a difference and so (to his father's pride and disappointment) he enlisted in the Navy.
 
 
 
The Navy became his life. For his first tour, he was locally based, and kept up ties with family and friends, but the next twelve years would take him away from the subsector, into long range patrols.
 
  
Early on, he had been a popular petty officer, with a knack of sorting out problems so that everyone got some of what they wanted. This was noted; promotions followed.  
+
<code>Human Rickard Rand-Vilaal, 34, Of Karin/Five Sisters. A767768 - Ag, Ri. Na Sc.
  
It came as a terrible shock when he received news of his parents' deaths in a bombing incident. To block his grief with distance, he signed up for a double stretch, and has never returned to his homeworld.
+
*8798B6
  
He became a solid Navy Man, his natural ease with different people and situations translating into a lot of liaison work—including a tour with the Marines, trained as a Navy specialist for deep space boarding actions. The Navy tagged him for officer school after a strike mission on Vargr raiders, and he emerged into the teeth of the Fifth Frontier War.
+
Imperial Navy: Line O-2 [Sublietenant]4 terms, 5xCSR, MCUF(Bar), MCG(Bar).
  
After the battles of the Sword Worlds, Rick was worn out. To his mind, he'd seen enough, done enough to pay back the Imperium. The toll showed on him—he'd burned muscle over the years, and only a solid regimen of exercises had kept his health from deteriorating. He bummed around for his last year, avoiding doing anything as much as possible, and resigned his active commission on his 34th birthday. He stayed on for a final hitch extension because they couldn't replace him, and he didn't argue—he wanted time to think.  
+
*Diplomat and damn nice guy! Liaison-3, Recruiting-1, Carousing-1, Gambling-1, Bribery-1.
 +
*Daring space astrogator. Navigation-3, Comp-1, Vacc-1, Zer0-g-1, Admin-1
 +
*Combat trained. BladeCbt-1[Lt blades], GunCbt-2 [Lasers-1, Handguns-1].
  
Those he'd served with before have noticed how withdrawn and contemplative he's become in these past months. Truth be told, the thought of leaving the Navy scares the hell out of him, even though he knows it's time… he's always ''belonged'' to something, and going out alone freaks him out a little.
+
Major Possessions: 5000Cr, spiffy dress uniform, a couple of phone numbers...
 +
Benefits: Travellers, LowPsg.</code>
  
So when his ship got brought into these events, he knew he had to do ''something.'' Especially when it was his astrogation calculations which caused the misJump. (Intellectually, he understands that the Jump was an unpredictable gamble, but personally he feels guilty.) And so he's found himself outside the ship, among mad women and nobleman… 
 
  
Old link is old: [[Rickard_Rand-Vilaal]]
+
[[Rickard Rand-Vilaal]]
  
 
=== Sunrise Dawson (RobertEdwards) ===
 
=== Sunrise Dawson (RobertEdwards) ===
'''Scout Sunrise Dawson / Glisten / Humani / F / 28 / 6A6A83 / Medical Technician, Pilot'''
+
'''Scout Dawson, Sunrise / Humani / F / 28 / 6A6A83 / Medical Technician, Pilot'''
  
 
''Skills:'' Electronics-1, Medical-1, Pilot-1, Sensor Ops-1, Ship's Boat-1, Snub Pistol-1, Vacc Suit-1
 
''Skills:'' Electronics-1, Medical-1, Pilot-1, Sensor Ops-1, Ship's Boat-1, Snub Pistol-1, Vacc Suit-1
Line 326: Line 308:
 
''Appearance:'' A cross between Jewel Strait's Kaylee, and Gretchen 'Redneck Woman' Wilson. Impractical long brown hair, a sharp chin, and gawky arms and legs; pretty when she makes the effort, but no sense of fashion.
 
''Appearance:'' A cross between Jewel Strait's Kaylee, and Gretchen 'Redneck Woman' Wilson. Impractical long brown hair, a sharp chin, and gawky arms and legs; pretty when she makes the effort, but no sense of fashion.
  
''Background:'' Sunrise had been born in the Glisten Belt, and raised indifferently. When she was sixteen, she had made the mistake of conceiving and carrying an unlicensed child; her son, Joshua, was taken from her by the state, and she was branded a delinquent.
+
''Background:'' Sunrise had been born in the Glisen Belt, and raised indifferently. When she was sixteen, she had made the mistake of conceiving and carrying an unlicensed child; her son, Joshua, was taken from her by the state, and she was branded a delinquent.
  
 
She tried to volunteer for the Scouts, but the black mark on her record stopped that… until a sympathetic recruiter had a word with the Draft board.  
 
She tried to volunteer for the Scouts, but the black mark on her record stopped that… until a sympathetic recruiter had a word with the Draft board.  
Line 337: Line 319:
  
 
Old link is old: [[Scout_Sunrise_Dawson]]
 
Old link is old: [[Scout_Sunrise_Dawson]]
 +
 +
=== Detective Sergeant Jhon Minuur ===
 +
Jhon Minuur
 +
Imperial Detective Police
 +
<code>
 +
STR DEX END INT EDU SOC
 +
 +
8 7 4 8 9 5
 +
 +
Hits Terms Age TL Pension Rank
 +
 +
57 5 39 10 Cr5,000 First Sergeant (E7 )
 +
 +
Skills
 +
Streetwise-5, Interrogation-4, Handgun-3, Admin-3, Liaison-2, Computer-2, Medical-1, Legal-1, Wheeled-0, Vacc Suit-0
 +
 +
Bank balance Material Benefits and notes
 +
Cr10,000 Weapon-1, Low-1 Homeworld codes: Port: A, Size: Medium, Atmosphere: Dense, Hydrographics: Dry, Population: Mod, Law: High, Tech Level: Average Stellar. Untrained (latent) PSI=0
 +
 +
Medals/Bonuses
 +
Wound Medal x2 Citation x1
 +
</code>
 +
 +
He always struggled with poor health (started with a 5) and he struggled to improve it (Had a few +Ends, but failed enough aging rolls) He never let that stop him. Being wounded in the line of duty twice, he has a healthy and cautious view of violence. He got the citation for resolving a hostage situation the sprang about form a drug bust gone bad.
 +
 +
Later He worked behind a desk a lot, and grew practiced in dealing with redtape bulsh*t, and was often the lead interrogator. This lead him into contact with some pathetic dissident elements. The law was crushing the people of his home world, and he was a part of it. Finally he had enough, knowing he couldn't change the system, retired, and used his low passage to go as far as he could, and ended up in Wardn.
 +
 +
They were looking for experienced peace officers, and their laws were relaxed compared to what he was used to.
  
 
=== Olivia (ncc2010) ===
 
=== Olivia (ncc2010) ===
'''Hawthorne, Olivia / Lunion / Humani / F / 10 / 27A997-5 / Minor'''
+
'''Hawthorne, Olivia / Humani / F / 10 / 27A997-5 / Minor'''
  
 
''Skills:'' Acting-1, Brawling-1, Disguise-1, Energy Weapons-1, Handgun-2, Intrusion-4, Laser Weapons-1, Linguistics-1, Pickpocket-1, Recon-1, Research-2, Ship's Boat-1, Small Blade-2, Streetwise-1, Tracking-1
 
''Skills:'' Acting-1, Brawling-1, Disguise-1, Energy Weapons-1, Handgun-2, Intrusion-4, Laser Weapons-1, Linguistics-1, Pickpocket-1, Recon-1, Research-2, Ship's Boat-1, Small Blade-2, Streetwise-1, Tracking-1
Line 361: Line 371:
 
== Inactive Player Characters ==
 
== Inactive Player Characters ==
  
Listed in order of social precedence. [This section still under revision; it's not a pressing concern, since the characters are inactive.)
+
Listed in order of social precedence.
  
 
=== Dr. Boris Ludermenkoff MD ===
 
=== Dr. Boris Ludermenkoff MD ===
Line 409: Line 419:
 
Said to have more Purple Hearts than any other retired officer in the sector. Also suspected of being a crazy Russian hard case.
 
Said to have more Purple Hearts than any other retired officer in the sector. Also suspected of being a crazy Russian hard case.
  
Old link is old: [[Dr._Boris_Ludermenkoff_MD]]
 
  
 
=== Colonel Highway (Big-Claw) ===
 
=== Colonel Highway (Big-Claw) ===
Line 426: Line 435:
 
Old link is old: [[Lieutenant Colonel Thomas Highway]]
 
Old link is old: [[Lieutenant Colonel Thomas Highway]]
  
=== Vargas and Bram ===
+
=== Notable NPCs ===
 
The able crew of ''Dunk and Egg'', including [[Scout Vargas Delany]] and [[Scout Bram Olili]] (other former PCs, who dropped out), were last seen trying to escape the conspiracy on Biter, and may not have succeeded. We don't know. Highway's friend (and Lunionite conspirator) General Jago was in similar circumstances.  
 
The able crew of ''Dunk and Egg'', including [[Scout Vargas Delany]] and [[Scout Bram Olili]] (other former PCs, who dropped out), were last seen trying to escape the conspiracy on Biter, and may not have succeeded. We don't know. Highway's friend (and Lunionite conspirator) General Jago was in similar circumstances.  
  
=== Jeffrey Harkness ===
+
=== Notable NPCs ===
 
'''Jeffrey Harkness''', a Naval Technician with tremendous talent, enthusiasm, and dedication – and problems dealing with authority. He's demonstrated a knack for improving equipment under strange conditions, and for seeking creative solutions to problems. He's been dating Sunrise Dawson, keeping the others awake at night. (Jeffrey was a PC, but the player has had to take some time off. He may become a PC again.) ([[Able Spacer Jeffrey Harkness]])
 
'''Jeffrey Harkness''', a Naval Technician with tremendous talent, enthusiasm, and dedication – and problems dealing with authority. He's demonstrated a knack for improving equipment under strange conditions, and for seeking creative solutions to problems. He's been dating Sunrise Dawson, keeping the others awake at night. (Jeffrey was a PC, but the player has had to take some time off. He may become a PC again.) ([[Able Spacer Jeffrey Harkness]])
  
Line 459: Line 468:
 
A valiant drop trooper and space pilot of the respected Drylminkon Kroyloss, who had been assisting the archaeological dig when it was attacked. He eluded capture, and helped the humans to overthrow the guards and save the day. Now he once again finds himself battling boredom and the threats to his strange human cohorts. Elan, zeal, and inexplicable Droyne mental concepts are central to the inimitable Thpoitz!
 
A valiant drop trooper and space pilot of the respected Drylminkon Kroyloss, who had been assisting the archaeological dig when it was attacked. He eluded capture, and helped the humans to overthrow the guards and save the day. Now he once again finds himself battling boredom and the threats to his strange human cohorts. Elan, zeal, and inexplicable Droyne mental concepts are central to the inimitable Thpoitz!
  
=== Detective Jhon Minuur () ===
+
=== Notable NPCs ===
'''First Sergeant Jhon Minuur / Lysen / Humani / M / 39 / 874895 / Administrator, Expert Handgunner, Interrogator, Police Detective / Citation, 2x Wound Medals'''
 
 
 
''Skills:'' Streetwise-5, Interrogation-4, Handgun-3, Admin-3, Liaison-2, Computer-2, Medical-1, Legal-1, Wheeled-0, Vacc Suit-0
 
 
 
''Notable Possessions:'' Cr10,000 in the bank, and a Cr5,000 pension. Low passage. Sidearm.
 
 
 
''Background:'' Jhon had always struggled with poor health, but he never let that stop him. As a police officer, he was wounded in the line of duty twice, thus giving him a healthy caution about violence. His citation came from resolving a hostage situation that sprang from a drug bust gone bad. Later in his career, he worked behind a desk a lot, growing practiced in dealing with redtape and "political bullshit." He also served as a lead interrogator—which brought him into contact with political dissidents on his world. He came to realize that the law was crushing the people of his homeworld, he was a part of it, and he couldn't change the system. Finally, he took early retirement, and took a low passage as far as it would go. He ended up on Wardn, a quiet and relaxed world which paid experienced peace officers well.
 
 
 
And then all this shit happened. Being somewhat experienced in offworld matters, he was tapped to represent Wardn to the Imperium.
 
 
 
Old link is old: [[Detective_Sergeant_Jhon_Minuur]]
 
 
 
=== Magellan Sabo ===
 
 
Another former PC, '''Magellan Sabo''', was a smuggler/privateer trying to go straight, or at least avoid legal attention; he was a friend of Olivia, and was briefly employed by Seldokova. Friendly and tough. He got embroiled in the quest, and decided it didn't involve him, and was too dangerous anyway; he sneaked out once the ship hit Wardn. ([[Magellan Sabo]])
 
Another former PC, '''Magellan Sabo''', was a smuggler/privateer trying to go straight, or at least avoid legal attention; he was a friend of Olivia, and was briefly employed by Seldokova. Friendly and tough. He got embroiled in the quest, and decided it didn't involve him, and was too dangerous anyway; he sneaked out once the ship hit Wardn. ([[Magellan Sabo]])
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)